{"id":50599,"date":"2025-11-24T20:30:08","date_gmt":"2025-11-24T20:30:08","guid":{"rendered":"https:\/\/www.europesays.com\/ro\/50599\/"},"modified":"2025-11-24T20:30:08","modified_gmt":"2025-11-24T20:30:08","slug":"meta-a-creat-worldgen-un-ai-care-poate-genera-lumi-pentru-jocuri-in-doar-5-minute","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/ro\/50599\/","title":{"rendered":"Meta a creat WorldGen, un AI care poate genera lumi pentru jocuri \u00een doar 5 minute"},"content":{"rendered":"<p><a href=\"https:\/\/www.connect.ro\/2025\/11\/24\/meta-ascunde-studii-care-arata-stergere-cont-facebook-simti-bine-acuzatii\/\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Meta <\/a>a prezentat o nou\u0103 unealt\u0103 de inteligen\u021b\u0103 artificial\u0103 numit\u0103 WorldGen care poate crea medii 3D complet interactive dintr-o singur\u0103 linie de text. Sistemul poate genera scene virtuale navigabile \u0219i imersive \u00een aproximativ 5 minute, iar Meta spune c\u0103 respectivul con\u021binut poate fi exportat apoi direct \u00een motoare de jocuri populare precum Unity \u0219i Unreal, f\u0103r\u0103 s\u0103 mai faci vreo conversie.<\/p>\n<p>WorldGen combin\u0103 mai multe tehnici de inteligen\u021b\u0103 artificial\u0103, inclusiv logica procedural\u0103, generarea 3D bazat\u0103 pe difuzie \u0219i descompunerea scenelor orientate pe obiecte. Asta creeaz\u0103 nu doar elemente vizuale, ci \u0219i un posibilitatea de a naviga printre ele, permi\u021b\u00e2nd unui caracter s\u0103 se mi\u0219te prin mediul \u00eenconjur\u0103tor f\u0103r\u0103 s\u0103 dea de zone blocate spre exemplu.<\/p>\n<p>Sistemul func\u021bioneaz\u0103 \u00een mare \u00een patru pa\u0219i. \u00cent\u00e2i creeaz\u0103 un plan al layout-ului printr-un LLM, apoi reconstruie\u0219te geometria scenei \u0219i permite ca zonele prin care poate merge caracterul s\u0103 r\u0103m\u00e2n\u0103 deschise. \u00cen al treilea pas, \u201esparge\u201d scena \u00een obiecte individuale, printr-o metod\u0103 numit\u0103 AutoPartGen. \u00cen final, adaug\u0103 texturile de \u00eenalt\u0103 rezolu\u021bie \u0219i geometria pentru a \u00eembun\u0103t\u0103\u021bi calitatea vizual\u0103.<\/p>\n<p>Meta spune c\u0103 WorldGen rezolv\u0103 probleme comune pe care scenele generate 3D cu ajutorul AI-ului le \u00eent\u00e2lneau anterior. Acestea se concentrau foarte mult pe fidelitatea vizual\u0103, dar nu aveau mecanici de coliziune sau suport fizic, iar WorldGen implementeaz\u0103 aceste aspecte. Versiunea actual\u0103 poate genera medii de 50 x 50 de metri, iar Meta vrea s\u0103 extind\u0103 aceast\u0103 arie \u00een urm\u0103toarele update-uri. Sistemul nu poate recicla \u00eenc\u0103 obiecte, ceea ce s-ar putea s\u0103 afecteze performan\u021ba \u00een lumi de dimensiuni mai mari. Cu toate acestea, Meta crede c\u0103 WorldGen poate economisi timp echipelor de dezvoltare de jocuri \u00een fazele-prototip ale unui proiect.<\/p>\n","protected":false},"excerpt":{"rendered":"Meta a prezentat o nou\u0103 unealt\u0103 de inteligen\u021b\u0103 artificial\u0103 numit\u0103 WorldGen care poate crea medii 3D complet interactive&hellip;\n","protected":false},"author":2,"featured_media":50600,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[4681,19830,179,6249,86,19831,19832,41,40,38,39,141,124,19833],"class_list":{"0":"post-50599","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-tehnologie","8":"tag-gaming","9":"tag-generare-ai","10":"tag-inteligenta-artificiala","11":"tag-jocuri","12":"tag-meta","13":"tag-metaai","14":"tag-reality-labs","15":"tag-ro","16":"tag-romana","17":"tag-romania","18":"tag-romanian","19":"tag-technology","20":"tag-tehnologie","21":"tag-worldgen"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@ro\/115606573790534057","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts\/50599","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/comments?post=50599"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/posts\/50599\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/media\/50600"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/media?parent=50599"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/categories?post=50599"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/ro\/wp-json\/wp\/v2\/tags?post=50599"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}