{"id":123549,"date":"2025-12-29T08:57:59","date_gmt":"2025-12-29T08:57:59","guid":{"rendered":"https:\/\/www.europesays.com\/no\/123549\/"},"modified":"2025-12-29T08:57:59","modified_gmt":"2025-12-29T08:57:59","slug":"ikke-alle-har-88-timer-til-red-dead-redemption-2","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/no\/123549\/","title":{"rendered":"\u2013 Ikke alle har 88 timer til Red Dead Redemption 2"},"content":{"rendered":"<p>Spill har blitt for store, skal vi tro den tidligere PlayStation-sjefen <strong>Shawn Layden<\/strong>.<\/p>\n<p>I et ferskt intervju med <a href=\"https:\/\/gamerant.com\/shawn-layden-game-length-budget-red-dead-redemption-2\/\" rel=\"nofollow noopener\" target=\"_blank\">Game Rant<\/a> sier han at etter hvert som at gamere blir eldre, s\u00e5 har de ikke n\u00f8dvendigvis like mye tid til spill som f\u00f8r, og at spill har blitt s\u00e5 gigantiske at de sluker b\u00e5de tid og penger i et urovekkende tempo. <\/p>\n<p><strong>\u2013 Det er ikke alle som har 88 timer til overs for \u00e5 spille Red Dead Redemption 2, hevder han i det ferske intervjuet. <\/strong><\/p>\n<p>Han mener l\u00f8sningen ligger i \u00e5 skalere ned ambisjonene for hvert enkelt spill, og ser for seg en modell der spillene koster mindre \u00e5 utvikle og lanseres i et raskere tempo.<\/p>\n<p>        <a href=\"https:\/\/i.bo3.no\/image\/388986\/fwaefwae.jpg?c=0&amp;h=1080&amp;w=1920\" rel=\"nofollow noopener\" target=\"_blank\"><\/p>\n<p>        <img decoding=\"async\" onload=\"this.style = null\" src=\"https:\/\/www.europesays.com\/no\/wp-content\/uploads\/2025\/12\/fwaefwae.jpg\" style=\"background-image: url('data:image\/jpeg;base64,\/9j\/4QC8RXhpZgAASUkqAAgAAAAGABIBAwABAAAAAQAAABoBBQABAAAAVgAAABsBBQABAAAAXgAAACgBAwABAAAAAgAAABMCAwABAAAAAQAAAGmHBAABAAAAZgAAAAAAAAAAdwEA6AMAAAB3AQDoAwAABgAAkAcABAAAADAyMTABkQcABAAAAAECAwAAoAcABAAAADAxMDABoAMAAQAAAP\/\/AAACoAQAAQAAACQAAAADoAQAAQAAABQAAAAAAAAA\/9sAQwAIBgYHBgUIBwcHCQkICgwUDQwLCwwZEhMPFB0aHx4dGhwcICQuJyAiLCMcHCg3KSwwMTQ0NB8nOT04MjwuMzQy\/9sAQwEJCQkMCwwYDQ0YMiEcITIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIy\/8AAEQgAFAAkAwEiAAIRAQMRAf\/EAB8AAAEFAQEBAQEBAAAAAAAAAAABAgMEBQYHCAkKC\/\/EALUQAAIBAwMCBAMFBQQEAAABfQECAwAEEQUSITFBBhNRYQcicRQygZGhCCNCscEVUtHwJDNicoIJChYXGBkaJSYnKCkqNDU2Nzg5OkNERUZHSElKU1RVVldYWVpjZGVmZ2hpanN0dXZ3eHl6g4SFhoeIiYqSk5SVlpeYmZqio6Slpqeoqaqys7S1tre4ubrCw8TFxsfIycrS09TV1tfY2drh4uPk5ebn6Onq8fLz9PX29\/j5+v\/EAB8BAAMBAQEBAQEBAQEAAAAAAAABAgMEBQYHCAkKC\/\/EALURAAIBAgQEAwQHBQQEAAECdwABAgMRBAUhMQYSQVEHYXETIjKBCBRCkaGxwQkjM1LwFWJy0QoWJDThJfEXGBkaJicoKSo1Njc4OTpDREVGR0hJSlNUVVZXWFlaY2RlZmdoaWpzdHV2d3h5eoKDhIWGh4iJipKTlJWWl5iZmqKjpKWmp6ipqrKztLW2t7i5usLDxMXGx8jJytLT1NXW19jZ2uLj5OXm5+jp6vLz9PX29\/j5+v\/aAAwDAQACEQMRAD8A1\/iLrQNrNYrbEovVsV4lfab55UwIfm7DtXZ6t4sa8t3a7Ybm\/Wuctr6bzGlRAIjxmou9y4pbGG2nCCRU6vViTRby4UmKIsB3Aq3e7HnVw+Wz0FdJpGupYwmOSMMxGOlFwaV7HAnS7lCVaJgfpRXd3F8s0xdIeD7UU+YOUzfEFpCI0AWptJgjk00qw4oooYomReQJFc\/JkYNaNvGououOo5ooqHsX1NwBQMBR+VFFFZFn\/9k=');background-size:cover;background-position:50% 50%;\" class=\"image-container__image \" width=\"999\" height=\"562\" loading=\"lazy\" fetchpriority=\"auto\" \/><\/p>\n<p>        <\/a><\/p>\n<p>                                    Store spill selger fortsatt godt, skal sies.<\/p>\n<p>                        Rockstar Games\n                    <\/p>\n<p>\u2013 Vi m\u00e5 komme oss tilbake til en syklus p\u00e5 to til tre \u00e5r for spill. Jeg mener vi m\u00e5 n\u00e5 et punkt hvor det koster et tosifret antall millioner \u00e5 lage spill, ikke tresifret (amerikanske dollar, red.anm.). Jeg vil ha spill som tilbyr mellom 20 og 25 timer med spilletid.<\/p>\n<p>If\u00f8lge den tidligere sjefen vil en slik endring f\u00f8re til at flere utviklere slipper til, i stedet for at alle bransjens ressurser bindes opp i noen f\u00e5, massive produksjoner som tar mange \u00e5r \u00e5 ferdigstille.<\/p>\n","protected":false},"excerpt":{"rendered":"Spill har blitt for store, skal vi tro den tidligere PlayStation-sjefen Shawn Layden. I et ferskt intervju med&hellip;\n","protected":false},"author":2,"featured_media":123550,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[58],"tags":[71,30,28,29,72],"class_list":{"0":"post-123549","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-underholdning","8":"tag-entertainment","9":"tag-no","10":"tag-norge","11":"tag-norway","12":"tag-underholdning"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@no\/115802033577988122","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/posts\/123549","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/comments?post=123549"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/posts\/123549\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/media\/123550"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/media?parent=123549"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/categories?post=123549"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/tags?post=123549"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}