Daniel Merticariu is a 3D character artist with 11 years of experience in crafting unique heroes and villains for AAA video games. He likes to infuse his work with elements that were brought to life in various media, and hopes for a future in which game art will have a place in contemporary art museums.

His work mixes in various techniques as he makes use of the best 3D modelling software, from ZBrush to Maya, and texture apps like Marvelous Designer and Substance Painter.

You may like

ArtStation profile. For more inspiration, see our feature on what is concept art? and our character design tips.

This article originally appeared in ImagineFX. Subscribe to ImagineFX to never miss an issue. Print and digital subscriptions are available.