{"id":133853,"date":"2026-01-10T13:27:09","date_gmt":"2026-01-10T13:27:09","guid":{"rendered":"https:\/\/www.europesays.com\/no\/133853\/"},"modified":"2026-01-10T13:27:09","modified_gmt":"2026-01-10T13:27:09","slug":"clair-obscur-slutten-ble-for-enkel-fordi-utvikleren-undervurderte","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/no\/133853\/","title":{"rendered":"Clair Obscur-slutten ble for enkel fordi utvikleren undervurderte&#8230;"},"content":{"rendered":"<p>Om Sandfall Interactive hadde klart \u00e5 forutse hvor popul\u00e6rt Clair Obscur: Expedition 33 ville bli, hadde spillets avslutning kanskje v\u00e6rt mer utfordrende. Det kom frem i et ferskt intervju med sjefsdesigner <strong>Michel Nohra<\/strong>.<\/p>\n<p>Til spillblekka Edge (via <a role=\"link\" href=\"https:\/\/www.gamesradar.com\/games\/rpg\/clair-obscur-expedition-33-lead-underestimated-how-many-players-would-do-all-the-side-content-regrets-disappointing-people-that-wanted-a-challenging-end-boss\/\" rel=\"nofollow noopener\" target=\"_blank\">Gamesradar<\/a>) forklarte Nohra at teamet rett og slett undervurderte hvor ivrige spillere var etter \u00e5 f\u00e5 med seg alt. I stedet for \u00e5 pl\u00f8ye gjennom spillets siste akt, tok fans seg tid til \u00e5 fullf\u00f8re samtlige sideoppdrag.<\/p>\n<p>Idet de n\u00e5dde slutten, var figurene deres derfor langt kraftigere enn Sandfall hadde sett for seg.<\/p>\n<p>\u2013 Den eneste tingen jeg angrer p\u00e5 er at vi ikke gjorde det tydeligere at dersom du vil oppleve den tiltenkte vanskelighetsgraden for sjefsfienden, m\u00e5 du g\u00e5 \u00e5 bekjempe den n\u00e5.<\/p>\n<p>        <a href=\"https:\/\/i.bo3.no\/image\/389543\/clair-obscur-expedition-33-screenshot-16-ps5-en-20march25.jpg?c=0&amp;h=900&amp;w=1600\" rel=\"nofollow noopener\" target=\"_blank\"><\/p>\n<p>        <img decoding=\"async\" onload=\"this.style = null\" src=\"https:\/\/www.europesays.com\/no\/wp-content\/uploads\/2026\/01\/clair-obscur-expedition-33-screenshot-16-ps5-en-20march25.jpg\" style=\"background-image: url('data:image\/jpeg;base64,\/9j\/4QC8RXhpZgAASUkqAAgAAAAGABIBAwABAAAAAQAAABoBBQABAAAAVgAAABsBBQABAAAAXgAAACgBAwABAAAAAgAAABMCAwABAAAAAQAAAGmHBAABAAAAZgAAAAAAAABIAAAAAQAAAEgAAAABAAAABgAAkAcABAAAADAyMTABkQcABAAAAAECAwAAoAcABAAAADAxMDABoAMAAQAAAP\/\/AAACoAQAAQAAACQAAAADoAQAAQAAABQAAAAAAAAA\/9sAQwAIBgYHBgUIBwcHCQkICgwUDQwLCwwZEhMPFB0aHx4dGhwcICQuJyAiLCMcHCg3KSwwMTQ0NB8nOT04MjwuMzQy\/9sAQwEJCQkMCwwYDQ0YMiEcITIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIy\/8AAEQgAFAAkAwEiAAIRAQMRAf\/EAB8AAAEFAQEBAQEBAAAAAAAAAAABAgMEBQYHCAkKC\/\/EALUQAAIBAwMCBAMFBQQEAAABfQECAwAEEQUSITFBBhNRYQcicRQygZGhCCNCscEVUtHwJDNicoIJChYXGBkaJSYnKCkqNDU2Nzg5OkNERUZHSElKU1RVVldYWVpjZGVmZ2hpanN0dXZ3eHl6g4SFhoeIiYqSk5SVlpeYmZqio6Slpqeoqaqys7S1tre4ubrCw8TFxsfIycrS09TV1tfY2drh4uPk5ebn6Onq8fLz9PX29\/j5+v\/EAB8BAAMBAQEBAQEBAQEAAAAAAAABAgMEBQYHCAkKC\/\/EALURAAIBAgQEAwQHBQQEAAECdwABAgMRBAUhMQYSQVEHYXETIjKBCBRCkaGxwQkjM1LwFWJy0QoWJDThJfEXGBkaJicoKSo1Njc4OTpDREVGR0hJSlNUVVZXWFlaY2RlZmdoaWpzdHV2d3h5eoKDhIWGh4iJipKTlJWWl5iZmqKjpKWmp6ipqrKztLW2t7i5usLDxMXGx8jJytLT1NXW19jZ2uLj5OXm5+jp6vLz9PX29\/j5+v\/aAAwDAQACEQMRAD8A7jQtL0+25gIIXvXN6\/4\/n0bWZLVEV4x0xXD2Pi6eO2aMzsrMMDmqVmpvr55riUPk8ljXLzu2x6nslzb3PQbvxheTxW13CCIXID+1dGdZtJkijjlWRioLHPSuQVIptBNnbbQvc1gfa002zeKMnzehbNO+hLg2zo9Y8TPb6i8UMo2AdqK84muXeUsWJJ70VnqXyI52R2EwANbGmMzRuSxyKKK2+yZfaNvS7+4QFFkO2nXvzEk96KK5PtHqyS5DGZRuNFFFaXOWx\/\/Z');background-size:cover;background-position:50% 50%;\" class=\"image-container__image \" width=\"999\" height=\"562\" loading=\"lazy\" fetchpriority=\"auto\" \/><\/p>\n<p>        <\/a><\/p>\n<p>                                    Clair Obscur: Expedition 33.<\/p>\n<p>                        Sandfall Interactive\n                    <\/p>\n<p>\u2013 Ofte har ikke folk lyst til \u00e5 fullf\u00f8re spillet, s\u00e5 de gj\u00f8r alt sideinnholdet f\u00f8r de gj\u00f8r seg ferdige, fordi n\u00e5r historien er ferdig er du vanligvis mindre motivert til \u00e5 gj\u00f8re sideinnhold. Det var noe jeg undervurderte, som gjorde at folk som \u00f8nsket seg en mer utfordrende siste kamp f\u00f8lte seg litt skuffet.<\/p>\n<p>Sjefsprogrammerer <strong>Tom Guillermin<\/strong> la til at m\u00e5ten siste akt ble l\u00f8st, var et bevisst valg basert p\u00e5 at teamet rett og slett ikke visste om folk ville like Clair Obscur eller ikke.<\/p>\n<p>\u2013 Vi var ikke sikre p\u00e5 om spillet v\u00e5rt ville bli s\u00e5 bra. Og om det ikke er det, vil folk kanskje bare \u00f8nske \u00e5 oppleve historien og komme seg rett til slutten. S\u00e5 det var en overraskelse for oss at folk gjorde absolutt alt man kan gj\u00f8re i spillet f\u00f8r de gikk til siste grotte. Vi er forn\u00f8yde med det, men vi s\u00e5 ikke den komme.<\/p>\n<p>At Clair Obscur: Expedition 33 ble popul\u00e6rt, er det ingen tvil om. Rollespillet har solgt over <a role=\"link\" href=\"https:\/\/alineaanalytics.substack.com\/p\/the-game-awards-reveals-that-blew\" rel=\"nofollow noopener\" target=\"_blank\">seks millioner<\/a> eksemplarer, var et av de <a role=\"link\" href=\"https:\/\/www.gamer.no\/artikler\/clair-obscur-expedition-33-arets-storste-tredjepartslansering-pa-game-pass\/519639\" rel=\"nofollow noopener\" target=\"_blank\">st\u00f8rste Game Pass-spillene<\/a> for 2025 og stakk av med <a role=\"link\" href=\"https:\/\/www.gamer.no\/artikler\/her-er-vinnerne-fra-arets-the-game-awards\/519682\" rel=\"nofollow noopener\" target=\"_blank\">rekordmange priser under The Game Awards<\/a>. <\/p>\n<p><strong>LES OGS\u00c5: <a role=\"link\" href=\"https:\/\/www.gamer.no\/artikler\/divinity-original-sin-2-ute-pa-nye-konsoller\/519729\" rel=\"nofollow noopener\" target=\"_blank\">Divinity: Original Sin 2 ute p\u00e5 nye konsoller \u00bb<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"Om Sandfall Interactive hadde klart \u00e5 forutse hvor popul\u00e6rt Clair Obscur: Expedition 33 ville bli, hadde spillets avslutning&hellip;\n","protected":false},"author":2,"featured_media":133854,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[57],"tags":[30,28,29,65,63,64,66,70,69,67,68],"class_list":{"0":"post-133853","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-vitenskap-og-teknologi","8":"tag-no","9":"tag-norge","10":"tag-norway","11":"tag-science","12":"tag-science-and-technology","13":"tag-scienceandtechnology","14":"tag-technology","15":"tag-teknologi","16":"tag-vitenskap","17":"tag-vitenskap-og-teknologi","18":"tag-vitenskapteknologi"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@no\/115871039014687726","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/posts\/133853","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/comments?post=133853"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/posts\/133853\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/media\/133854"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/media?parent=133853"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/categories?post=133853"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/tags?post=133853"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}