{"id":96174,"date":"2025-11-25T10:36:10","date_gmt":"2025-11-25T10:36:10","guid":{"rendered":"https:\/\/www.europesays.com\/no\/96174\/"},"modified":"2025-11-25T10:36:10","modified_gmt":"2025-11-25T10:36:10","slug":"ville-ikke-at-spillet-skulle-hete-bloodlines-2","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/no\/96174\/","title":{"rendered":"Ville ikke at spillet skulle hete Bloodlines 2"},"content":{"rendered":"<p>Da The Chinese Room tok over Vampire: The Masquerade &#8211; Bloodlines 2, inns\u00e5 teamet tidlig at det endelige spillet ikke ville st\u00e5 til fansens forventninger. Det var rett og slett for ulikt forgjengeren, men til tross for iherdige fors\u00f8k fikk teamet ikke lov til \u00e5 endre p\u00e5 navnet. <\/p>\n<p>I et intervju med podcasten <a role=\"link\" href=\"https:\/\/youtu.be\/iyWDyNLAo1E?si=fYtuX_ItxXdJVmHa\" rel=\"nofollow noopener\" target=\"_blank\">The Goth Boss<\/a>, delte The Chinese Room-medgrunnlegger <strong>Dan Pinchbeck<\/strong> nylig om de f\u00f8rste tr\u00f8blete \u00e5rene med Bloodlines 2. Pinchbeck skulle skrive historien, og tok p\u00e5 seg jobben med \u00e5 overbevise utgiver Paradox om \u00e5 f\u00e5 kalle spillet noe annet.<\/p>\n<p>\u2013 Vi hadde disse planleggingsm\u00f8tene rundt hvordan vi kunne overtale dem til \u00e5 ikke kalle dette Bloodlines 2. Det f\u00f8ltes som den viktigste tingen her, \u00e5 si at dette ikke er Bloodlines 2. Vi kan ikke lage Bloodlines 2. Det er ikke nok tid og det er ikke nok penger.<\/p>\n<p>        <a href=\"https:\/\/i.bo3.no\/image\/387670\/ss_584b7a9da6ce61b72b4085645c5b176cb71e5722.1920x1080.jpg?c=0&amp;h=1080&amp;w=1920\" rel=\"nofollow noopener\" target=\"_blank\"><\/p>\n<p>        <img decoding=\"async\" onload=\"this.style = null\" src=\"https:\/\/www.europesays.com\/no\/wp-content\/uploads\/2025\/11\/ss_584b7a9da6ce61b72b4085645c5b176cb71e5722.1920x1080.jpg\" style=\"background-image: url('data:image\/jpeg;base64,\/9j\/4QC8RXhpZgAASUkqAAgAAAAGABIBAwABAAAAAQAAABoBBQABAAAAVgAAABsBBQABAAAAXgAAACgBAwABAAAAAgAAABMCAwABAAAAAQAAAGmHBAABAAAAZgAAAAAAAABIAAAAAQAAAEgAAAABAAAABgAAkAcABAAAADAyMTABkQcABAAAAAECAwAAoAcABAAAADAxMDABoAMAAQAAAP\/\/AAACoAQAAQAAACQAAAADoAQAAQAAABQAAAAAAAAA\/9sAQwAIBgYHBgUIBwcHCQkICgwUDQwLCwwZEhMPFB0aHx4dGhwcICQuJyAiLCMcHCg3KSwwMTQ0NB8nOT04MjwuMzQy\/9sAQwEJCQkMCwwYDQ0YMiEcITIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIy\/8AAEQgAFAAkAwEiAAIRAQMRAf\/EAB8AAAEFAQEBAQEBAAAAAAAAAAABAgMEBQYHCAkKC\/\/EALUQAAIBAwMCBAMFBQQEAAABfQECAwAEEQUSITFBBhNRYQcicRQygZGhCCNCscEVUtHwJDNicoIJChYXGBkaJSYnKCkqNDU2Nzg5OkNERUZHSElKU1RVVldYWVpjZGVmZ2hpanN0dXZ3eHl6g4SFhoeIiYqSk5SVlpeYmZqio6Slpqeoqaqys7S1tre4ubrCw8TFxsfIycrS09TV1tfY2drh4uPk5ebn6Onq8fLz9PX29\/j5+v\/EAB8BAAMBAQEBAQEBAQEAAAAAAAABAgMEBQYHCAkKC\/\/EALURAAIBAgQEAwQHBQQEAAECdwABAgMRBAUhMQYSQVEHYXETIjKBCBRCkaGxwQkjM1LwFWJy0QoWJDThJfEXGBkaJicoKSo1Njc4OTpDREVGR0hJSlNUVVZXWFlaY2RlZmdoaWpzdHV2d3h5eoKDhIWGh4iJipKTlJWWl5iZmqKjpKWmp6ipqrKztLW2t7i5usLDxMXGx8jJytLT1NXW19jZ2uLj5OXm5+jp6vLz9PX29\/j5+v\/aAAwDAQACEQMRAD8A4SxtY2tnj8weY3arMemSIywzEEEcYrDSZoiHOc+tSjVLqSQMm7C9Ca6pcrhruaxkkzWGhuZipGOao+IdNkt7cAj5RV6HWZ1xJIctjFZmrahczwFXBIJryptuSsdblHlOVKAHpRUxXnmitrnNynXeUkmmxsyjJarQt4mCx7AF9qKK9Opsc8NyC4iSOVQo4Bq\/NbxPbjcg6UUVxVkjtpHL3VvEs7ALRRRULYze5\/\/Z');background-size:cover;background-position:50% 50%;\" class=\"image-container__image \" width=\"999\" height=\"562\" loading=\"lazy\" fetchpriority=\"auto\" \/><\/p>\n<p>        <\/a><\/p>\n<p>                                    Bloodlines 2 ble noe ganske annet enn forgjengeren.<\/p>\n<p>                        Paradox\n                    <\/p>\n<p>The Chinese Room fikk ikke gjennomslag for foresp\u00f8rselen. Teamet fikk imidlertid godkjent ideen om \u00e5 ta spillet i en annen retning enn hva Hardsuit Labs \u2013 utvikleren som <a role=\"link\" href=\"https:\/\/www.gamer.no\/artikler\/mer-trobbel-for-vampire-the-masquerade-bloodlines-2\/507154\" rel=\"nofollow noopener\" target=\"_blank\">fikk sparken i 2021<\/a> \u2013 hadde holdt p\u00e5 med.<\/p>\n<p>\u2013 Vi tok for oss prosjektet med en tankegang om \u00abhva er det vi faktisk kan gj\u00f8re med tiden og pengene vi har?\u00bb. Det vi foreslo da, var at vi kunne ikke lage Bloodlines 2 og vi kunne ikke lage Skyrim, men vi kunne lage Dishonored. <\/p>\n<p>Utvikleren gikk vekk fra rollespillelementer og \u00e5pen verden, og konsentrerte seg om \u00e5 lage en historie som passet inn i World of Darkness-universet. Resultatet fikk ros for nettopp historien, mens mange har klaget p\u00e5 at spillet var for forskjellig fra forgjengeren.<\/p>\n<p>V\u00e5r egen <strong>\u00d8ystein Furevik<\/strong> satte pris p\u00e5 spillets fors\u00f8k p\u00e5 \u00e5 tenke annerledes og roste det for \u00e5 v\u00e6re \u00abet sabla bra eventyr\u00bb. <\/p>\n<p><strong><a role=\"link\" href=\"https:\/\/www.gamer.no\/artikler\/vampyr-noir\/519417\" rel=\"nofollow noopener\" target=\"_blank\">Les Bloodlines 2-anmeldelsen i sin helhet \u00bb<\/a><\/strong><\/p>\n<p>Pinchbeck selv forlot The Chinese Room i 2023. Han forteller at han var \u00abveldig utbrent\u00bb, og at studioet hadde endret seg for mye fra det han var med p\u00e5 \u00e5 starte. <\/p>\n<p><strong>LES OGS\u00c5: <a role=\"link\" href=\"https:\/\/www.gamer.no\/artikler\/prey-sjefen-jeg-ville-ikke-at-spillet-skulle-hete-prey\/515348\" rel=\"nofollow noopener\" target=\"_blank\">Prey-sjefen: \u2013 Bethesda krevde at spillet skulle hete Prey \u00bb<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"Da The Chinese Room tok over Vampire: The Masquerade &#8211; Bloodlines 2, inns\u00e5 teamet tidlig at det endelige&hellip;\n","protected":false},"author":2,"featured_media":96175,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[59],"tags":[30,28,29,83,82],"class_list":{"0":"post-96174","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-sport","8":"tag-no","9":"tag-norge","10":"tag-norway","11":"tag-sport","12":"tag-sports"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@no\/115609900525780416","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/posts\/96174","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/comments?post=96174"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/posts\/96174\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/media\/96175"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/media?parent=96174"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/categories?post=96174"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/no\/wp-json\/wp\/v2\/tags?post=96174"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}