{"id":22301,"date":"2026-03-09T01:34:09","date_gmt":"2026-03-09T01:34:09","guid":{"rendered":"https:\/\/www.europesays.com\/be-nl\/22301\/"},"modified":"2026-03-09T01:34:09","modified_gmt":"2026-03-09T01:34:09","slug":"resident-evil-requiem-ps5-pro-patch-die-ray-tracing-in-raccoon-city-uitschakelt-een-downgrade-genoemd","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/be-nl\/22301\/","title":{"rendered":"Resident Evil Requiem PS5 Pro patch die ray tracing in Raccoon City uitschakelt een downgrade genoemd"},"content":{"rendered":"<p>\t\t<a href=\"https:\/\/www.notebookcheck.nl\/fileadmin\/Notebooks\/News\/_nc5\/ResidentEvilRequiemLogo.jpg\" title=\"De lichteffecten van Resident Evil Requiem worden getoond\" data-caption=\"De lichteffecten van Resident Evil Requiem worden getoond\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" src=\"https:\/\/www.europesays.com\/be-nl\/wp-content\/uploads\/2026\/03\/csm_ResidentEvilRequiemLogo_14c1c9aeb7.jpg\" loading=\"lazy\" width=\"240\" height=\"180\" alt=\"De lichteffecten van Resident Evil Requiem worden getoond\"\/><\/p>\n<p>\u24d8 Capcom with edits<\/p>\n<p><\/a>De lichteffecten van Resident Evil Requiem worden getoond<\/p>\n<p>PS5 Pro spelers ontdekken dat delen van Resident Evil Requiem er nu dramatisch anders uitzien. Digital Foundry analyseerde een recente patch die ray tracing uitschakelde in Raccoon City. Er zijn minder visuele artefacten, maar de grauwe straten van de stad zijn misschien minder leuk om te verkennen met Leon.<\/p>\n<p class=\"bodytext\">Digital Foundry prees de <a href=\"http:\/\/www.notebookcheck.net\/PS5-Pro-sales-accelerate-with-Resident-Evil-Requiem-and-upgraded-PSSR-bolstering-console.1239140.0.html\" target=\"_self\" class=\"internal-link\" rel=\"nofollow noopener\">Resident Evil Requiem PS5 Pro<\/a> release in een <a href=\"http:\/\/www.notebookcheck.net\/Resident-Evil-Requiem-performance-review-shows-major-PS5-Pro-advantages-over-other-consoles.1235628.0.html\" target=\"_self\" class=\"internal-link\" rel=\"nofollow noopener\">prestatiebeoordeling<\/a>. De vaak indrukwekkende <a href=\"http:\/\/www.notebookcheck.net\/Incredible-PS5-Pro-ray-tracing-performance-leaks-with-up-to-400-uplift-vs-PS5-alongside-details-of-custom-DLSS-rival.813320.0.html\" target=\"_self\" class=\"internal-link\" rel=\"nofollow noopener\">ray tracing<\/a> is plotseling verdwenen in <a href=\"http:\/\/www.notebookcheck.net\/Resident-Evil-3-Nemesis-director-admits-confusion-about-Raccoon-City-s-return-in-Resident-Evil-Requiem.1131957.0.html\" target=\"_self\" class=\"internal-link\" rel=\"nofollow noopener\">Raccoon City<\/a>. Hoewel een recente patch de lawaaierige beelden die het resultaat zijn heeft verholpen, vindt de techsite het een aanzienlijke achteruitgang. &#13;<\/p>\n<p>Een PS5 Pro perk is nu kreupel<\/p>\n<p class=\"bodytext\">Gamers begonnen veranderingen op te merken toen Capcom op 4 maart een update verspreidde. Naast andere fixes was de patch gericht op grafische glitches op meerdere platformen. Ray traced global illumination (RTGI) produceert realistische reflecties, maar kan bijwerkingen veroorzaken. Spelers hadden geklaagd over visuele artefacten in bepaalde gebieden, die de helderheid van het beeld be\u00efnvloedden. &#13;<\/p>\n<p class=\"bodytext\">In een exclusieve podcast voor Patreon op <a href=\"https:\/\/www.patreon.com\/cw\/digitalfoundry\" target=\"_blank\" rel=\"nofollow noopener\">https:\/\/www.patreon.com\/cw\/digitalfoundry<\/a>deelde John Linneman van Digital Foundry zijn inzicht in de aanpassingen aan Resident Evil Requiem. Een denoiser vermindert het korrelige bijproduct van ray tracing, het duidelijkst in <a href=\"http:\/\/www.notebookcheck.net\/Resident-Evil-Requiem-DLC-release-date-teased-with-popular-character-Leon-rumored-to-star.1241189.0.html\" target=\"_self\" class=\"internal-link\" rel=\"nofollow noopener\">Leon<\/a>in de segmenten van Raccoon City. Linneman is van mening dat de nabewerkingstool niet geschikt is voor deze veeleisende <a href=\"http:\/\/www.notebookcheck.net\/Resident-Evil-9-will-be-a-third-person-game-originally-developed-as-an-open-world-multiplayer-title.1023363.0.html\" target=\"_self\" class=\"internal-link\" rel=\"nofollow noopener\">open-wereld omgevingen<\/a>wat Capcom ertoe aanzette om actie te ondernemen.<\/p>\n<p class=\"bodytext\">Helaas zijn Linneman en andere fans niet blij met de oplossing. Stadsstraten in het <a href=\"http:\/\/www.notebookcheck.net\/Bungie-s-Marathon-is-a-PS5-Pro-Enhanced-game-that-supports-PSSR-but-runs-natively-at-5K.1208798.0.html\" target=\"_self\" class=\"internal-link\" rel=\"nofollow noopener\">PS5 Pro Enhanced spel<\/a> zien er nu vlak uit, zonder de overtuigende reflecties. De lichteffecten hadden leven toegevoegd aan de anders zo saaie stedelijke sfeer. Veel <a href=\"https:\/\/www.reddit.com\/r\/PS5pro\/comments\/1rngilt\/john_digital_foundry_confirmed_in_their_patreon\/\" target=\"_blank\" rel=\"nofollow noopener\">Redditors<\/a> zijn het hiermee eens, waarbij Resevil67 opmerkte hoe de &#8220;graphics hier een grote klap kregen in vergelijking met de Grace delen.&#8221; &#13;<\/p>\n<p>Het belang van ray tracing is discutabel <\/p>\n<p class=\"bodytext\">Andere gamers hebben minder last van de patch en geven de voorkeur aan de schonere beelden. Hoe dan ook, Digital Foundry stelt dat Capcom het uitschakelen van ray tracing optioneel had moeten maken. De ontwikkelaars kozen waarschijnlijk voor een snelle oplossing in plaats van de moeilijkere taak om de denoiser te verbeteren. &#13;<\/p>\n<p class=\"bodytext\">Het is minder duidelijk hoe de update de <a href=\"http:\/\/www.notebookcheck.net\/Resident-Evil-Requiem-smashes-Steam-records-even-as-Denuvo-DRM-related-performance-concerns-persist-for-users.1239813.0.html\" target=\"_self\" class=\"internal-link\" rel=\"nofollow noopener\">Steam versie<\/a>maar er zijn meldingen van slechte belichting. Sommige spelers hebben ervoor gekozen om ray tracing uit te schakelen in de hoop dat Capcom verbeteringen zal aanbrengen. &#13;<\/p>\n<p class=\"bodytext\">Voor RTGI-bewonderaars blijft, afgezien van Raccoon City, veel van de survivalhorrortitel ongewijzigd. Er zijn ook veel voordelen aan het PS5 Pro Enhanced spel, met de <a href=\"http:\/\/www.notebookcheck.net\/Crimson-Desert-PS5-Pro-performance-boasts-high-framerate-4K-visuals-and-PSSR-2-support.1242677.0.html\" target=\"_self\" class=\"internal-link\" rel=\"nofollow noopener\">verbeterde PSSR<\/a> nog steeds actief. Resident Evil Requiem is het eerste project op de console dat gebruik maakt van de verbeterde upscaling, wat de prestaties ten goede komt.<\/p>\n<p>\t<a href=\"\"><img decoding=\"async\" src=\"https:\/\/www.europesays.com\/be-nl\/wp-content\/uploads\/2026\/02\/csm_Adam_Corsetti_January_15_f81f719f0f.jpg\" loading=\"lazy\" width=\"120\" height=\"120\" alt=\"Adam Corsetti\"\/><\/a><a href=\"\"><img decoding=\"async\" src=\"https:\/\/www.europesays.com\/be-nl\/wp-content\/uploads\/2026\/02\/1771736837_773_csm_ninh_duy_ee54bf9777.jpg\" loading=\"lazy\" width=\"120\" height=\"120\" alt=\"DeepL \/ Ninh Duy\"\/><\/a>Translator: <a href=\"\" class=\"j_name\">Ninh Ngoc Duy<\/a> &#8211; Editorial Assistant  &#8211; 724532 articles published on Notebookcheck since 2008<\/p>\n","protected":false},"excerpt":{"rendered":"\u24d8 Capcom with edits De lichteffecten van Resident Evil Requiem worden getoond PS5 Pro spelers ontdekken dat delen&hellip;\n","protected":false},"author":2,"featured_media":22302,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[38],"tags":[5945,27,26,25,5961,1850,5955,5967,5959,5943,5938,593,5953,5947,5962,13,5954,591,4895,5966,5939,5940,5941,5936,5963,5964,5937,5951,1872,1867,5960,5809,1833,1871,1877,5949,5942,1835,5933,5935,5934,1843,5948,5950,5944,5952,39,41,42,5957,5958,1848,5956,46,40,592,5965,5946,45,43,44],"class_list":{"0":"post-22301","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-wetenschap-en-technologie","8":"tag-artefacten","9":"tag-be","10":"tag-belgie","11":"tag-belgium","12":"tag-belichting","13":"tag-capcom","14":"tag-capcom-game","15":"tag-console","16":"tag-denoiser","17":"tag-digital-foundry","18":"tag-downgrade","19":"tag-informations","20":"tag-john-linneman","21":"tag-leon","22":"tag-lichteffecten","23":"tag-nieuws","24":"tag-open-wereld","25":"tag-overzichten","26":"tag-prestaties","27":"tag-ps5-pro","28":"tag-ps5-pro-enhanced-game","29":"tag-ps5-pro-game","30":"tag-ps5-pro-games","31":"tag-ps5-pro-ray-tracing","32":"tag-pssr","33":"tag-pssr-2","34":"tag-raccoon-city","35":"tag-ray-traced-global-illumination","36":"tag-ray-tracing","37":"tag-re9","38":"tag-reflecties","39":"tag-resident-evil-9","40":"tag-resident-evil-requiem","41":"tag-resident-evil-requiem-graphics","42":"tag-resident-evil-requiem-pc","43":"tag-resident-evil-requiem-performance-review","44":"tag-resident-evil-requiem-prestaties","45":"tag-resident-evil-requiem-ps5","46":"tag-resident-evil-requiem-ps5-pro","47":"tag-resident-evil-requiem-ps5-pro-ray-tracing","48":"tag-resident-evil-requiem-ray-tracing","49":"tag-resident-evil-requiem-release-date","50":"tag-resident-evil-requiem-review","51":"tag-resident-evil-requiem-update","52":"tag-resident-evil-requiem-visuals","53":"tag-rtgi","54":"tag-science","55":"tag-science-and-technology","56":"tag-scienceandtechnology","57":"tag-stad","58":"tag-straten-in-de-stad","59":"tag-survival-horror","60":"tag-survival-horror-game","61":"tag-technologie","62":"tag-technology","63":"tag-testrapporten","64":"tag-verbeterde-pssr2","65":"tag-visuele-artefacten","66":"tag-wetenschap","67":"tag-wetenschap-en-technologie","68":"tag-wetenschaptechnologie"},"share_on_mastodon":{"url":"","error":"Validation failed: Text character limit of 500 exceeded"},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/be-nl\/wp-json\/wp\/v2\/posts\/22301","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/be-nl\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/be-nl\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/be-nl\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/be-nl\/wp-json\/wp\/v2\/comments?post=22301"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/be-nl\/wp-json\/wp\/v2\/posts\/22301\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/be-nl\/wp-json\/wp\/v2\/media\/22302"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/be-nl\/wp-json\/wp\/v2\/media?parent=22301"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/be-nl\/wp-json\/wp\/v2\/categories?post=22301"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/be-nl\/wp-json\/wp\/v2\/tags?post=22301"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}