{"id":549980,"date":"2026-06-23T12:14:11","date_gmt":"2026-06-23T12:14:11","guid":{"rendered":"https:\/\/www.europesays.com\/ie\/549980\/"},"modified":"2026-06-23T12:14:11","modified_gmt":"2026-06-23T12:14:11","slug":"video-game-lawyer-on-legal-concerns-surrounding-ue6s-ai-tools","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ie\/549980\/","title":{"rendered":"Video Game Lawyer On Legal Concerns Surrounding UE6&#8217;s AI Tools"},"content":{"rendered":"<p>On the latest episode of MinnMax, a podcast featuring former Game Informer staff and others discussing the week&#8217;s biggest industry news, video game lawyer Haley MacLean shared her legal perspective on the recent changes planned for Unreal Engine 6. If you missed it, Epic recently <a href=\"https:\/\/80.lv\/articles\/upd-unreal-engine-6-will-combine-uefn-and-ue-into-a-unified-engine\" target=\"_blank\" rel=\"noopener nofollow\">expanded<\/a> on UE6 and the updates it will bring, which sparked <a href=\"https:\/\/80.lv\/articles\/state-of-unreal-ue6-reactions-hype-skepticism-and-what-it-means-for-game-devs\" target=\"_blank\" rel=\"noopener nofollow\">mixed reactions<\/a> from developers, particularly around the deprecation of Blueprints and the introduction of native generative AI integration through an MCP plug-in.<\/p>\n<p>Essentially, MacLean talked about the widely known issue surrounding AI: legal systems around the world require human authorship, which means content that is created by AI can&#8217;t be copyrighted. She discussed possible precedents around the reuse of AI-generated assets across different games, and the issues developers could face with bad-faith publishers when using AI assets that, by their nature, can&#8217;t be properly licensed.<\/p>\n","protected":false},"excerpt":{"rendered":"On the latest episode of MinnMax, a podcast featuring former Game Informer staff and others discussing the week&#8217;s&hellip;\n","protected":false},"author":2,"featured_media":549981,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_share_on_mastodon":"0"},"categories":[74],"tags":[18,19,17,5,82,9801],"class_list":["post-549980","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-eire","tag-ie","tag-ireland","tag-news","tag-technology","tag-unreal-engine"],"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@ie\/116799370922672028","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/549980","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/comments?post=549980"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/549980\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media\/549981"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media?parent=549980"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/categories?post=549980"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/tags?post=549980"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}