{"id":1029595,"date":"2026-06-16T06:11:15","date_gmt":"2026-06-16T06:11:15","guid":{"rendered":"https:\/\/www.europesays.com\/uk\/1029595\/"},"modified":"2026-06-16T06:11:15","modified_gmt":"2026-06-16T06:11:15","slug":"forza-horizon-6-june-15-update-released","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/uk\/1029595\/","title":{"rendered":"Forza Horizon 6 June 15 Update Released"},"content":{"rendered":"<p>Playground Games has released the June 15 Title Update for Forza Horizon 6 and shared its full patch notes. So, let\u2019s see what this new update brings to the table.<\/p>\n<p>The June 15 Patch comes with some general performance and stability fixes. It also fixes an issue where launching the game after running Benchmark Mode would take longer than expected.<\/p>\n<p>The update comes with improvements to the pixelated red smoke appearing in Street Races when using upscaling. It also fixes an issue where rain particles were disabled in the \u2018High\u2019 Graphics Preset on PC. Not only that, but it fixes a motion blur artefact appearing along the rear of the 2001 Mitsubishi Lancer Evo VI GSR TM Edition.<\/p>\n<p>The June 15 Patch includes changes to Drag Tires to make them behave more as intended. According to the devs, Drag Tires were lowering a vehicle\u2019s Performance Index (PI) while still offering enough grip to perform well in many events outside of Drag Racing. This was not their intended use. To address this, the team adjusted the tire physics. As a result, Drag Tires should no longer be the best choice for race types other than Drag Racing. These changes are designed to make tire selection more balanced and encourage players to use the right tires for each event.<\/p>\n<p>It\u2019s also worth noting that the devs have made improvements to difficulty balancing. Sadly, they did not go into more details about these improvements. Still, this should be good news, as some races had major AI-cheating issues. The devs have also fixed an issue with Drivatar race start behaviour.<\/p>\n<p>Like always, Steam will download this update the next time you launch its client. Below, you can also find its full patch notes.<\/p>\n<p>Forza Horizon 6 June 15 Patch Notes<\/p>\n<blockquote>\n<p><strong>General<\/strong><\/p>\n<ul>\n<li data-list-item-id=\"e5fbe9e1e3e3ca69da51e428fe5ce4ef2\">Performance and stability fixes.<\/li>\n<li data-list-item-id=\"eeca633abe3e7d7b090a17425637e964c\">Fixed an issue where launching the game after running Benchmark Mode would take longer than expected.<\/li>\n<\/ul>\n<p><strong>AI<\/strong><\/p>\n<ul>\n<li data-list-item-id=\"ed0333fef68d95214d9460b07e969c157\">Improvements to\u00a0difficulty balancing.<\/li>\n<li data-list-item-id=\"e1938acccbe39815734444dcb3ea17cf0\">Fixed an issue with Drivatar race start behaviour.<\/li>\n<\/ul>\n<p><strong>Audio<\/strong><\/p>\n<ul>\n<li data-list-item-id=\"e4f9437386eb635b62574aed054391491\">Improvements to\u00a0audio performance on lower specification devices.<\/li>\n<li data-list-item-id=\"e1dffddd059962d8a8c0a0a093013d25b\">Adjusted the volume of the air vents on the 2010 Lamborghini Murci\u00e9lago LP 670-4 SV.<\/li>\n<\/ul>\n<p><strong>Badge<\/strong><\/p>\n<ul>\n<li data-list-item-id=\"e8bc89d710c3229330bae944e1955c345\">Fixed an issue with the Screechy Clean Badge where progress would only count during a\u00a0Touge\u00a0Event.<\/li>\n<\/ul>\n<p><strong>Design<\/strong><\/p>\n<ul>\n<li data-list-item-id=\"e80538c39228ff2ef11a4b5cbefaffc86\">Fixed an issue where the Leaderboards would sometimes display the wrong\u00a0drivetrain.<\/li>\n<li data-list-item-id=\"e4f7d0e36756887d9c4a098d1d2eddd9f\">Fixed an issue with Convoy Leaderboards where times may not appear consistently\u00a0for\u00a0all players\u00a0in the\u00a0Convoy\u00a0at\u00a0Drag Meets\u00a0and\u00a0Time Attack Circuits.<\/li>\n<\/ul>\n<p><strong>Festival Playlist<\/strong><\/p>\n<ul>\n<li data-list-item-id=\"eb710c527e0db45a03bd751dbb6f5a5ea\">Fixed an issue where\u00a0some\u00a0Daily Challenges\u00a0and a Seasonal Job\u00a0could be completed ahead of time.<\/li>\n<li data-list-item-id=\"e1f165731d508d7402da7f93579d89f00\">Fixed an issue where completed Weekly Challenges in\u00a0a previous\u00a0Season would be missing the Completed label.<\/li>\n<li data-list-item-id=\"e716bde463f324abcd24d1f2333007fd2\">Fixed\u00a0an\u00a0issue where\u00a0various\u00a0Daily\u00a0Challenges\u00a0across the Seasons\u00a0did not unlock for some players.\n<ul>\n<li data-list-item-id=\"e7394073dda360c77bbcbf6dee7867ba6\"><strong>Developer Notes:<\/strong><br \/>All\u00a0Daily Challenge\u00a0Points\u00a0in\u00a0Series 1\u00a0will be retroactively\u00a0rewarded to players for each\u00a0Season they\u00a0participated\u00a0in.\u00a0To claim these, players\u00a0must\u00a0visit Series\u00a01\u00a0in\u00a0their\u00a0Playlist History.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Horizon Play<\/strong><\/p>\n<ul>\n<li data-list-item-id=\"e91bf3bb9aa21d34ec94f8db01510999e\">Fixed an issue where some players did not unlock Level 12 in Horizon Play until they entered another race Event.<\/li>\n<li data-list-item-id=\"e434ffc48c99da2822472bd8e92a99497\">Adjustments\u00a0have been\u00a0made to the amount of XP\u00a0required\u00a0between Level 26\u00a0and\u00a0Level 100 in Horizon\u00a0Play. This will significantly reduce the time\u00a0required\u00a0to earn the \u2018Maxed Out\u2019 Achievement.\n<ul>\n<li data-list-item-id=\"e62ab10b49d777e07e7081a00a10f531e\"><strong>Developer Notes:<\/strong><br \/>Players who have already made significant progress in Horizon Play (Level 25 and above) will see their level jump\u00a0significantly\u00a0and unlock new\u00a0Badges, and players\u00a0who have already reached Level 32\u00a0will\u00a0jump to Level\u00a0100,\u00a0unlock\u00a0Badges and\u00a0the \u2018Maxed Out\u2019 Achievement.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Road\u00a0Discovery<\/strong><\/p>\n<ul>\n<li data-list-item-id=\"e39efd8c6ce409f370a5b34504fa36cd8\">Added a Roads Driven percentage to the Region Overview.<\/li>\n<li data-list-item-id=\"ef94fd8d35b98859f33df7e55c746e817\">Fixed an issue where two road nodes would never be marked as Undiscovered.<\/li>\n<li data-list-item-id=\"e4758458e9fbeea158b72102d052001d9\">Fixed inconsistencies in\u00a0Road\u00a0Discovery between the Mini Map and World Map.<\/li>\n<\/ul>\n<p><strong>Visuals<\/strong><\/p>\n<ul>\n<li data-list-item-id=\"ead5302fc3c2395a44cfb20c01d4512ab\">Fixed\u00a0graphical\u00a0corruption\u00a0noticeable\u00a0in some\u00a0loading screen\u00a0transitions\u00a0on XBOX\u00a0Series X|S, especially\u00a0in Horizon Stories and\u00a0after completing the Monthly Rivals Event.<\/li>\n<li data-list-item-id=\"e568c891d6337eb23d48cd2fcacfc0946\">Fixed a motion blur artefact appearing along the rear of the 2001 Mitsubishi Lancer Evo VI GSR TM Edition.<\/li>\n<li data-list-item-id=\"ef19006f47e3eb1a096c54c168cb6d530\">Fixed an issue with inconsistent lighting\u00a0that\u00a0occurred when switching between times\u00a0of\u00a0day in Photo Mode.<\/li>\n<li data-list-item-id=\"e9cf8e94d662cc0c6f30cb8075708c4ac\">Fixed an issue where green artefacts could be seen when trying to take a photo through a metal mesh fence.<\/li>\n<li data-list-item-id=\"e7a74be54da7e4eff2562e706cb4e9c3b\">Fixed an issue where rain particles were disabled in the \u2018High\u2019 Graphics Preset\u00a0on PC.<\/li>\n<li data-list-item-id=\"e6f8b39a9052ec5d116e9280048168a03\">Improvements to\u00a0the\u00a0pixelated red smoke appearing in Street Races\u00a0when using\u00a0upscaling.<\/li>\n<\/ul>\n<p><strong>Upgrades &amp; Tuning<\/strong><\/p>\n<ul>\n<li data-list-item-id=\"eca6caa6aeda626c8b5ecfbcf02b600cc\">Adjustments have been made to the physics of Drag Tires\u00a0to\u00a0align them more with their expected behaviour.\n<ul>\n<li data-list-item-id=\"ed9dfb607267e2a11d0002fe10e00519b\"><strong>Developer Notes:<\/strong><br \/>The team noticed that Drag tires were reducing Performance Index (PI) significantly while still providing enough lateral grip to work effectively as a tire choice for\u00a0several\u00a0event types outside of Drag Racing. This is not the expected behaviour or use case for Drag Tires. To alleviate this issue, we have made some adjustments that ensure Drag Tires are no longer the optimal tire choice outside of drag racing events.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>Additionally, we have\u00a0retained\u00a0the PI cost of Drag Tires, meaning any tune that currently exists, for example, a tune that is A 700 will not change PI, but it will have significantly reduced cornering performance.<\/p>\n<p>The team are aware that this means there are a lot of Leaderboard entries that will need to be removed. This will be an ongoing process as we work to identify and remove any lap times that were set using Drag Tires prior to this patch.<\/p>\n<p>It is important to note that this change only affects the cornering performance of Drag Tires, so Drag times and Drag Leaderboards will be unaffected by this change.<\/p>\n<\/blockquote>\n<p><img loading=\"lazy\" class=\"lazyload\" decoding=\"async\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/04\/asdasdas.jpg\" width=\"100\" height=\"100\" alt=\"asdasdas\" itemprop=\"image\"\/><\/p>\n<p>John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved \u2013 and still does \u2013 the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the \u201cThe Evolution of PC graphics cards.\u201d<br \/><b>Contact: <a href=\"http:\/\/www.dsogaming.com\/cdn-cgi\/l\/email-protection#ddf8eb9cf8eb9bf8ebe5f8eb98f8eeeff8e9edf8ebe9f8eaeef8eb9bf8ebeaf8ebecf8eb99f8ebe4f8eb98f8ebeaf8ef98f8ebeef8eb9bf8eb99\" rel=\"nofollow noopener\" target=\"_blank\">Email<\/a><\/b><\/p>\n","protected":false},"excerpt":{"rendered":"Playground Games has released the June 15 Title Update for Forza Horizon 6 and shared its full patch&hellip;\n","protected":false},"author":2,"featured_media":1029596,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_share_on_mastodon":"0"},"categories":[7],"tags":[53,16,15],"class_list":["post-1029595","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-technology","tag-uk","tag-united-kingdom"],"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@uk\/116758308935021180","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/1029595","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/comments?post=1029595"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/1029595\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media\/1029596"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media?parent=1029595"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/categories?post=1029595"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/tags?post=1029595"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}