{"id":381558,"date":"2026-03-12T15:46:12","date_gmt":"2026-03-12T15:46:12","guid":{"rendered":"https:\/\/www.europesays.com\/ie\/381558\/"},"modified":"2026-03-12T15:46:12","modified_gmt":"2026-03-12T15:46:12","slug":"the-gathering-and-dungeons-dragons-will-never-use-generative-ai","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ie\/381558\/","title":{"rendered":"The Gathering&#8217; and &#8216;Dungeons &#038; Dragons&#8217; Will Never Use Generative AI"},"content":{"rendered":"<p>As the world continues to slowly but surely grapple <a href=\"https:\/\/gizmodo.com\/games-workshop-ai-ban-warhammer-40k-2000709643\" rel=\"nofollow noopener\" target=\"_blank\">with the issues with<\/a>, and ever-present executive demand for, generative AI use in every aspect of our lives, sometimes it\u2019s nice to hear at least one CEO seemingly step back from their previous gung-ho approach to the technology.<\/p>\n<p>This executive rarity comes in the form of Hasbro CEO Chris Cocks, who <a href=\"https:\/\/gizmodo.com\/hasbro-ceo-dungeons-dragons-ai-2000498007\" rel=\"nofollow noopener\" target=\"_blank\">had previously espoused<\/a> the belief back in late 2024 that, as someone who already heavily utilized AI platforms in his own personal games of <a href=\"https:\/\/gizmodo.com\/dungeons-and-dragons-55-edition-name-change-wizards-of-the-coast-2000729840\" rel=\"nofollow noopener\" target=\"_blank\">Dungeons &amp; Dragons<\/a>, the technology\u2019s integration into the game was \u201cinevitable.\u201d Now, at least, Cocks has seemingly cooled a bit on that assumption, even as generative AI has continued to advance and push for adoption across almost every aspect of our lives.<\/p>\n<p>\u201cThere are some brands that the audience, the creators, just don\u2019t want it,\u201d Cocks recently told <a href=\"https:\/\/www.theverge.com\/podcast\/890703\/hasbro-toys-games-magic-exodus-ai-tariffs\" rel=\"nofollow noopener\" target=\"_blank\">Verge\u2019s Decoder podcast<\/a>. \u201cSo we don\u2019t even have it in our pipelines for our video games or for Magic: The Gathering or D&amp;D.\u201d<\/p>\n<p>Cocks went on to describe generative AI usage in the creative process as \u201ca bit of \u2018garbage in, garbage out,&#8217;\u201d before adding that ultimately \u201cit\u2019s humans who inspire the good ideas and follow through on them.\u201d<\/p>\n<p>While it\u2019s good to see that Cocks himself has at least accepted that claims of inevitability were never going to work out for wary, skeptical fanbases like the ones D&amp;D\u00a0and\u00a0Magic\u00a0have, both games have already had anti-AI guidelines for a while now\u2014and both came after public backlashes to early experimental use of the technology in products and marketing that were vociferously pushed back on by audiences.<\/p>\n<p>D&amp;D came first, in the wake of a <a href=\"https:\/\/gizmodo.com\/dnd-ai-art-bigbys-giants-book-artist-generators-wotc-1850710496\" rel=\"nofollow noopener\" target=\"_blank\">major public embarrassment<\/a> when it was revealed in summer 2023 that several pieces of artwork in the Fifth Edition\u00a0sourcebook Bigby Presents: Glory of the Giants\u00a0by Illya Shkipin had been partially created with generative AI. The controversy ultimately saw\u00a0Glory of the Giants reprinted <a href=\"https:\/\/gizmodo.com\/dnd-bigby-presents-giants-ai-art-replace-ilya-shkipin-1850895711\" rel=\"nofollow noopener\" target=\"_blank\">with replacement art<\/a>, as well as the establishment of <a href=\"https:\/\/www.dndbeyond.com\/community-update#OnAIArtGenerationinDD\" rel=\"nofollow noopener\" target=\"_blank\">guidelines expressly forbidding<\/a> the use of generative AI by\u00a0D&amp;D creatives at any stage of their processes.<\/p>\n<p>Later that same year, Wizards of the Coast announced that the\u00a0Magic: The Gathering team had likewise <a href=\"https:\/\/gizmodo.com\/magic-the-gathering-ai-art-ban-wotc-hasbro-dnd-1851113186\" rel=\"nofollow noopener\" target=\"_blank\">adopted those guidelines<\/a>, only to have to apologize a month later when marketing art for the then-upcoming\u00a0Ravnica Remastered set utilized generative AI elements that <a href=\"https:\/\/gizmodo.com\/magic-the-gathering-ai-art-marketing-controversy-hasbro-1851148658\" rel=\"nofollow noopener\" target=\"_blank\">Wizards originally defended<\/a> as human-created.<\/p>\n<p>While Cocks himself is free to use generative AI in his own home games of D&amp;D\u2014and still does, telling Verge, \u201cThere is so much AI-based animation, images, text, sound effects, and voice cloning on my PC, it would floor you\u201d\u2014at least it\u2019ll be staying out of Wizards\u2019 products themselves for a good while yet.<\/p>\n<blockquote>\n<p>Want more io9 news? Check out when to expect the latest <a href=\"https:\/\/gizmodo.com\/marvel-release-dates-when-to-see-upcoming-mcu-movies-1848196856\" rel=\"nofollow noopener\" target=\"_blank\">Marvel<\/a>, <a href=\"https:\/\/gizmodo.com\/star-wars-movies-tv-shows-release-dates-disney-1848494806\" rel=\"nofollow noopener\" target=\"_blank\">Star Wars<\/a>, and <a href=\"https:\/\/gizmodo.com\/star-trek-release-dates-where-to-stream-picard-discover-1848839650\" rel=\"nofollow noopener\" target=\"_blank\">Star Trek<\/a> releases, what\u2019s next for the <a href=\"https:\/\/gizmodo.com\/warner-bros-dc-release-dates-hbo-max-cast-details-1848354161\" rel=\"nofollow noopener\" target=\"_blank\">DC Universe on film and TV<\/a>, and everything you need to know about the future of <a href=\"https:\/\/gizmodo.com\/doctor-who-release-dates-streaming-ncuti-gatwa-rtd-1849745140\" rel=\"nofollow noopener\" target=\"_blank\">Doctor Who<\/a>.<\/p>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"As the world continues to slowly but surely grapple with the issues with, and ever-present executive demand for,&hellip;\n","protected":false},"author":2,"featured_media":381559,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_share_on_mastodon":"0"},"categories":[261],"tags":[291,289,290,6312,18,5568,81452,19,17,78442,82,78443],"class_list":["post-381558","post","type-post","status-publish","format-standard","has-post-thumbnail","category-artificial-intelligence","tag-ai","tag-artificial-intelligence","tag-artificialintelligence","tag-dungeons-dragons","tag-eire","tag-generative-ai","tag-hasbro","tag-ie","tag-ireland","tag-magic-the-gathering","tag-technology","tag-wizards-of-the-coast"],"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@ie\/116216986602193324","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/381558","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/comments?post=381558"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/381558\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media\/381559"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media?parent=381558"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/categories?post=381558"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/tags?post=381558"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}