{"id":291314,"date":"2026-01-18T20:12:12","date_gmt":"2026-01-18T20:12:12","guid":{"rendered":"https:\/\/www.europesays.com\/ie\/291314\/"},"modified":"2026-01-18T20:12:12","modified_gmt":"2026-01-18T20:12:12","slug":"meta-shuts-down-the-studios-behind-deadpool-vr-asgards-wrath-2-and-resident-evil-4-vr","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ie\/291314\/","title":{"rendered":"Meta Shuts Down The Studios Behind Deadpool VR, Asgard&#8217;s Wrath 2, and Resident Evil 4 VR"},"content":{"rendered":"<p>Meta has shut down three of Oculus Studios&#8217; internal developers, new reporting has revealed. Twisted Pixel Games, Sanzaru Games, and Armature Studio have all been impacted.<\/p>\n<p>Outlets suchs as <a href=\"https:\/\/www.nytimes.com\/2026\/01\/12\/technology\/meta-layoffs-reality-labs.html?ref=uploadvr.com\" data-target=\"true\" target=\"_blank\" rel=\"noopener nofollow\">The New York Times<\/a> indicated that cuts were coming to Meta&#8217;s Reality Labs business, which encompasses first-party VR game development. On Tuesday, developers from the three aforementioned studios <a href=\"https:\/\/x.com\/andyTHPS\/status\/2011091620314431519\" data-target=\"true\" target=\"_blank\" rel=\"noopener nofollow\">posted on X<\/a> and other social media websites, indicating that they had lost their jobs. <\/p>\n<p><a href=\"https:\/\/www.uploadvr.com\/meta-closes-twisted-pixel-armature-sanzaru-games\" data-target=\"true\" target=\"_blank\" rel=\"noopener nofollow\">UploadVR<\/a> confirmed that the entirety of Twisted Pixel Games, Sanzaru Games, and Armature Studios were impacted as part of this round of Meta layoffs. In a statement to <a href=\"https:\/\/www.polygon.com\/meta-layoffs-vr-game-studios-twisted-pixel-sanzaru-games\/\" data-target=\"true\" target=\"_blank\" rel=\"noopener nofollow\">Polygon<\/a>, Meta&#8217;s Tracy Clayton says these cuts were made so the company could focus on Wearables like its Ray-Ban Meta AI glasses. <\/p>\n<p>It&#8217;s a significant gutting that massively reduces Meta&#8217;s AAA first-party development capabilities for its Quest headsets. All three studios shut down today are also quite well known, and had storied histories prior their their acquisitions by Meta.<\/p>\n<p>Twisted Pixel Games initially gained fame thanks to Xbox Live Arcade titles like &#8216;Splosion Man and Comic Jumper: The Adventures of Captain Smiley. It had worked on VR games for the past decade, just releasing <a href=\"https:\/\/www.gamespot.com\/articles\/marvels-deadpool-brings-the-merc-with-a-mouth-to-virtual-reality\/1100-6532179\/\" data-ref-id=\"1100-6532179\" rel=\"nofollow noopener\" target=\"_blank\">Marvel&#8217;s Deadpool VR<\/a> in November 2025.<\/p>\n<p>Sanzaru Games was the studio behind Asgard&#8217;s Wrath 2, which was a free pack-in title for the Meta Quest 3. Before that, it worked on the original Asgard&#8217;s Wrath in VR and some Sony 3D platformer spin-offs like Secret Agent Clank and Sly Cooper: Thieves in Time.<\/p>\n<p>Finally, Armature Studio was founded by former Retro Studios developers and is best known for the Xbox One console exclusive ReCore. Its most recent game was an impressive VR port of <a href=\"https:\/\/www.gamespot.com\/reviews\/resident-evil-4-vr-review-a-selection-of-good-things-stranger\/1900-6417767\/\" data-ref-id=\"1900-6417767\" rel=\"nofollow noopener\" target=\"_blank\">Resident Evil 4<\/a> in 2021.<\/p>\n<p>As it stands, Beat Saber developer Beat Games and Batman: Arkham Shadow developer Camouflaj are still in operation, so Meta&#8217;s first-party development capabilities aren&#8217;t completely gone. Still, it&#8217;s a heavy blow to VR game development as Meta is the most prominent player in the virtual reality space. <\/p>\n","protected":false},"excerpt":{"rendered":"Meta has shut down three of Oculus Studios&#8217; internal developers, new reporting has revealed. Twisted Pixel Games, Sanzaru&hellip;\n","protected":false},"author":2,"featured_media":291315,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[260],"tags":[18,19,17,82,286,287,288],"class_list":{"0":"post-291314","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality","8":"tag-eire","9":"tag-ie","10":"tag-ireland","11":"tag-technology","12":"tag-virtual-reality","13":"tag-virtualreality","14":"tag-vr"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@ie\/115917930014290078","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/291314","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/comments?post=291314"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/291314\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media\/291315"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media?parent=291314"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/categories?post=291314"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/tags?post=291314"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}