Another PS Studios game has launched, and that means a new wave of lovely original artwork from fellow first-party teams.
Ghost of Yotei arrives today, 2nd October 2025, and to celebrate Sucker Punch’s sequel, other teams in Sony’s ranks are posting art on social media.
As of right now, there are only a couple of examples, but as North America wakes up, we expect to see several more come in from studios across the pond. We’ll add them to this story as and when we spot them.
For now, Housemarque depicts Atsu and Arjun Devraj, the protagonist of the upcoming Saros, trading weapons:
A massive congratulations @SuckerPunchProd !! pic.twitter.com/EgjIgv2g3y— Housemarque (@Housemarque) October 2, 2025
Guerrilla Games has contributed a piece with Atsu enjoying a cosy campfire with Horizon’s Aloy:
To our dearest friends at @SuckerPunchProd, congratulations on the launch of Ghost of Yōtei! Aloy and Atsu share the fire, and today we share in celebrating your incredible achievement 💙🙌🐺
🎨 Art by Guerrilla Lead Artist Ilya Golitsyn#GhostOfYotei pic.twitter.com/WqAnfqZw89
— Guerrilla (@Guerrilla) October 2, 2025
The below, from Team Asobi, is a little different, showing off the Atsu Special Bot as seen in Astro Bot:
Atsu’s shamisen echoes in ASTRO BOT… and as of today, it rings out in #GhostofYotei
Happy launch day, @SuckerPunchProd🎉✨#ASTROBOT #GhostofYotei #Atsu pic.twitter.com/gkm62KjnCz
— Team ASOBI (@TeamAsobi) October 2, 2025
Though not a first-party PS Studios team, Kojima Productions has gotten in on the fun, congratulating Sucker Punch with its own post:
Ghost of Yōtei launches today🎉
Congratulations👍🙌@SuckerPunchProd🙌#GhostofYotei pic.twitter.com/M9DPg4sEds
— KOJIMA PRODUCTIONS (Eng) (@KojiPro2015_EN) October 2, 2025
Again, we’ll add more here when we see them; these will likely include efforts from Naughty Dog, Bend Studio, and Santa Monica Studio.
We always love to see this tradition roll around with each PS Studios release. Are you a fan of this launch day artwork for Ghost of Yotei? Tell us in the comments section below.
[source x.com]
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Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he’s developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He’s also our go-to guy for Sonic-related matters, much to his delight/chagrin.