{"id":153443,"date":"2026-04-07T06:54:07","date_gmt":"2026-04-07T06:54:07","guid":{"rendered":"https:\/\/www.europesays.com\/ro\/153443\/"},"modified":"2026-04-07T06:54:07","modified_gmt":"2026-04-07T06:54:07","slug":"tehnologia-nvidia-care-reduce-consumul-vram-devine-operationala","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ro\/153443\/","title":{"rendered":"Tehnologia Nvidia care reduce consumul VRAM devine opera\u021bional\u0103"},"content":{"rendered":"<p>Neural Texture Compression (NTC) ar putea schimba regulile jocului, la fel ca DLSS, poate reduce necesarul de VRAM pentru texturi cu p\u00e2n\u0103 la 85%. <\/p>\n<p>Consumul de memorie VRAM se reduce cu 85%<\/p>\n<p>Tehnologia Neural Texture Compression revolu\u021bioneaz\u0103 randarea jocurilor prin utilizarea re\u021belelor neuronale pe GPU-uri pentru a comprima texturile mult mai eficient dec\u00e2t metodele tradi\u021bionale, <a href=\"https:\/\/www.connect.ro\/2025\/07\/16\/o-noua-tehnologie-nvidia-poate-scadea-consumul-de-vram-in-jocuri-cu-pana-la-90\/\" target=\"_blank\" rel=\"nofollow noopener\">reduc\u00e2nd utilizarea VRAM<\/a> cu p\u00e2n\u0103 la 85%, men\u021bin\u00e2nd sau \u00eembun\u0103t\u0103\u021bind \u00een acela\u0219i timp calitatea vizual\u0103. Aceast\u0103 tehnologie reduce dimensiunile instal\u0103rii jocurilor \u0219i este disponibil\u0103 acum pentru dezvoltatori prin intermediul SDK-ului RTXNTC de la NVIDIA.<\/p>\n<p>Redarea neuronal\u0103 prinde \u00eencet contur \u00een lumea jocurilor, unde noile tehnologii de inteligen\u021b\u0103 artificial\u0103 vor accelera fidelitatea vizual\u0103 \u0219i vor \u00eempinge randarea tradi\u021bional\u0103 spre detalii realiste pe GPU-urile moderne \u0219i pe hardware-ul consolelor de ultim\u0103 genera\u021bie. La recentul eveniment <a href=\"https:\/\/www.nvidia.com\/gtc\/\" target=\"_blank\" rel=\"nofollow noopener\">NVIDIA GTC 2026<\/a>, a avut loc o prezentare ampl\u0103 intitulat\u0103 \u201eIntroducere \u00een redarea neuronal\u0103\u201d, care a acoperit o gam\u0103 complet\u0103 de noi tehnologii de randare neuronal\u0103. Cu toate acestea, cea mai remarcabil\u0103 este Compresia Texturilor Neuronale, care ar putea schimba regulile jocului pe PC.<\/p>\n<p>\t\t\t\t<a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/04\/110886_5_nvidias-neural-texture-compression-cuts-vram-usage-from-6-5gb-down-to-970mb_full.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img fetchpriority=\"high\" decoding=\"async\" width=\"900\" height=\"506\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/04\/110886_5_nvidias-neural-texture-compression-cuts-vram-usage-from-6-5gb-down-to-970mb_full-900x506.jp.webp\" class=\"attachment-large-fh size-large-fh\" alt=\"\"  \/><\/a><\/p>\n<p>\t\t\t\t<a href=\"https:\/\/www.connect.ro\/wp-content\/smush-webp\/2026\/04\/110886_4_nvidias-neural-texture-compression-cuts-vram-usage-from-6-5gb-down-to-970mb_full.jpg.webp\" rel=\"nofollow noopener\" target=\"_blank\"><img decoding=\"async\" width=\"900\" height=\"506\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/04\/110886_4_nvidias-neural-texture-compression-cuts-vram-usage-from-6-5gb-down-to-970mb_full-900x506.jp.webp\" class=\"attachment-large-fh size-large-fh\" alt=\"\"   loading=\"lazy\"\/><\/a><\/p>\n<p>A\u0219a cum sugereaz\u0103 \u0219i numele, Compresia Neuronal\u0103 a Texturilor (NTC) ofer\u0103 o alternativ\u0103 la streamingul \u0219i randarea texturilor \u00een jocuri. \u00cen prezent, majoritatea jocurilor utilizeaz\u0103 Compresia Texturilor BCn sau \u201ecompresia blocurilor\u201d, care \u00eemparte o textur\u0103 sau o imagine \u00een buc\u0103\u021bi sau blocuri care sunt comprimate \u0219i apoi decomprimate de GPU. Acest lucru permite GPU-urilor s\u0103 decomprime p\u0103r\u021bi din imagini sau texturi, dup\u0103 cum este necesar.<\/p>\n<p>NTC este foarte diferit\u0103 deoarece codific\u0103 caracteristicile \u0219i datele latente ale unei texturi \u00eentr-un format compact pe care re\u021beaua neuronal\u0103 de pe un GPU, adic\u0103 nucleele Tensor de pe o plac\u0103 GeForce RTX, \u00eel poate reconstrui. NVIDIA este clar\u0103 \u00een ceea ce prive\u0219te faptul c\u0103 aceasta nu este IA generativ\u0103, ci determinist\u0103, \u00een care IA reconstruie\u0219te \u0219i recreeaz\u0103 \u00een esen\u021b\u0103 textura \u00een timp real.<\/p>\n<p><a href=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/04\/110886_3_nvidias-neural-texture-compression-cuts-vram-usage-from-6-5gb-down-to-970mb_full.jpg.webp.webp\"><img decoding=\"async\" src=\"https:\/\/www.europesays.com\/ro\/wp-content\/uploads\/2026\/04\/110886_3_nvidias-neural-texture-compression-cuts-vram-usage-from-6-5gb-down-to-970mb_full.jpg.webp.webp\" alt=\"\" width=\"1500\" height=\"844\" class=\"aligncenter size-full wp-image-450971\"   loading=\"lazy\"\/><\/a><\/p>\n<p>NTC permite o rat\u0103 de compresie mult mai mare dec\u00e2t BCn tradi\u021bional, ceea ce duce la o reducere semnificativ\u0103 a necesarului de VRAM pentru randarea unei scene. Un exemplu prezentat de NVIDIA \u00een prezentarea sa a fost o scen\u0103 cu o vil\u0103 toscan\u0103, unde texturile BCn au dus la o utilizare de 6,5 GB de VRAM. Aceea\u0219i scen\u0103, acum cu texturi NTC, vede o sc\u0103dere a utiliz\u0103rii VRAM la 970 MB \u2013 o reducere masiv\u0103 de 85%. \u0218i, pe deasupra, NTC poate oferi o fidelitate vizual\u0103 \u00eembun\u0103t\u0103\u021bit\u0103 sau comparabil\u0103.<\/p>\n","protected":false},"excerpt":{"rendered":"Neural Texture Compression (NTC) ar putea schimba regulile jocului, la fel ca DLSS, poate reduce necesarul de VRAM&hellip;\n","protected":false},"author":2,"featured_media":153444,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[41259,44835,126,41,40,38,39,141,124,18200],"class_list":{"0":"post-153443","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-tehnologie","8":"tag-directx","9":"tag-neural-texture-compression","10":"tag-nvidia","11":"tag-ro","12":"tag-romana","13":"tag-romania","14":"tag-romanian","15":"tag-technology","16":"tag-tehnologie","17":"tag-vram"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@ro\/116362114864074290","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts\/153443","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/comments?post=153443"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts\/153443\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/media\/153444"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/media?parent=153443"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/categories?post=153443"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/tags?post=153443"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}