{"id":644720,"date":"2026-08-19T03:14:13","date_gmt":"2026-08-19T03:14:13","guid":{"rendered":"https:\/\/www.europesays.com\/ie\/644720\/"},"modified":"2026-08-19T03:14:13","modified_gmt":"2026-08-19T03:14:13","slug":"remedy-entertainment-plc-rmdef-q2-2026-earnings-call-highlights-control-resonant-drives","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ie\/644720\/","title":{"rendered":"Remedy Entertainment PLC (RMDEF) (Q2 2026) Earnings Call Highlights: Control Resonant Drives &#8230;"},"content":{"rendered":"\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">This article first appeared on <a href=\"https:\/\/www.gurufocus.com\/news\/9041992\/remedy-entertainment-plc-rmdef-q2-2026-earnings-call-highlights-control-resonant-drives-record-wishlists-and-preorders?utm_source=yahoo_finance&amp;utm_medium=syndication&amp;utm_campaign=headlines&amp;r=caf6fe0e0db70d936033da5461e60141\" data-ylk=\"slk:GuruFocus;elm:context_link;itc:0;sec:content-canvas;source:content-canvas%20default\" data-yga=\"{&quot;yLinkText&quot;:&quot;GuruFocus&quot;,&quot;yLinkElement&quot;:&quot;context_link&quot;,&quot;yModuleName&quot;:&quot;content-canvas&quot;,&quot;yTrafficOrigin&quot;:&quot;content-canvas default&quot;}\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">GuruFocus<\/a>.  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">Release Date: August 11, 2026  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">For the complete transcript of the earnings call, please refer to the <a href=\"https:\/\/www.gurufocus.com\/news\/9041914\/q2-2026-remedy-entertainment-oyj-earnings-call-transcript?r=caf6fe0e0db70d936033da5461e60141&amp;utm_source=yahoo_finance&amp;utm_medium=syndication&amp;utm_campaign=headlines&amp;utm_content=remedy_entertainment_plc_%28rmdef%29_%28q2_2026%29_earnings_call_highlights%3A_control_resonant_drives_record_wishlists_and_pre-orders&amp;utm_term=RMDEF\" data-ylk=\"slk:full%20earnings%20call%20transcript;elm:context_link;itc:0;sec:content-canvas;source:content-canvas%20default\" data-yga=\"{&quot;yLinkText&quot;:&quot;full earnings call transcript&quot;,&quot;yLinkElement&quot;:&quot;context_link&quot;,&quot;yModuleName&quot;:&quot;content-canvas&quot;,&quot;yTrafficOrigin&quot;:&quot;content-canvas default&quot;}\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">full earnings call transcript<\/a>.  <\/p>\n<p>        Positive Points      <\/p>\n<ul class=\"yf-1jsc1up\">\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">Control Resonant has generated over 1.5 million wishlists across platforms, with pre-orders tracking ahead of previous Remedy games.  <\/p>\n<\/li>\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">The game is day one on all major platforms, a first for Remedy, and is the company&#8217;s most localized product ever, helping to reach new markets.  <\/p>\n<\/li>\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">Early media reception for Control Resonant has been highly positive, with outlets like Eurogamer and Polygon praising the game&#8217;s quality and uniqueness.  <\/p>\n<\/li>\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">The original Control game continues to perform well, growing year-on-year in Q2 2026 in its seventh year on the market, with over 6 million copies sold and 20 million lifetime players.  <\/p>\n<\/li>\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">The company&#8217;s new unannounced project has moved to production readiness, progressing faster than previous games due to better planning and staffing.  <\/p>\n<\/li>\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">Remedy has successfully reduced external development costs by completing more work in-house, improving cost efficiency.  <\/p>\n<\/li>\n<\/ul>\n<p>            Negative Points      <\/p>\n<ul class=\"yf-1jsc1up\">\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">Q2 2026 revenue declined 40% year-on-year to EUR10.2 million, primarily due to the absence of FBC Firebreak launch accruals from the comparison period.  <\/p>\n<\/li>\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">The company reported an operating loss of EUR3.9 million and negative EBITDA of EUR2.4 million, impacted by increased marketing spend for Control Resonant.  <\/p>\n<\/li>\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">Operating cash flow was slightly negative at EUR0.7 million, driven by the low revenue level during the quarter.  <\/p>\n<\/li>\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">Marketing expenses are expected to increase further in Q3, with the second half of the year projected to have significantly higher marketing costs than the first half.  <\/p>\n<\/li>\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">FBC Firebreak, released a year ago, has seen a decline in game sales and royalties, contributing to the year-on-year revenue drop.  <\/p>\n<\/li>\n<li class=\"yf-1jsc1up\">\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">The company faces a highly competitive launch window in September, with many major titles releasing around the same time as Control Resonant.  <\/p>\n<\/li>\n<\/ul>\n<p>        Q &amp; A Highlights               <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\"><strong>Q<\/strong>: After disclosing more than 1.5 million wishlists, what can you tell us about the conversions in the pre-orders? Are the pre-orders running ahead, in line, or behind your internal plans?<strong>A<\/strong>: CEO Jean-Charles Cordesron stated that the 1.5 million wishlist figure is an achievement and the company is &#8220;pretty much on track&#8221; with its plans. He noted that wishlist conversion is &#8220;not science,&#8221; as some games with many wishlists don&#8217;t convert well, while others do. However, he is bullish on pre-orders, noting they are tracking &#8220;ahead of some of our previous games,&#8221; which is a healthy sign for the sequel to a well-established franchise.  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\"><strong>Q<\/strong>: How does your share of net sales with Annapurna change once the production and marketing investment is recouped?<strong>A<\/strong>: CFO Santo Caliampa explained that the recoupment of investments happens in relation to the investments made. After the investment has been fully recouped, Remedy will receive a greater share of the net sales of Control Resonant.  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\"><strong>Q<\/strong>: Will Q3 marketing spend for Control Resonant exceed Q1 and Q2 combined?<strong>A<\/strong>: CFO Santo Caliampa confirmed that it is a &#8220;good assumption&#8221; that the peak of marketing costs and investments will occur around the launch window. While he did not give exact guidance for Q3, he stated that marketing costs in the second half of the year will be greater than in the first half.  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\"><strong>Q<\/strong>: How has Control Resonant been received in the Chinese market, and what are your expectations for that market?<strong>A<\/strong>: CEO Jean-Charles Cordesron highlighted that China is a priority market, driven by data showing the original Control performed very well there. He cited the successful presence at ChinaJoy, where fans, press, and content creators played the game and received it well. He emphasized the importance of localization quality, noting that Chinese-speaking markets are the second largest market in Steam unit pre-orders.  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\"><strong>Q<\/strong>: The third new project is moving faster than previous games. What are the key drivers behind accelerating the pace?<strong>A<\/strong>: CEO Jean-Charles Cordesron attributed the faster pace to a team that is &#8220;well staffed early&#8221; and a project that is &#8220;well managed and well planned,&#8221; allowing the company to hit development milestones on time and on quality. He stressed that the goal is not just to pass gates for the sake of it, but to build a great game at every step.  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\"><strong>Q<\/strong>: Is the marketing budget for Control Resonant fixed, or is there potential to increase it if reception is good?<strong>A<\/strong>: CFO Santo Caliampa stated that while there is a base marketing plan, the budget is flexible. He noted that when marketing a game of this scale, there needs to be room to react based on how things are working out, allowing for adjustments to the campaign.  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\"><strong>Q<\/strong>: Are you exploring live service games in the future?<strong>A<\/strong>: CEO Jean-Charles Cordesron stated that live service is &#8220;not a focus today.&#8221; He reiterated that Remedy&#8217;s core strength lies in &#8220;incredible, super creative, high-quality single player experiences,&#8221; and he will not move away from that until it is in an excellent place. He added that if there is a good reason to look at a live service model in the future, they will, but it is not a priority now.  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\"><strong>Q<\/strong>: Have you considered expanding the Remedy Connected Universe beyond games, for example, transmedia or films?<strong>A<\/strong>: CEO Jean-Charles Cordesron confirmed that transmedia is &#8220;central to Remedy&#8221; and that the Remedy Connected Universe (RCU) is &#8220;central to Remedy&#8217;s future.&#8221; He noted that the company has already made some moves in this space and believes it would be &#8220;an enormous waste&#8221; not to invest in the story-rich franchises for transmedia opportunities.  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\"><strong>Q<\/strong>: Are you considering adding additional language support like Arabic or additional localizations?<strong>A<\/strong>: CEO Jean-Charles Cordesron acknowledged hearing from fans in the MENA region disappointed by the lack of Arabic support. While he could not make promises for Control Resonant specifically, he stated that localization is &#8220;really important&#8221; for reaching new markets and that Remedy as a whole needs to solve this issue, indicating they will look into it for the future.  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\"><strong>Q<\/strong>: Will outsource development costs increase again when the third new project moves closer to production?<strong>A<\/strong>: CFO Santo Caliampa stated that external development costs depend on the needs of the game projects. While outsourcing adds flexibility to internal capacity, the company has improved its ways of working to do more in-house. He does not expect any significant increases in external development costs going forward.  <\/p>\n<p class=\"text text-block paragraph text-left neo-font-paragraph-xl-reg  yf-18d6y07\" style=\"text-decoration: none; font-style: normal; text-transform: none; text-align: inherit; font-variant-numeric: normal;\">For the complete transcript of the earnings call, please refer to the <a href=\"https:\/\/www.gurufocus.com\/news\/9041914\/q2-2026-remedy-entertainment-oyj-earnings-call-transcript?r=caf6fe0e0db70d936033da5461e60141&amp;utm_source=yahoo_finance&amp;utm_medium=syndication&amp;utm_campaign=headlines&amp;utm_content=remedy_entertainment_plc_%28rmdef%29_%28q2_2026%29_earnings_call_highlights%3A_control_resonant_drives_record_wishlists_and_pre-orders&amp;utm_term=RMDEF\" data-ylk=\"slk:full%20earnings%20call%20transcript;elm:context_link;itc:0;sec:content-canvas;source:content-canvas%20default\" data-yga=\"{&quot;yLinkText&quot;:&quot;full earnings call transcript&quot;,&quot;yLinkElement&quot;:&quot;context_link&quot;,&quot;yModuleName&quot;:&quot;content-canvas&quot;,&quot;yTrafficOrigin&quot;:&quot;content-canvas default&quot;}\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">full earnings call transcript<\/a>.  <\/p>\n","protected":false},"excerpt":{"rendered":"This article first appeared on GuruFocus. Release Date: August 11, 2026 For the complete transcript of the earnings&hellip;\n","protected":false},"author":2,"featured_media":644721,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_share_on_mastodon":"0"},"categories":[74],"tags":[272746,272749,18,19,17,272747,1590,272748,82],"class_list":["post-644720","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-control-resonant","tag-development-costs","tag-eire","tag-ie","tag-ireland","tag-jean-charles-cordesron","tag-marketing","tag-previous-games","tag-technology"],"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@ie\/117119999537015824","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/644720","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/comments?post=644720"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/posts\/644720\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media\/644721"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/media?parent=644720"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/categories?post=644720"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ie\/wp-json\/wp\/v2\/tags?post=644720"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}