{"id":180078,"date":"2025-11-14T09:27:09","date_gmt":"2025-11-14T09:27:09","guid":{"rendered":"https:\/\/www.europesays.com\/ie\/180078\/"},"modified":"2025-11-14T09:27:09","modified_gmt":"2025-11-14T09:27:09","slug":"create-voxel-worlds-with-your-hands-in-vr-with-this-app","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ie\/180078\/","title":{"rendered":"Create Voxel Worlds with Your Hands in VR with This App"},"content":{"rendered":"<p>Manipulate voxels like a magician by simply grabbing them and shaping any models you want with BoxelXR, a voxel editor designed specifically for VR and AR by Oleg Frolov, inspired by MagicaVoxel.\u00a0<\/p>\n<p>While it&#8217;s been around for a while, the creator keeps improving the system, this time adding hand-tracking interactions.<\/p>\n<p>The simulation is running on Meta Quest 3, made with Unity and C#. Frolov used XR Interaction Toolkit to connect to the device&#8217;s API and get the hand-tracking data, and, in his words, &#8220;the interactions themselves are pure math.&#8221;<\/p>\n<p>If this looks interesting to you, try the prototype <a href=\"https:\/\/github.com\/Volorf\/xr-prototypes#voxel-creation\" target=\"_blank\" rel=\"noopener nofollow\">here<\/a>. BoxelXR is available on <a href=\"https:\/\/www.meta.com\/experiences\/boxelxr\/5815420721867244\/\" target=\"_blank\" rel=\"noopener nofollow\">Meta<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"Manipulate voxels like a magician by simply grabbing them and shaping any models you want with BoxelXR, a&hellip;\n","protected":false},"author":2,"featured_media":180079,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[260],"tags":[5926,18,19,17,5,753,82,286,287,288],"class_list":{"0":"post-180078","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality","8":"tag-ar","9":"tag-eire","10":"tag-ie","11":"tag-ireland","12":"tag-news","13":"tag-tech","14":"tag-technology","15":"tag-virtual-reality","16":"tag-virtualreality","17":"tag-vr"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@ie\/115547343611598534","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/180078","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/comments?post=180078"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/180078\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media\/180079"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media?parent=180078"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/categories?post=180078"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/tags?post=180078"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}