{"id":1761,"date":"2026-04-09T16:48:10","date_gmt":"2026-04-09T16:48:10","guid":{"rendered":"https:\/\/www.europesays.com\/ai\/1761\/"},"modified":"2026-04-09T16:48:10","modified_gmt":"2026-04-09T16:48:10","slug":"the-team-behind-1000xresist-is-making-a-game-about-convincing-an-ai-that-it-isnt-human","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ai\/1761\/","title":{"rendered":"The team behind 1000xResist is making a game about convincing an AI that it isn\u2019t human"},"content":{"rendered":"<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">When the team at indie studio Sunset Visitor were wrapping up their critically acclaimed first game, 1000xResist, it wasn\u2019t long before they started thinking about what they\u2019d tackle next. According to creative director Remy Siu, the studio\u2019s goal is to always find ways to reflect the world around them. So when they were looking at the cultural landscape in 2024, there was one theme they couldn\u2019t avoid: AI. \u201cThat was when we really wanted to dive into what we see as a long tradition of science fiction writing and thinking about artificial intelligence,\u201d he explains. \u201cSo we thought it was a very interesting time to engage with that in a work of art.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Today, Sunset Visitor is announcing its second game, a narrative adventure called Prove You\u2019re Human. It\u2019s coming to Steam at launch, though a release date has yet to be set. You play as a character named Santana who has been hired by a tech company on the verge of achieving AGI. Her job is to convince the company\u2019s AI, named Mesa, that it isn\u2019t actually human. Prove You\u2019re Human is set in a <a href=\"https:\/\/www.theverge.com\/streaming-wars\/629763\/severance-news-trailers-reviews-interviews\" rel=\"nofollow noopener\" target=\"_blank\">Severance-like<\/a> universe where Santana has her consciousness split. One half lives in the digital realm where you interact with Mesa, while your physical body is out in the real world, creating CAPTCHAs of your environment. In the game, these different selves are visually distinct; the digital world is rendered in 3D graphics, while the \u201creal\u201d world updates come in the form of live-action video.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup qnnwq2 _1xwtict9\">\u201cThere is a trap to get too specific.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">No AI tools were used in the development of Prove You\u2019re Human, and Siu says that research was done through a combination of watching YouTube videos of people using AI tools, and referencing classic sci-fi literature about the dangers of artificial intelligence. Given how quickly AI technology has evolved over the time since development began, he says that the narrative team have had to change and update things along the way to reflect what\u2019s happening in reality. That said, he notes that \u201cThere is a trap to get too specific, and that is not our intention. What always grounds us is what will be true from an affectual standpoint even as we continue the rest of this decade and, I suppose, beyond.\u201d<\/p>\n<p><a class=\"kqz8fh1\" href=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2026\/04\/PYH_5.png?quality=90&amp;strip=all&amp;crop=0,0,100,100\" data-pswp-height=\"2160\" data-pswp-width=\"3840\" target=\"_blank\" rel=\"noreferrer nofollow noopener\"><img alt=\"A screenshot from the video game Prove You\u2019re Human.\" data-chromatic=\"ignore\" loading=\"lazy\" decoding=\"async\" data-nimg=\"fill\" class=\"x271pn0\" style=\"position:absolute;height:100%;width:100%;left:0;top:0;right:0;bottom:0;color:transparent;background-size:cover;background-position:50% 50%;background-repeat:no-repeat;background-image:url(&quot;data:image\/svg+xml;charset=utf-8,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' %3E%3Cfilter id='b' color-interpolation-filters='sRGB'%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3CfeColorMatrix values='1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 100 -1' result='s'\/%3E%3CfeFlood x='0' y='0' width='100%25' height='100%25'\/%3E%3CfeComposite operator='out' in='s'\/%3E%3CfeComposite in2='SourceGraphic'\/%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3C\/filter%3E%3Cimage width='100%25' height='100%25' x='0' y='0' preserveAspectRatio='none' style='filter: url(%23b);' href='data:image\/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mN8+R8AAtcB6oaHtZcAAAAASUVORK5CYII='\/%3E%3C\/svg%3E&quot;)\"   src=\"https:\/\/www.europesays.com\/ai\/wp-content\/uploads\/2026\/04\/PYH_5.png\"\/><\/a><\/p>\n<p>Image: Sunset Visitor<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">As with 1000xResist, Prove You\u2019re Human is being built by a relatively small team, one with a large focus on narrative. That includes three writers, a filmmaker working on the live-action footage, three programmers, two artists, and a producer role helmed by Nhi Do, the actress who voiced the Watcher character in 1000xResist. New this time around is that Sunset is working with Slay the Princess developer Black Tabby Games, which will serve as Prove You\u2019re Human\u2019s publisher as <a href=\"https:\/\/www.theverge.com\/games\/908072\/black-tabby-games-publishing-slay-the-princess\" rel=\"nofollow noopener\" target=\"_blank\">part of a new venture<\/a>. Black Tabby has been involved from the very early stages of the game, and Siu says the two-person company has provided valuable insight for the development team.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cIt feels like [Black Tabby cofounders Abby Howard and Tony Howard-Arias] have organically become dramaturges for the game, in the sense that they get to be outside of the day-to-day operations of making the game \u2014 they\u2019re not in the writers room \u2014 but when we come up for air and have difficult problems to solve from a story perspective, we do talk to them about it and bounce ideas off of them,\u201d Siu explains. \u201cThat\u2019s something that has been really fun and injects lots of energy into the process.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup qnnwq2 _1xwtict9\">\u201cAI stories have existed in science fiction and fantasy since the inception of the genre.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">For their part, the Black Tabby team say that it was Prove You\u2019re Human that helped inspire them to get into publishing right now, something they had previously considered doing much later in their careers. \u201cWe heard [Siu\u2019s] pitch, and that\u2019s when we decided to spin up our publisher,\u201d Abby Howard says. \u201cIt just seemed like the right place at the right time.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Whenever it comes out, Prove You\u2019re Human will join a rich history of AI stories, one that has only felt more prescient and important as the technology continues to develop in the real world. The team has been looking at various AI fiction as a source of inspiration; Siu cites <a href=\"https:\/\/www.theverge.com\/2022\/9\/6\/23333055\/amc-pantheon-review\" rel=\"nofollow noopener\" target=\"_blank\">AMC\u2019s dystopic workplace thriller Pantheon<\/a> as one recent example, along with classics dating back to Frankenstein and Pinocchio. The idea is to build on that history with a narrative that feels particularly relevant now.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cSomething that we\u2019ve been aware of in the writers room is the fact that AI stories have existed in science fiction and fantasy since the inception of the genre,\u201d says writer Natalie Checo. \u201cWe want to tackle this story in the context of what it means to make a game about AI \u2014 not an LLM, but an AI in the year 2026.\u201d<\/p>\n<p>Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.Andrew WebsterClose<img alt=\"Andrew Webster\" data-chromatic=\"ignore\" loading=\"lazy\" decoding=\"async\" data-nimg=\"fill\" class=\"_1bw37385 x271pn0\" style=\"position:absolute;height:100%;width:100%;left:0;top:0;right:0;bottom:0;color:transparent;background-size:cover;background-position:50% 50%;background-repeat:no-repeat;background-image:url(&quot;data:image\/svg+xml;charset=utf-8,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' %3E%3Cfilter id='b' color-interpolation-filters='sRGB'%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3CfeColorMatrix values='1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 100 -1' result='s'\/%3E%3CfeFlood x='0' y='0' width='100%25' height='100%25'\/%3E%3CfeComposite operator='out' in='s'\/%3E%3CfeComposite in2='SourceGraphic'\/%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3C\/filter%3E%3Cimage width='100%25' height='100%25' x='0' y='0' preserveAspectRatio='none' style='filter: url(%23b);' href='data:image\/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mN8+R8AAtcB6oaHtZcAAAAASUVORK5CYII='\/%3E%3C\/svg%3E&quot;)\"   src=\"https:\/\/www.europesays.com\/ai\/wp-content\/uploads\/2026\/04\/akrales220919_5191_3621.0.jpg\"\/><\/p>\n<p>Andrew Webster<\/p>\n<p>Senior entertainment editor<\/p>\n<p class=\"fv263x1\">Posts from this author will be added to your daily email digest and your homepage feed.<\/p>\n<p>FollowFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/authors\/andrew-webster\" rel=\"nofollow noopener\" target=\"_blank\">See All by Andrew Webster<\/a><\/p>\n<p>EntertainmentClose<\/p>\n<p>Entertainment<\/p>\n<p class=\"fv263x1\">Posts from this topic will be added to your daily email digest and your homepage feed.<\/p>\n<p>FollowFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/entertainment\" rel=\"nofollow noopener\" target=\"_blank\">See All Entertainment<\/a><\/p>\n<p>GamingClose<\/p>\n<p>Gaming<\/p>\n<p class=\"fv263x1\">Posts from this topic will be added to your daily email digest and your homepage 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it&hellip;\n","protected":false},"author":2,"featured_media":1762,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[24,25,954,2005,66,30],"class_list":{"0":"post-1761","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-ai","8":"tag-ai","9":"tag-artificial-intelligence","10":"tag-entertainment","11":"tag-gaming","12":"tag-news","13":"tag-report"},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ai\/wp-json\/wp\/v2\/posts\/1761","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ai\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ai\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ai\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ai\/wp-json\/wp\/v2\/comments?post=1761"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ai\/wp-json\/wp\/v2\/posts\/1761\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ai\/wp-json\/wp\/v2\/media\/1762"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ai\/wp-json\/wp\/v2\/media?parent=1761"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ai\/wp-json\/wp\/v2\/categories?post=1761"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ai\/wp-json\/wp\/v2\/tags?post=1761"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}