{"id":396601,"date":"2026-03-21T12:30:13","date_gmt":"2026-03-21T12:30:13","guid":{"rendered":"https:\/\/www.europesays.com\/ie\/396601\/"},"modified":"2026-03-21T12:30:13","modified_gmt":"2026-03-21T12:30:13","slug":"nvidias-ai-yassification-feature-gives-starfield-character-grotesque-giga-nostril","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ie\/396601\/","title":{"rendered":"Nvidia\u2019s AI Yassification Feature Gives \u201cStarfield\u201d Character Grotesque \u201cGiga-Nostril\u201d"},"content":{"rendered":"<p class=\"mb-4 text-lg md:leading-8 break-words\">Alright, we all know that Nvidia\u2019s <a href=\"https:\/\/tech.yahoo.com\/gaming\/articles\/nvidia-ridiculed-sloptracing-feature-uses-181223629.html\" data-ylk=\"slk:new AI feature that yassifies your favorite video games;elm:context_link;itc:0;sec:content-canvas;outcm:mb_qualified_link;_E:mb_qualified_link;ct:story;\" data-yga=\"{&quot;yLinkElement&quot;:&quot;context_link&quot;,&quot;yModuleName&quot;:&quot;content-canvas&quot;,&quot;yLinkText&quot;:&quot;new AI feature that yassifies your favorite video games&quot;}\" class=\"link  yahoo-link\" rel=\"nofollow noopener\" target=\"_blank\">new AI feature that yassifies your favorite video games<\/a> sucks.<\/p>\n<p class=\"mb-4 text-lg md:leading-8 break-words\">But wait: if you actually look at it extra carefully, you\u2019ll discover that \u2014 yeah, it still sucks.<\/p>\n<p class=\"mb-4 text-lg md:leading-8 break-words\">Outraged gamers unwilling to let the controversy die down have latched onto a hilarious visual screw-up in Nvidia\u2019s presentation of its DLSS 5 feature that looks like an AI nose job gone wrong. In a <a href=\"https:\/\/www.reddit.com\/r\/pcmasterrace\/comments\/1ryayfo\/dlss_5_turns_a_shadow_into_a_giganostril\/\" rel=\"nofollow noopener\" target=\"_blank\" data-ylk=\"slk:screenshot;elm:context_link;itc:0;sec:content-canvas\" data-yga=\"{&quot;yLinkElement&quot;:&quot;context_link&quot;,&quot;yModuleName&quot;:&quot;content-canvas&quot;,&quot;yLinkText&quot;:&quot;screenshot&quot;}\" class=\"link \">screenshot<\/a> of Nvidia\u2019s tool being applied to a character from the game \u201cStarfield,\u201d the AI seemingly turns a facial shadow into a monstrous \u201cgiga-nostril.\u201d<\/p>\n<p class=\"mb-4 text-lg md:leading-8 break-words\">Is this uncharitable cherry picking? Ask Nvidia, since it decided to display this exact same screenshot in its <a href=\"https:\/\/www.nvidia.com\/en-us\/geforce\/news\/dlss5-breakthrough-in-visual-fidelity-for-games\/\" rel=\"nofollow noopener\" target=\"_blank\" data-ylk=\"slk:official announcement;elm:context_link;itc:0;sec:content-canvas\" data-yga=\"{&quot;yLinkElement&quot;:&quot;context_link&quot;,&quot;yModuleName&quot;:&quot;content-canvas&quot;,&quot;yLinkText&quot;:&quot;official announcement&quot;}\" class=\"link \">official announcement<\/a>.<\/p>\n<p class=\"mb-4 text-lg md:leading-8 break-words\">\u201cThat\u2019s a nostril big enough to inhale the required amount of copium to believe that DLSS 5 will be useful,\u201d <a href=\"https:\/\/www.reddit.com\/r\/pcmasterrace\/comments\/1ryayfo\/comment\/obdvei5\/\" rel=\"nofollow noopener\" target=\"_blank\" data-ylk=\"slk:jeered;elm:context_link;itc:0;sec:content-canvas\" data-yga=\"{&quot;yLinkElement&quot;:&quot;context_link&quot;,&quot;yModuleName&quot;:&quot;content-canvas&quot;,&quot;yLinkText&quot;:&quot;jeered&quot;}\" class=\"link \">jeered<\/a> one gamer in response to a Reddit highlighting the visual carnage.<\/p>\n<p class=\"mb-4 text-lg md:leading-8 break-words\">\u201cThe artist couldn\u2019t express how huge this nostril is, DLSS helped,\u201d joked another, while many observed that the eye colors appeared to be slightly mismatched as well.<\/p>\n<blockquote class=\"mb-4 border-l-2 pl-5 italic text-tertiary\"\/>\n<p class=\"mb-4 text-lg md:leading-8 break-words\">Nvidia announced DLSS 5 on Monday and immediately caused a volcanic eruption of outrage. Whereas previous iterations of DLSS tech focused on upscaling lower resolution graphics to boost framerates without sacrificing as much image quality, the new version uses a generative AI model to plaster often uncanny and hyperreal details onto the original imagery. Character faces look like they were Facetuned to conform to bland beauty standards. Resident Evil\u2019s Grace Ashcroft received an AI makeover in the form of hollower cheeks and poutier lips.<\/p>\n<p class=\"mb-4 text-lg md:leading-8 break-words\">The thrust of most of the criticism, beyond the feature looking like AI slop, was that it undermined artistic intent and effaced a game\u2019s original aesthetic. Nvidia CEO Jensen Huang <a href=\"https:\/\/tech.yahoo.com\/gaming\/articles\/nvidia-ceo-says-gamers-completely-190150132.html\" data-ylk=\"slk:struck back against this framing;elm:context_link;itc:0;sec:content-canvas;outcm:mb_qualified_link;_E:mb_qualified_link;ct:story;\" data-yga=\"{&quot;yLinkElement&quot;:&quot;context_link&quot;,&quot;yModuleName&quot;:&quot;content-canvas&quot;,&quot;yLinkText&quot;:&quot;struck back against this framing&quot;}\" class=\"link  yahoo-link\" rel=\"nofollow noopener\" target=\"_blank\">struck back against this framing<\/a>, calling gamers \u201ccompletely wrong\u201d \u2014 the customer isn\u2019t always right, it seems \u2014 and insisting that \u201cdirect control\u201d was still in developers\u2019 hands.<\/p>\n<p class=\"mb-4 text-lg md:leading-8 break-words\">Huang unloaded a bunch of jargon about how DLSS 5 \u201cfuses controllability of the geometry and textures and everything about the game with generative AI.\u201d It\u2019s \u201cnot post-processing at the frame level,\u201d but \u201cgenerative control at the geometry level.\u201d He even insisted it\u2019s not generative AI, but \u201ccontent-control generative AI.\u201d<\/p>\n<p class=\"mb-4 text-lg md:leading-8 break-words\">The long and short of it is that Huang is trying to make it seem like DLSS 5 doesn\u2019t act like a glorified AI filter. And in its announcement, Nvidia describes DLSS 5 as taking a \u201cgame\u2019s color and motion vectors for each frame as input, and uses an AI model to infuse the scene with photoreal lighting and materials that are anchored to source 3D content.\u201d<\/p>\n<p class=\"mb-4 text-lg md:leading-8 break-words\">But PC gaming YouTube Daniel Owen released a video about an email exchange he had with Nvidia\u2019s Jacob Freeman in which Freeman <a href=\"https:\/\/www.pcgamer.com\/hardware\/graphics-cards\/i-really-thought-nvidias-dlss-5-was-going-to-be-smarter-than-this\/\" rel=\"nofollow noopener\" target=\"_blank\" data-ylk=\"slk:admits that it essentially acts as a filter;elm:context_link;itc:0;sec:content-canvas\" data-yga=\"{&quot;yLinkElement&quot;:&quot;context_link&quot;,&quot;yModuleName&quot;:&quot;content-canvas&quot;,&quot;yLinkText&quot;:&quot;admits that it essentially acts as a filter&quot;}\" class=\"link \">admits that it essentially <strong>acts as <\/strong>a filter<\/a>.<\/p>\n<p class=\"mb-4 text-lg md:leading-8 break-words\">\u201cDLSS 5 takes a 2D frame plus motion vectors as input,\u201d Freeman says during the exchange. In other words, the feature isn\u2019t seeing 3D lighting and geometry from the game itself, and instead is working on what amounts to real-time, flat screenshots.<\/p>\n<p class=\"mb-4 text-lg md:leading-8 break-words\"><strong>More on AI:<\/strong> <a href=\"https:\/\/futurism.com\/artificial-intelligence\/novel-pulled-author-accused-ai\" rel=\"nofollow noopener\" target=\"_blank\" data-ylk=\"slk:Novel Pulled From Shelves After Author Is Accused of Using AI;elm:context_link;itc:0;sec:content-canvas\" data-yga=\"{&quot;yLinkElement&quot;:&quot;context_link&quot;,&quot;yModuleName&quot;:&quot;content-canvas&quot;,&quot;yLinkText&quot;:&quot;Novel Pulled From Shelves After Author Is Accused of Using AI&quot;}\" class=\"link \">Novel Pulled From Shelves After Author Is Accused of Using AI<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"Alright, we all know that Nvidia\u2019s new AI feature that yassifies your favorite video games sucks. But wait:&hellip;\n","protected":false},"author":2,"featured_media":396602,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_share_on_mastodon":"0"},"categories":[74],"tags":[180460,18,5568,19,17,292,82],"class_list":["post-396601","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-dlss","tag-eire","tag-generative-ai","tag-ie","tag-ireland","tag-nvidia","tag-technology"],"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@ie\/116267176851552569","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/396601","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/comments?post=396601"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/396601\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media\/396602"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media?parent=396601"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/categories?post=396601"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/tags?post=396601"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}