{"id":131727,"date":"2026-03-10T16:19:11","date_gmt":"2026-03-10T16:19:11","guid":{"rendered":"https:\/\/www.europesays.com\/ro\/131727\/"},"modified":"2026-03-10T16:19:11","modified_gmt":"2026-03-10T16:19:11","slug":"resident-evil-requiem-review-horror-pentru-toata-lumea","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ro\/131727\/","title":{"rendered":"Resident Evil Requiem review: horror pentru toat\u0103 lumea!"},"content":{"rendered":"<p>M\u0103 bucur la nebunie de vremea frumoas\u0103 de afar\u0103, iar soarele care-mi lumineaz\u0103 camera mi-a dat curaj s\u0103 m\u0103 aventurez \u00een lumea superb\u0103, dar \u00eenfrico\u0219\u0103toare, a lui Resident Evil Requiem. \u00cen mod normal nu gust jocurile horror \u2013 m\u0103 sperii mai r\u0103u dec\u00e2t copiii mici c\u00e2nd \u00eencep s\u0103 urle magaoaie la mine din neant, \u00eens\u0103 al nou\u0103lea Resident Evil are ceva special care mi-a f\u0103cut senza\u021bia de fric\u0103 s\u0103 fie ceva mai suportabil\u0103. A\u0219a c\u0103 am a\u0219ternut urm\u0103toarele r\u00e2nduri, ca o mic\u0103 od\u0103 pentru unul dintre cele mai bune <a href=\"https:\/\/www.connect.ro\/2022\/01\/18\/review-football-manager-2022\/\" rel=\"nofollow noopener\" target=\"_blank\">jocuri<\/a> pe care le-am butonat \u00een 2026.<\/p>\n<p>\u00cenc\u0103 de la \u00eenceput, Requiem introduce nout\u0103\u021bi \u0219i fanii jocurilor precedente vor face cuno\u0219tin\u021b\u0103 cu agentul FBI Grace Ashcroft. Iar dac\u0103 numele de familie v\u0103 sun\u0103 cunoscut, se \u00eent\u00e2mpl\u0103 deoarece Grace este fiica adoptiv\u0103 a lui Alyssa Ashcroft, protagonista din Resident Evil Outbreak \u0219i File #2 de pe vremea lui <a href=\"https:\/\/www.connect.ro\/2022\/01\/12\/sony-produce-ps4-lipsa-stocuri-ps5\/\" rel=\"nofollow noopener\" target=\"_blank\">PlayStation<\/a> 2. \u0218i pentru a echilibra lucrurile, cei de la Capcom \u00eel readuc \u00een aten\u021bia noastr\u0103 \u0219i pe Leon Kennedy, cel mai popular protagonist al seriei. Doar c\u0103 timpul nu a fost bl\u00e2nd cu el, iar cei 50 de ani de via\u021b\u0103 \u0219i-au pus amprenta \u00een fiecare rid de pe fa\u021ba sa. \u00cent\u00e2mpl\u0103rile din Resident Evil 2 \u0219i-au pus \u00eens\u0103 amprenta \u0219i mai grav, astfel c\u0103 protagonistul nostru sufer\u0103 de ni\u0219te simptome ale virusului care a pus \u00eentregul univers Resident Evil \u00een mi\u0219care.<\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-25.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img fetchpriority=\"high\" decoding=\"async\" width=\"900\" height=\"506\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-25-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449100\"  \/><\/a><\/p>\n<p>Resident Evil 6 + 7 = 9<\/p>\n<p>Ac\u021biunea jocului are loc \u00eentr-un viitor alternativ foarte apropiat, mai exact \u00een octombie 2026 \u2013 ori \u00een termeni canon pentru joc, la 28 de ani dup\u0103 ce Raccoon City a fost bombardat pentru a opri r\u0103sp\u00e2ndirea virsului. Vei intra at\u00e2t \u00een pielea lui Grace, c\u00e2t \u0219i a lui Leon, \u00een misiuni alternative care urmeaz\u0103 acela\u0219i fir narativ. Grace este trimis\u0103 \u00een prima ei misiune pe teren ca s\u0103 investigheze hotelul Wrenwood, acela\u0219i loc \u00een care a fost ucis\u0103 Alyssa Ashcroft, mama ei adoptiv\u0103. Doar c\u0103 \u00een timpul investiga\u021biei aceasta este r\u0103pit\u0103. \u00cent\u00e2mplarea face ca \u0219i Leon Kennedy s\u0103 investigheze acela\u0219i hotel, iar cei doi se \u00eent\u00e2lnesc destul de devreme \u00een parcursul jocului. Odat\u0103 cu ei \u00ee\u0219i mai face apari\u021bia \u0219i unul dintre antagoni\u0219tii jocului care \u00eei separ\u0103 pe Grace \u0219i Leon, astfel d\u00e2nd startul alternan\u021bei \u00eentre cele dou\u0103 personaje. Cei de la Capcom au inclus \u00een Resident Evil Requiem \u0219i dou\u0103 finaluri, pentru a \u00eencuraja parcurgerea multipl\u0103, al\u0103turi de un mod challenge mai dificil prin intermediul c\u0103ruia po\u021bi debloca arme noi \u0219i diferite abilit\u0103\u021bi care s\u0103 fac\u0103 al doilea run mai pl\u0103cut.<\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-3.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" width=\"900\" height=\"506\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-3-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449098\"   loading=\"lazy\"\/><\/a><\/p>\n<p>Per total, povestea lui Resident Evil Requiem te duce la vreo 10 ore de joc, \u00eens\u0103 am v\u0103zut pe internet oameni care au terminat mai repede. Modul cu provoc\u0103ri \u00ee\u021bi mai bag\u0103 \u00eenc\u0103 vreo 5 ore de joac\u0103, iar un al doilea playtrough mai pune \u0219i el c\u00e2teva ore acolo. Chiar dac\u0103 unii ar spune c\u0103 e un joc scurt, prefer o experien\u021b\u0103 mai concentrat\u0103 dec\u00e2t o lume open-world imens\u0103, dar goal\u0103 \u0219i generic\u0103. Plus c\u0103 fanii Resident Evil \u0219tiu deja care e treaba cu durata jocurilor, deci nu este vreo surpriz\u0103 aici.<\/p>\n<p>Gameplay-ul \u00een sine este foarte interesant. Atunci c\u00e2nd o controlezi pe Grace, gameplay-ul este inspirat de Resident Evil 7, cu acea perspectiv\u0103 first-person \u0219i senza\u021bie de neputin\u021b\u0103 \u0219i fric\u0103. Tensiunea trece de ecran, motiv pentru care am jucat Requiem doar ziua, cu. Din c\u00e2nd \u00een c\u00e2nd preiei controlul lui Leon, pe care eu le-am considerat o gur\u0103 de aer proasp\u0103t. Acestea \u00ee\u021bi ofer\u0103 ocazia s\u0103 rupi cu b\u0103taia acelea\u0219i magaoaie care o fug\u0103reau pe Grace, cu un arsenal mare la dispozi\u021bie \u0219i abilit\u0103\u021bi de lupt\u0103 avansate. Este o abordare foarte bun\u0103, chiar dac\u0103 pu\u021bin riscant\u0103. Capcom au \u00eencercat s\u0103 ofere ceva pentru fiecare tip de juc\u0103tor care a apreciat \u00een trecut jocurile din seria Resident evil. Pentru mine \u00eens\u0103, l\u0103s\u00e2nd spaima \u0219i pielea de g\u0103in\u0103 de-o parte, Leon este mult prea puternic. Mon\u0219trii care o terorizeaz\u0103 pe Grace \u0219i \u00een care trebuie s\u0103 descarci \u00eenc\u0103rc\u0103toare \u00eentregi atunci c\u00e2nd joci cu ea, pic\u0103 din c\u00e2teva tibii \u00een din\u021bi aplicate de agentul nostru veteran. Un grup de zombie nu mai este \u00eenfrico\u0219\u0103tor, ci doar o ocazie nou\u0103 ca s\u0103 mai sco\u021bi un combo de lovituri.<\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-21.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449097\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-21-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449097\"   loading=\"lazy\"\/><\/a><\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-24.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449095\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-24-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449095\"  \/><\/a><\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-2.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449096\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-2-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449096\"  \/><\/a><\/p>\n<p>Modalit\u0103\u021bile \u00een care te descotorose\u0219ti de inamici variaz\u0103 \u0219i ele \u00een func\u021bie de protagonistul ales. Grace, de\u0219i neajutorat\u0103 \u0219i mult mai slab\u0103, poate trage cu arma \u00een ar\u0103t\u0103ri, le mai face un v\u00e2nt pe sc\u0103ri, ori le d\u0103 stun. Ceva mai t\u00e2rziu \u00een joc vei descoperi \u0219i o metod\u0103 mai eficient\u0103 de m\u0103tr\u0103\u0219it zombal\u0103i, dar v\u0103 las surpriza neatins\u0103. Mie unul mi-a pl\u0103cut la nebunie! \u00cen compara\u021bie cu Grace, Leon are arme pe care le po\u021bi accesoriza cu diferite accesorii \u0219i upgrade-uri, dar se descurc\u0103 \u0219i \u00een lupte mano-a-mano cu nemor\u021bii. \u0218i pentru momentele \u00een care gloan\u021bele nu-s de-ajuns, \u00een loc de cu\u021bit are o topori\u0219c\u0103 cu care brutalizeaz\u0103 inamicii.<\/p>\n<p>Capcom \u0219i NVIDIA au creat un monstru<\/p>\n<p>Vizual, Resident Evil Requiem este unul dintre cele mai f\u0103\u021boase jocuri lansate vreodat\u0103. Loca\u021biile \u0219i personajele arat\u0103 superb, iar unele scene te-ar putea p\u0103c\u0103li c\u0103 te ui\u021bi la un serial live-action, nu la un joc video. Toate astea sunt posibile gra\u021bie dezvoltatorilor de la Capcom care au rupt \u00een ultimii ani. Iar asul din m\u00e2neca acestora pe <a href=\"https:\/\/www.connect.ro\/2022\/01\/21\/logitech-lanseaza-tastatura-si-mouse-ul-pop-cele-mai-noi-din-gama-studio-series-pret-si-disponibilitate\/\" rel=\"nofollow noopener\" target=\"_blank\">PC<\/a> s-au dovedit a fi <a href=\"https:\/\/www.connect.ro\/2022\/01\/28\/review-nvidia-studio-nvidia-geforce-rtx\/\" rel=\"nofollow noopener\" target=\"_blank\">NVIDIA<\/a> \u0219i tehnologiile <a href=\"https:\/\/www.connect.ro\/2022\/01\/28\/review-nvidia-studio-nvidia-geforce-rtx\/\" rel=\"nofollow noopener\" target=\"_blank\">RTX<\/a> prezente \u00een joc. Avem tot alaiul, dar o s\u0103 le lu\u0103m pe r\u00e2nd.<\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-10.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-10-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449103\"  \/><\/a>A\u0219a se manifest\u0103 criza v\u00e2rstei mijlocii la Leon Kennedy<\/p>\n<p>Requiem este construit pe motorul grafic proprietar, numit RE Engine. Adic\u0103 o baz\u0103 foarte solid\u0103 care permite fidelitate grafic\u0103 mare cu un consum relativ mic de resurse. Asta \u00eenseamn\u0103 c\u0103 jocul poate rula bine-mersi chiar \u0219i pe <a href=\"https:\/\/www.connect.ro\/2022\/01\/28\/valve-confirma-ca-steam-deck-va-incepe-sa-fie-livrat-pe-final-de-februarie\/\" rel=\"nofollow noopener\" target=\"_blank\">Steam<\/a> Deck, \u00een timp ce gamerii cu configura\u021bii scumpe se vor putea bucura de o experien\u021b\u0103 vizual\u0103 incredibil\u0103. Ray tracing-ul din jocurile trecute a fost \u00eembun\u0103t\u0103\u021bit acum de Path Tracing, ceea ce face scenele s\u0103 arate mult mai realist. \u00cens\u0103 odat\u0103 cu aceast\u0103 tehnic\u0103 avansat\u0103 de iluminare, placa video va avea de tras din greu a\u0219a c\u0103 DLSS 4 joac\u0103 un rol important aici. Doar c\u0103-n compara\u021bie cu anii trecu\u021bi, trecerea la un model transformer a schimbat mult modul \u00een care arat\u0103 imaginile upscaled, astfel c\u0103 acum 4K Performance arat\u0103 mai bine dec\u00e2t 1440p nativ. Holy! \u00cen plus avem \u0219i Ray Regeneration ca s\u0103 ob\u021binem reflexii mult mai realiste, c\u00e2t \u0219i Multi Frame Generation ca s\u0103 ne bucur\u0103m de toate nebuniile astea la high refresh-rate.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449083\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-26-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449083\"  \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449084\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-27-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449084\"  \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449085\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-28-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449085\"  \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449086\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-1-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449086\"  \/><br \/>\nSet\u0103rile grafice folosite in-game<\/p>\n<p>Personajele din jocuri au fost \u00eens\u0103 mai tot timpul cele care rupeau imersiunea. Doar c\u0103 aici nu prea se \u00eent\u00e2mpl\u0103, iar pielea, ochii \u0219i gesturile mici ale lui Grace \u0219i Leon \u00ee\u021bi dau senza\u021bia c\u0103 ai o persoan\u0103 real\u0103 \u00een fa\u021b\u0103. La acest sentiment ajut\u0103 foarte mult p\u0103rul, iar \u0103sta era unul dintre cele mai mari giveaway-uri care-\u021bi spuneau c\u0103 vezi ceva generat pe PC. Lo and behold, fire de p\u0103r. Pe engleze\u0219te \u201dhair strands\u201d, o func\u021bie care \u00eei permite motorului grafic s\u0103 randeze fiecare fir de p\u0103r individual, similar cu ce ofer\u0103 NVIDIA prin intermediul RTX Hair. Din p\u0103cate, a\u0219 fi preferat s\u0103 v\u0103d implementarea NVIDIA aici deoarece activarea acestei set\u0103ri \u00ee\u021bi ciupe\u0219te vreo 15-20FPS, \u00een func\u021bie de rezolu\u021bie.<\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-18.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449089\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-18-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449089\"  \/><\/a><\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-8.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449087\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-8-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449087\"  \/><\/a><\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-4.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449090\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-4-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449090\"  \/><\/a><\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-6.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449091\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-6-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449091\"  \/><\/a><\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-9.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449088\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-9-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449088\"  \/><\/a><\/p>\n<p>Cu toate aceste nebunii implementate \u00een el, Resident Evil Requiem mi-a stat pe la 150FPS cu set\u0103rile Maxed Out la rezolu\u021bie 4K. Evident c\u0103 vorbim aici \u0219i de upscaler, doar c\u0103 am selectat DLSS 4.5 din NVIDIA App pentru c\u0103 genera\u021bia a doua de model transformer inclus\u0103 \u00een acesta se descurc\u0103 mult mai bine cu obiectele \u00een mi\u0219care. Iar ca s\u0103 ating acest framerate am avut nevoie de Frame Generation 2X, deci nu am avut nevoie de Multi Frame Generation. Cu toate astea, odat\u0103 ce-am activat MFG 4X am stat lejer la peste 240FPS, rata de refresh nativ\u0103 a monitorului meu. Rezultatele astea au fost ob\u021binute pe un PC cu GeForce RTX 5080, 48GB de RAM \u0219i un Ryzen 7 9800X3D.<\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-15.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449092\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-15-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449092\"  \/><\/a><\/p>\n<p><a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/03\/Resident-Evil-Requiem-Review-14.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" data-id=\"449094\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/03\/Resident-Evil-Requiem-Review-14-900x506.jpg.webp.webp\" alt=\"\" class=\"wp-image-449094\"  \/><\/a><br \/>\nPath Tracing galore!<\/p>\n<p>Componenta auditiv\u0103 a jocului este \u0219i ea fenomenal\u0103, iar aici vreau s\u0103 m\u0103 opresc \u0219i s\u0103 \u00eei aplaud pe actorii care au adus la via\u021b\u0103 personajele din Resident Evil Requiem. Grace m-a rupt \u00een dou\u0103. Ori mai de grab\u0103 Angela Sant\u2019Albano, actri\u021ba care i-a \u00eemprumutat vocea \u0219i care merit\u0103 f\u0103r\u0103 doar \u0219i poate, m\u0103car o nominalizare la The Game Awards pentru rolul ei. Se vede c\u0103 s-a implicat 101% \u00een proiect \u0219i face din Grace un personaj super credibil. Fa\u021ba protagonistei este \u00eens\u0103 modelat\u0103 dup\u0103 Julia Pratt, un fotomodel din Polonia. Leon Kennedy pe de alt\u0103 parte are aceea\u0219i voce familiar\u0103 din Resident Evil 2 \u0219i 4 Remake, fiind vorba despre acela\u0219i actor: Nick Apostolides.<\/p>\n<p>Tot acest amalgam de idei \u0219i tehnologii \u0219mechere fac din Resident Evil Requiem un joc pe care nu ai voie s\u0103-l ratezi. Ofer\u0103 un balans ok \u00eentre ac\u021biune \u0219i momente tensionate, chiar dac\u0103 fanii hardcore ar putea spune c\u0103 este pu\u021bin cam prea accesibil. Dar din perspectiva mea, un casual care nu m\u0103n\u00e2nc\u0103 experien\u021be horror pe p\u00e2ine, a fost fix linia de mijloc pe care am putut s\u0103 stau lini\u0219tit. M-am speriat, m-am distrat, am r\u0103mas cu gura c\u0103scat\u0103 la grafica frumoas\u0103 \u0219i consider c\u0103 merit\u0103 din plin s\u0103-i da\u021bi o \u0219ans\u0103.<\/p>\n","protected":false},"excerpt":{"rendered":"M\u0103 bucur la nebunie de vremea frumoas\u0103 de afar\u0103, iar soarele care-mi lumineaz\u0103 camera mi-a dat curaj s\u0103&hellip;\n","protected":false},"author":2,"featured_media":131728,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[39659,36100,1202,39660,39661,146,41,40,38,39,141,124],"class_list":{"0":"post-131727","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-tehnologie","8":"tag-biohazard","9":"tag-gameplay","10":"tag-pret","11":"tag-resident-evil-9","12":"tag-resident-evil-requiem","13":"tag-review","14":"tag-ro","15":"tag-romana","16":"tag-romania","17":"tag-romanian","18":"tag-technology","19":"tag-tehnologie"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@ro\/116205791801216356","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts\/131727","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/comments?post=131727"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts\/131727\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/media\/131728"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/media?parent=131727"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/categories?post=131727"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/tags?post=131727"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}