{"id":177759,"date":"2026-05-11T12:10:07","date_gmt":"2026-05-11T12:10:07","guid":{"rendered":"https:\/\/www.europesays.com\/ro\/177759\/"},"modified":"2026-05-11T12:10:07","modified_gmt":"2026-05-11T12:10:07","slug":"co-fondatorul-guerilla-games-construieste-o-alternativa-europeana-pentru-unreal-engine","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ro\/177759\/","title":{"rendered":"Co-fondatorul Guerilla Games construie\u0219te o alternativ\u0103 european\u0103 pentru Unreal Engine"},"content":{"rendered":"<p>Unreal Engine este cel mai de succes motor grafic de pe pia\u021b\u0103 \u0219i le aduce celor de la Epic Games o mul\u021bime de bani. \u00cens\u0103 aceast\u0103 faim\u0103 pare c\u0103 duce u\u0219or-u\u0219or spre un monopol. \u00cens\u0103 Arjen Brussee, cofondator Guerilla Games (Killzone, Horizon) \u0219i un veteran \u00een industria dezvolt\u0103rii de jocuri video vine cu o propunere foarte interesant\u0103: o alternativ\u0103 real\u0103 pentru Unreal Engine, dezvoltat\u0103 integral \u00een Europa. Informa\u021biile provin <a href=\"https:\/\/www.bnr.nl\/nieuws\/tech-innovatie\/10600523\/guerrilla-oprichter-en-voormalig-epic-directeur-komt-met-volledig-europese-game-engine\" rel=\"nofollow noopener\" target=\"_blank\">dintr-un podcast<\/a> la care a fost invitat Brussee.<\/p>\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>\u00cen prezent, nimeni nu produce un motor [grafic] care s\u0103 fie g\u0103zduit integral \u00een Europa, construit de europeni \u0219i care s\u0103 respecte regulile \u0219i directivele europene. Crearea unor lumi 3D utilizabile devine din ce \u00een ce mai important\u0103, cu siguran\u021b\u0103 \u0219i pentru alte scopuri dec\u00e2t simplele jocuri.<\/p>\n<\/blockquote>\n<p>Iar aici vine partea interesant\u0103. Pe l\u00e2ng\u0103 statutul de cofondator al Guerilla Games, Arjen Brussee a pus bazele studioului Boss Key Productions al\u0103turi de Cliff Bleszinski \u0219i a lucrat opt ani la Epic Games, unde a ocupat \u0219i pozi\u021bia de Director de Management de Produs pentru Unreal Engine. Experien\u021ba clar nu \u00eei lipse\u0219te, astfel c\u0103 proiectul \u201dThe Immense Engine\u201d sun\u0103 promi\u021b\u0103tor, cel pu\u021bin pe h\u00e2rtie. Brussee a discutat \u0219i despre integrarea inteligen\u021bei artificiale:<\/p>\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>Ascensiunea inteligen\u021bei artificiale \u00eenseamn\u0103 c\u0103 trebuie s\u0103 abord\u0103m diferit dezvoltarea acestui tip de software crucial. Ca veteran care are o viziune clar\u0103 despre cum ar trebui s\u0103 func\u021bioneze lucrurile, v\u0103d oportunit\u0103\u021bi \u00een aceast\u0103 direc\u021bie. Dac\u0103 e\u0219ti inteligent \u0219i \u0219tii cum s\u0103 pui la treab\u0103 un cadru solid de agen\u021bi AI, po\u021bi face munca a zece sau cincisprezece oameni.<\/p>\n<\/blockquote>\n<p>The Immense Engine se vrea a fi prima alternativ\u0103 serioas\u0103 la Unreal Engine \u0219i motoarele grafice din China, dezvoltat\u0103 integral \u00een Europa. Iar dac\u0103 ne lu\u0103m dup\u0103 declara\u021biile creatorului s\u0103u, acest motor 3D ar putea fi utilizat \u00een mult mai multe situa\u021bii. Printre domeniile men\u021bionate se num\u0103r\u0103 cel de ap\u0103rare \u0219i domeniul logistic.<\/p>\n","protected":false},"excerpt":{"rendered":"Unreal Engine este cel mai de succes motor grafic de pe pia\u021b\u0103 \u0219i le aduce celor de la&hellip;\n","protected":false},"author":2,"featured_media":177760,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[38712,319,50909,50910,41,40,38,39,141,124,50911],"class_list":{"0":"post-177759","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-tehnologie","8":"tag-epic-games","9":"tag-europa","10":"tag-guerilla-games","11":"tag-motor-grafic","12":"tag-ro","13":"tag-romana","14":"tag-romania","15":"tag-romanian","16":"tag-technology","17":"tag-tehnologie","18":"tag-unreal-engine"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@ro\/116555875834598866","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts\/177759","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/comments?post=177759"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts\/177759\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/media\/177760"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/media?parent=177759"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/categories?post=177759"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/tags?post=177759"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}