{"id":77446,"date":"2025-12-17T09:28:07","date_gmt":"2025-12-17T09:28:07","guid":{"rendered":"https:\/\/www.europesays.com\/lv\/77446\/"},"modified":"2025-12-17T09:28:07","modified_gmt":"2025-12-17T09:28:07","slug":"baldurs-gate-3-parsniedz-20-miljonus-kopiju-larian-gatavo-jaunu-divinity-lente-lv","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/lv\/77446\/","title":{"rendered":"Baldur&#8217;s Gate 3 p\u0101rsniedz 20 miljonus kopiju, Larian gatavo jaunu Divinity\u00a0\u2014\u00a0Lente.lv"},"content":{"rendered":"<p>Baldur&#8217;s Gate 3 sasniedz iespaid\u012bgu robe\u017eu<\/p>\n<p>Larian Studios dibin\u0101t\u0101js un vad\u012bt\u0101js Svens Vinke ir pirmo reizi publiski atkl\u0101jis satrieco\u0161us datus par Baldur&#8217;s Gate 3 p\u0101rdo\u0161anas apjomiem. Gada laik\u0101 kop\u0161 izn\u0101k\u0161anas sp\u0113le vis\u0101 pasaul\u0113 p\u0101rsniegusi 20 miljonus p\u0101rdotu kopiju, nostiprinot savu poz\u012bciju k\u0101 viena no visu laiku veiksm\u012bg\u0101kaj\u0101m lomrakstveida sp\u0113l\u0113m (RPG). \u0160is pazi\u0146ojums tika izteikts pirms gaid\u0101m\u0101s The Game Awards ceremonijas, kur Baldur&#8217;s Gate 3 jau ir sa\u0146\u0113musi neskait\u0101mas balvas, tostarp presti\u017eo \u201cGada sp\u0113les\u201d titulu. \u0160is pan\u0101kums ir bijis pagrieziena punkts be\u013c\u0123u studijai, kas dibin\u0101ta 1996. gad\u0101, sniedzot tai nepiecie\u0161amo finansi\u0101lo br\u012bv\u012bbu un drosmi turpm\u0101kajiem ambiciozajiem projektiem.<\/p>\n<p>Atgrie\u0161an\u0101s pie sav\u0101m sakn\u0113m: N\u0101kam\u0101 Divinity sp\u0113le<\/p>\n<p>Ar\u012b The Game Awards pas\u0101kum\u0101 Larian Studios apstiprin\u0101ja savu nodomu atgriezties pie savas or\u0123in\u0101l\u0101s, tum\u0161\u0101 fant\u0101zijas pasaules jaun\u0101kaj\u0101 Divinity s\u0113rijas sp\u0113l\u0113. S\u0101kotn\u0113ji studija pl\u0101noja turpin\u0101t darbu pie Dungeons &amp; Dragons projekta kop\u0101 ar Wizards of the Coast. Tom\u0113r, k\u0101 atkl\u0101jis Vinke, komanda vair\u0101kus m\u0113ne\u0161us str\u0101d\u0101ja pie jaunas D&amp;D sp\u0113les, pirms saprata, ka vi\u0146u aizraut\u012bba ir izs\u012bkusi. &#8220;Konceptu\u0101li, visi elementi patie\u0161\u0101m aizraujo\u0161ai sp\u0113lei bija uz vietas, iz\u0146emot pa\u0161us izstr\u0101d\u0101t\u0101ju sirdis,&#8221; skaidroja vad\u012bt\u0101js. \u0160\u012b nav pirm\u0101 reize, kad Baldur&#8217;s Gate 3 veidot\u0101ji ir atteiku\u0161ies no idej\u0101m, kad t\u0101s vairs nav \u0161\u0137itu\u0161as interesantas. Turpm\u0101k\u0101 Divinity sp\u0113le paredz\u0113ta ar agr\u012bnu piek\u013cuvi (early access), k\u0101 tas ir bijis ar\u012b iepriek\u0161\u0113jiem studijas darbiem, ta\u010du prec\u012bzs izn\u0101k\u0161anas datums netiek prognoz\u0113ts 2026. gad\u0101.<\/p>\n<p>Jaunas sist\u0113mas un kinem\u0101tiska pieredze<\/p>\n<p>Viens no iemesliem, k\u0101p\u0113c Larian atteic\u0101s no Dungeons &amp; Dragons licenci\u0101l\u0101s sist\u0113mas, bija t\u0101s sare\u017e\u0123\u012bt\u0101 adapt\u0101cija video sp\u0113l\u0113m. Jaunaj\u0101 projekt\u0101 studija izstr\u0101d\u0101s savu, daudz viegl\u0101k saprotamu sist\u0113mu. Turkl\u0101t Larian ir p\u0101rg\u0101jusi uz jaunu sp\u0113\u013cu dzin\u0113ju, kas, lai gan rad\u012bjis tehniskus izaicin\u0101jumus, tiek uzskat\u012bts par b\u016btisku soli uz priek\u0161u. \u0160\u012b p\u0101rmai\u0146a \u013caus rad\u012bt vair\u0101k pl\u016bsto\u0161u un pla\u0161\u0101ku sp\u0113les pasauli, v\u0113l vair\u0101k uzsverot kinem\u0101tisko st\u0101st\u012bjumu, kas k\u013cuva par vienu no Baldur&#8217;s Gate 3 galvenaj\u0101m iez\u012bm\u0113m.<\/p>\n<p>Optimiz\u0113ts izstr\u0101des cikls un narat\u012bva eksperimenti<\/p>\n<p>Larian cen\u0161as ar\u012b sa\u012bsin\u0101t izstr\u0101des ciklu. Baldur&#8217;s Gate 3 tika veidota se\u0161us gadus, da\u013c\u0113ji COVID-19 pand\u0113mijas rad\u012bto probl\u0113mu un projekta apjoma d\u0113\u013c. N\u0101kamajai Divinity sp\u0113lei studija m\u0113r\u0137\u0113 uz tr\u012bs l\u012bdz \u010detru gadu att\u012bst\u012bbas periodu, jo \u0161\u0101ds laika posms ir &#8220;daudz noder\u012bg\u0101ks nek\u0101 se\u0161i gadi&#8221;. Finansi\u0101lais Baldur&#8217;s Gate 3 pan\u0101kums \u013cauj studijai ieguld\u012bt v\u0113l vair\u0101k resursu narat\u012bva eksperimentos. N\u0101kamaj\u0101 Divinity sp\u0113l\u0113 komanda v\u0113las v\u0113l vair\u0101k att\u012bst\u012bt ideju par st\u0101stiem, kas iev\u0113rojami at\u0161\u0137iras atkar\u012bb\u0101 no sp\u0113l\u0113t\u0101ja pie\u0146emtajiem l\u0113mumiem. Lai gan darbs pie sp\u0113les tiek intens\u012bvi turpin\u0101ts, veidojot daudz uzdevumu un si\u017eeta l\u012bniju, studija uzsver, ka rado\u0161o procesu nevar pa\u0101trin\u0101t, jo &#8220;pasp\u0113ka darbs&#8221; neb\u016bs kvalitat\u012bvs.<\/p>\n<p>Robe\u017eots m\u0101ksl\u012bg\u0101 intelekta pielietojums<\/p>\n<p>Tiem, kas ir skeptiski pret m\u0101ksl\u012bg\u0101 intelekta (MI) izmanto\u0161anu, ir labas zi\u0146as. Larian Studios izmantos \u0123enerat\u012bvo MI jaunaj\u0101 Divinity sp\u0113l\u0113, ta\u010du \u013coti ierobe\u017eoti. Pati sp\u0113le neiek\u013caus saturu, kas rad\u012bts ar MI, jo studija &#8220;visu raksta pati&#8221;. Tom\u0113r MI r\u012bki tiek pielietoti ideju izp\u0113t\u0113, prezent\u0101cij\u0101s, konceptu m\u0101ksl\u0101 un pagaidu tekstos. \u0160obr\u012bd Larian str\u0101d\u0101 530 darbinieki septi\u0146\u0101s birojos vis\u0101 pasaul\u0113. Studija saglab\u0101 savu neatkar\u012bbu, bet maz\u0101kuma akcion\u0101rs ir \u0136\u012bnas uz\u0146\u0113mums Tencent.<\/p>\n","protected":false},"excerpt":{"rendered":"Baldur&#8217;s Gate 3 sasniedz iespaid\u012bgu robe\u017eu Larian Studios dibin\u0101t\u0101js un vad\u012bt\u0101js Svens Vinke ir pirmo reizi publiski atkl\u0101jis&hellip;\n","protected":false},"author":2,"featured_media":77447,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[19],"tags":[18336,89,90,35,39,38,36,37,34,40],"class_list":{"0":"post-77446","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-izklaide","8":"tag-baldur","9":"tag-entertainment","10":"tag-izklaide","11":"tag-latvia","12":"tag-latvian","13":"tag-latviesu","14":"tag-latviesu-valoda","15":"tag-latviesuvaloda","16":"tag-latvija","17":"tag-lv"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@lv\/115734203791119986","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/lv\/wp-json\/wp\/v2\/posts\/77446","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/lv\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/lv\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/lv\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/lv\/wp-json\/wp\/v2\/comments?post=77446"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/lv\/wp-json\/wp\/v2\/posts\/77446\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/lv\/wp-json\/wp\/v2\/media\/77447"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/lv\/wp-json\/wp\/v2\/media?parent=77446"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/lv\/wp-json\/wp\/v2\/categories?post=77446"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/lv\/wp-json\/wp\/v2\/tags?post=77446"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}