{"id":157379,"date":"2026-09-01T22:47:11","date_gmt":"2026-09-01T22:47:11","guid":{"rendered":"https:\/\/www.europesays.com\/dk\/157379\/"},"modified":"2026-09-01T22:47:11","modified_gmt":"2026-09-01T22:47:11","slug":"rovio-copenhagen-closes-bit-reactor-reportedly-furloughs-staff","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/dk\/157379\/","title":{"rendered":"Rovio Copenhagen closes; Bit Reactor reportedly furloughs staff"},"content":{"rendered":"<p>\tBecome a member of GB MAX to gain exclusive access to the industry and to the most influential global B2B leadership community in the business of gaming, entertainment, and tech. <a href=\"https:\/\/go.gamesbeat.com\/gb-max\/\" rel=\"nofollow noopener\" target=\"_blank\">Join now<\/a> and also get a VIP ticket to GamesBeat Next (Nov 2-3, SF).<\/p>\n<p class=\"wp-block-paragraph\">It\u2019s only Tuesday, and we\u2019ve already had a story about a studio closing and layoffs at a completely different studio. So what happened?<\/p>\n<p class=\"wp-block-paragraph\">To take the stories in order, Rovio announced that it\u2019s closing its Copenhagen location following a redundancy process. The studio was working on Sonic Blitz, an endless runner\/collectible card game hybrid that Rovio has since cancelled. According to a spokesperson, around 20 people worked on the project, and those who can\u2019t be relocated to another project will be laid off.<\/p>\n<p class=\"wp-block-paragraph\">In a statement to <a href=\"https:\/\/mobilegamer.biz\/rovio-copenhagen-to-close-after-sonic-blitz-cancellation\/\" rel=\"nofollow noopener\" target=\"_blank\">Mobilegamer.biz<\/a>, which reported on the story, Rovio CEO Alex Pelletier-Normand said, \u201cWe need to concentrate our bets both in terms of the games that we\u2019re making and where we\u2019re making them.\u201d He added that Sonic Blitz \u201clooks great on paper\u201d but showed less retention than the company was hoping for.<\/p>\n<p class=\"wp-block-paragraph\">Pelletier-Norman added, \u201cI still am convinced that there is a way to reach more players on mobile with Sonic, it turns out that it\u2019s much more complicated than I think both Sega and Rovio thought. We\u2019re still very proud of the game, very proud of what the team achieved, but it didn\u2019t work.\u201d<\/p>\n<p class=\"wp-block-paragraph\">The second story is not much cheerier. According to <a href=\"https:\/\/www.gamefile.news\/p\/star-wars-zero-company-bit-reactor-furloughs-lawsuit\" rel=\"nofollow noopener\" target=\"_blank\">a report from Game File<\/a>, most of the team at Bit Reactor was furloughed, days before the launch of its debut title <a href=\"https:\/\/gamesbeat.com\/star-wars-zero-company-launches-on-august-27\/\" rel=\"nofollow noopener\" target=\"_blank\">Star Wars: Zero Company<\/a>. A source told writer Stephen Totilo that there was only a skeleton crew of staff at the moment to support the game post-launch, with 80% of staff having been furloughed without pay.<\/p>\n<p class=\"wp-block-paragraph\">Another source told Totilo that the studio hopes to bring back the furloughed workers and award them back pay. Amidst all of this, Bit Reactor is also at the center of a lawsuit involving co-founder Alison Kelly, who has alleged breach of contract and unjust enrichment on the part of owner Greg Foertsch. The lawsuit has been postponed to early 2027.<\/p>\n<p class=\"wp-block-paragraph\">These stories, about layoffs, studio closures and even staff furloughs, have become common in the games industry within the last few years. Most recently, thousands of workers were either laid off or put in fear of layoffs at Microsoft. <a href=\"https:\/\/gamesbeat.com\/game-industry-layoffs-projected-to-hit-14259-in-2026-amir-satvat\/\" rel=\"nofollow noopener\" target=\"_blank\">Gaming jobs champion Amir Satvat<\/a> provided data to GamesBeat that put the projected layoffs for this year at 14,259.<\/p>\n","protected":false},"excerpt":{"rendered":"Become a member of GB MAX to gain exclusive access to the industry and to the most influential&hellip;\n","protected":false},"author":2,"featured_media":156890,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_share_on_mastodon":"0"},"categories":[6],"tags":[73859,108,73860,72090,73861,73862],"class_list":["post-157379","post","type-post","status-publish","format-standard","has-post-thumbnail","category-copenhagen","tag-bit-reactor","tag-copenhagen","tag-gaming-workplace","tag-rovio","tag-sonic","tag-star-wars-zero-company"],"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@dk\/117198221822286703","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/dk\/wp-json\/wp\/v2\/posts\/157379","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/dk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/dk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/dk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/dk\/wp-json\/wp\/v2\/comments?post=157379"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/dk\/wp-json\/wp\/v2\/posts\/157379\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/dk\/wp-json\/wp\/v2\/media\/156890"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/dk\/wp-json\/wp\/v2\/media?parent=157379"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/dk\/wp-json\/wp\/v2\/categories?post=157379"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/dk\/wp-json\/wp\/v2\/tags?post=157379"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}