{"id":211548,"date":"2025-12-02T15:10:08","date_gmt":"2025-12-02T15:10:08","guid":{"rendered":"https:\/\/www.europesays.com\/ie\/211548\/"},"modified":"2025-12-02T15:10:08","modified_gmt":"2025-12-02T15:10:08","slug":"discord-now-lets-you-buy-and-gift-video-game-skins","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ie\/211548\/","title":{"rendered":"Discord now lets you buy and gift video game skins"},"content":{"rendered":"<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Discord\u2019s adding a new commerce feature that will let users buy digital items for games they might not even play. Starting with <a href=\"https:\/\/www.theverge.com\/24113437\/marvel-rivals-trailer-netease-pc-mcu-disney\" rel=\"nofollow noopener\" target=\"_blank\">Marvel Rivals,<\/a> users will be able to search, buy, wishlist, and gift cosmetics without ever leaving the platform.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">It works like this. Starting today, Marvel Rivals will have a new store page accessible directly within the game\u2019s official Discord server. There you can browse and buy offerings without launching the game client. Users can also create wishlists for specific items that will appear in their profile, where friends can also view and buy them. Discord cofounder and chief technology officer Stan Vishnevskiy tells The Verge that it\u2019s the wishlist and gifting aspect of the new store that offers the most opportunity to both the platform and game developers.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cOn any single day, 20 percent of purchases are gifts,\u201d he said, talking about <a href=\"https:\/\/www.theverge.com\/2023\/11\/29\/23981434\/discords-in-app-shop-is-now-available-to-everyone\" rel=\"nofollow noopener\" target=\"_blank\">Discord\u2019s current shop<\/a> that sells cosmetics to zhuzh up user profiles. \u201cAnd on holidays, it can spike to way over 30 percent.\u201d With these new store features, the team saw an opportunity to let users extend that generosity beyond Discord-specific borders. Discord also has the opportunity to take a cut of the purchases but did not disclose the specifics of how that revenue will be split. Vishnevskiy said that the goal is to provide incremental revenue and value to developers. \u201cWe\u2019re not ultimately just taking a cut for something,\u201d he said.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">That value comes in making the purchasing experience simple and seamless while adding the potential for new player acquisition. Vishnevskiy said that buying items for yourself within Marvel Rivals is fairly straightforward, but it can be tedious trying to buy for someone else and impossible, outside of gift cards, if you don\u2019t already play the game. \u201cWe all have friends that play games that we don\u2019t play, and they love things that we don\u2019t always love,\u201d Vishnevskiy said. \u201cThis gives an opportunity for a game developer to reach the friends of people that could now potentially be customers.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The shop is available in US currency and only on the desktop app, but Vishnevskiy said that bringing the offering to consoles and mobile is \u201ctop of mind\u201d for the team. As for why the feature started with Marvel Rivals, Vishnevskiy says it was a natural fit. \u201cThey have the largest gaming server on Discord, with over 4 million people that they constantly run events with and make reasons [for players] to show up.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">But while Marvel Rivals is the only game that has this feature right now, it won\u2019t only be the big AAA games and publishers able to take advantage of this program. Vishnevskiy spoke about Discord\u2019s introduction of its <a href=\"https:\/\/www.theverge.com\/news\/758146\/discord-now-lets-developers-add-chat-and-social-features-right-into-their-games\" rel=\"nofollow noopener\" target=\"_blank\">social SDK earlier this year<\/a>, which lets developers of all sizes integrate chat and other social features into their games. He said Discord\u2019s in-game shop plan will follow the same route. \u201cWe\u2019re starting with more AAA games, but our intent is to make sure this is available long term beyond them,\u201d Vishnevskiy said.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">In the current media landscape, media and gaming platforms are experimenting with ways <a href=\"https:\/\/www.theverge.com\/news\/794923\/meta-facebook-tiktok-reels-friend-bubble\" rel=\"nofollow noopener\" target=\"_blank\">to keep people engaged<\/a> for longer to monopolize and thereby <a href=\"https:\/\/www.theverge.com\/news\/711304\/instagram-enshitification\" rel=\"nofollow noopener\" target=\"_blank\">monetize their attention to varying degrees of success and<\/a> <a href=\"https:\/\/www.theverge.com\/tech\/791595\/instagram-uploading-features-content\" rel=\"nofollow noopener\" target=\"_blank\">user irritation<\/a>. According to Vishnevskiy, this new feature isn\u2019t designed to keep people on the Discord wheel, but something he says will enhance the already meaningful experiences players have on the platform. \u201cTelling people, \u2018Hey, your friend loves this game and they love this character, and if it\u2019s their birthday, they would appreciate this.\u2019 It\u2019s something uniquely Discord can do,\u201d he said.<\/p>\n","protected":false},"excerpt":{"rendered":"Discord\u2019s adding a new commerce feature that will let users buy digital items for games they might not&hellip;\n","protected":false},"author":2,"featured_media":211549,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[74],"tags":[18,117,7894,19,17,5,82],"class_list":{"0":"post-211548","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-eire","9":"tag-entertainment","10":"tag-gaming","11":"tag-ie","12":"tag-ireland","13":"tag-news","14":"tag-technology"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@ie\/115650614305582153","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/211548","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/comments?post=211548"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/211548\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media\/211549"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media?parent=211548"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/categories?post=211548"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/tags?post=211548"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}