Saros Squashes Trophy Bugs and Other Nasty Issues in Latest PS5 Patch, Available Now 1

Developer Housemarque has been keeping on top of its latest game, Saros, with pretty regular patches since its launch a couple of weeks ago.

A new update has been released, taking the game to version 1.004.002, and it’s mostly concerned with squashing a few errant bugs.

A couple of Trophies have been fixed, namely Untouchable and Vincible; these trinkets were sometimes unlocking at the incorrect times, and that’s now been sorted.

Elsewhere, lingering bugs like enemies healing when outside specific areas, clipping through elevators, and the Ancient Depths simply not appearing after defeating Prophet have all been addressed.

HDR has also been adjusted, with the peak output changed so that the game can now reach the maximum luminance level.

Here are the full patch notes:

Gameplay & Balance

  • Fixed a randomisation issue within the red containers
  • Fixed rare issues with phase transition in Shepherd and Priestess fights

World & Level Design

  • Fixed an issue where enemies in certain combat areas could be healed from outside the area
  • Fixed an issue where the player could clip through an elevator and fall through the floor
  • Fixed a rare situation where the Ancient Depths would not appear after defeating Prophet
  • Fixed a case where the player would not be correctly reset when falling out of the world in Cathedral

Technical

  • Fixed a rare crash when manually restarting the cycle in the Yellow Shore
  • Adjusted the peak HDR output so that it can now reach the calibrated Maximum Luminance level

Trophies

  • Fixed “Vincible” and “Untouchable” trophies being unlocked at the wrong time

Are you still enjoying your time in Saros? Tell us in the comments section below.

[source support.housemarque.com]

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Stephen Tailby

Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he’s developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He’s also our go-to guy for Sonic-related matters, much to his delight/chagrin.