{"id":136976,"date":"2025-05-27T21:58:10","date_gmt":"2025-05-27T21:58:10","guid":{"rendered":"https:\/\/www.europesays.com\/uk\/136976\/"},"modified":"2025-05-27T21:58:10","modified_gmt":"2025-05-27T21:58:10","slug":"old-skies-review-switch-eshop","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/uk\/136976\/","title":{"rendered":"Old Skies Review (Switch eShop)"},"content":{"rendered":"<p><a class=\"scanlines\" title=\"Old Skies Review - Screenshot 1 of 5\" href=\"https:\/\/images.nintendolife.com\/screenshots\/156291\/large.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\"   src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/05\/1748383089_517_900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Old Skies Review - Screenshot 1 of 5\"\/><\/a>Captured on Nintendo Switch (Handheld\/Undocked)<\/p>\n<p>If you&#8217;re a point-and-click fan \u2014 particularly of the &#8217;90s LucasArts-y variety \u2014 then you&#8217;re likely familiar with Wadjet Eye Games. This is the team that brought us back to the genre&#8217;s golden age with the likes of <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/unavowed\" target=\"_blank\" rel=\"noopener\">Unavowed<\/a> and <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/excavation_of_hobs_barrow\" target=\"_blank\" rel=\"noopener\">The Excavation Of Hob&#8217;s Barrow<\/a> (on which it served as publisher), and its latest slice of nostalgia pie is equally concerned with turning back the clock, albeit in a much more literal sense.<\/p>\n<p><a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/old_skies\" target=\"_blank\" rel=\"noopener\">Old Skies<\/a> is another genre celebration with a clear admiration for the past, yes, but time is integral to the story here too \u2014 time travel, to be specific. With a centuries-spanning plot that covers everything from prohibition to 9\/11, the modern-day to the distant future, Old Skies is an ambitious undertaking. The journey to the end suffers from uneven pacing, and the point-and-click puzzle solving is a little more straightforward than we would have liked, but as we closed in on the finale to this 15-hour time-hopping adventure, we were impressed by how it managed to stick the landing.<\/p>\n<p><a class=\"scanlines\" title=\"Old Skies Review - Screenshot 2 of 5\" href=\"https:\/\/images.nintendolife.com\/screenshots\/156289\/large.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\"   src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/05\/1748383089_115_900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Old Skies Review - Screenshot 2 of 5\"\/><\/a>Captured on Nintendo Switch (Handheld\/Undocked)<\/p>\n<p>Mere decades in the future, time travel is real. Rather depressingly, this means that the entire industry has been bent for commercial gain, with travel agency ChronoZen performing whistle-stop tours to the past and future for those whose pockets are deep enough.<\/p>\n<p>Now, anyone with so much as a passing interest in <strong>Back to the Future<\/strong>, <strong>Doctor Who<\/strong>, or roughly one hundred other iconic sci-fi media will tell you, time travel is a risky business \u2014 stepping on butterflies in the past can have dire consequences on the future, etc. That&#8217;s where ChronoZen&#8217;s Time Agents come in. These are era-hopping babysitters, of sorts, who ensure that the spoilt rich types don&#8217;t cause too much of a splash on their temporal travels. Of course, some travellers do muck about in the past, causing people, places, and other things being &#8216;ChronoShifted&#8217; from existence.<\/p>\n<p><a class=\"scanlines\" title=\"Old Skies Review - Screenshot 3 of 5\" href=\"https:\/\/images.nintendolife.com\/screenshots\/156287\/large.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\"   src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/05\/1748383090_420_900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Old Skies Review - Screenshot 3 of 5\"\/><\/a>Captured on Nintendo Switch (Handheld\/Undocked)<\/p>\n<p>You play as one of these agents, Fia Quinn, and accompany six of the nation&#8217;s finest on their journeys to the past. The game follows a pretty straightforward structure: you meet the client, you travel to their chosen time period, something goes wrong, you fix it. How you fix it varies on a case-by-case basis, but this is a point-and-click we&#8217;re talking about, so it will come as no surprise to hear that there&#8217;s a lot of drawer rummaging, item pinching and NPC badgering along the way.<\/p>\n<p>For a game about hopping timelines, it&#8217;s a shame how linear some of the puzzles come across during the opening acts. Unlike the genre&#8217;s greats, most of Fia&#8217;s troubles aren&#8217;t solved by elaborate, out-of-the-box thinking, but rather by finding a necessary item the floor, or navigating a dialogue tree correctly to get the right answer.<\/p>\n<p>There&#8217;s nothing wrong with this approach to puzzling, per se, and there are certainly some solutions that require a little more thought (particularly in the end game). That said, a smattering of some <a href=\"https:\/\/www.nintendolife.com\/games\/wiiware\/tales_of_monkey_island_chapter_1\" target=\"_blank\" rel=\"noopener\">Monkey Island<\/a>-style weirdness wouldn&#8217;t have gone amiss in some of the longer chapters, where reaching the intended solution can feel like more of a clickathon than anything to scratch your head over.<\/p>\n<p><a class=\"scanlines\" title=\"Old Skies Review - Screenshot 4 of 5\" href=\"https:\/\/images.nintendolife.com\/screenshots\/156286\/large.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\"   src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/05\/1748383090_812_900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Old Skies Review - Screenshot 4 of 5\"\/><\/a>Captured on Nintendo Switch (Handheld\/Undocked)<\/p>\n<p>Fortunately, each chapter is varied enough that it doesn&#8217;t feel like you&#8217;re doing exactly the same thing for every mission. The unique time zones add a nice bit of variety, and Wadjet Eye has managed to make each one feel genuine thanks to some neat dialogue (all fully voice-acted, we should add) and world-building.<\/p>\n<p>One particularly memorable trip sees Fia travel back to New York on 10th September 2001, witnessing the city before it changes forever the following fateful day. It&#8217;s a particularly touching segment about what can and cannot be altered, deftly handled with respect and awareness of its emotional weight.<\/p>\n<p>As nice as it is to explore these different time zones with their painterly backdrops and suitably laid back score from Unavowed composer Thomas Regin, the leisureliness is pushed a little too far in the opening acts. Much like 2062, the timeline at the centre of the narrative, Old Skies&#8217; pacing is in a constant state of flux. With character introductions out of the way, the ensuing three chapters can often feel like a bit of a slog, repetitively clicking through dialogue options in the hope of moving the story along.<\/p>\n<p><a class=\"scanlines\" title=\"Old Skies Review - Screenshot 5 of 5\" href=\"https:\/\/images.nintendolife.com\/screenshots\/156282\/large.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\"   src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/05\/1748383090_364_900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Old Skies Review - Screenshot 5 of 5\"\/><\/a>Captured on Nintendo Switch (Handheld\/Undocked)<\/p>\n<p>Nowhere is this clearer than in Old Skies&#8217; death sequences. As a Time Agent, Fia can die. And she does, a lot. Whenever this happens, Nozzo, our ChronoZen buddy and chief hint giver, hits a rewind button so we can play out the interaction again. Most of the time, the you diffuse the situation by interacting with the environment to disrupt the loop, <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/ghost_trick_phantom_detective\" target=\"_blank\" rel=\"noopener\">Ghost Trick<\/a> style, but it often takes multiple attempts to see the intended solution, and the rewind has a nasty habit of dropping Fia a little too far back. Hearing conversations for the fourth, fifth, sixth time doesn&#8217;t do much to keep up the sense of brush-with-death intensity.<\/p>\n<p>The juiciness might not come thick and fast in Old Skies, but this is as much a story about the toll of time travelling on agents like Fia as it is about her escapades. In a world where people and places are constantly being rewritten, what effect does that have on the agents who have to live through it? It&#8217;s in the quieter moments between chapters that interesting topics like this are allowed a chance to shine. Old Skies doesn&#8217;t necessarily pose the answer to these questions, but the smaller discussions around self-love, relationships, forgiveness and our relationship to the past make for a heartfelt ending, albeit one that felt like it took its sweet time coming.<\/p>\n<p>Conclusion<\/p>\n<p>If you&#8217;re looking for a throwback point-and-click that doesn&#8217;t require too much puzzle solving, Old Skies is certainly one to look out for. The first few chapters can feel a little plodding and the puzzles rarely reach the wacky highs we like to see from a point-and-click, but Wadjet Eye&#8217;s ambitious, time-hopping adventure is unexpectedly heartfelt, with its narrative managing to speak to something personal amongst the sci-fi melodrama of its central set-up. Those after a journey back to the wild world of &#8217;90s PC adventures will find the nostalgia trip they&#8217;re after, warts and all.<\/p>\n","protected":false},"excerpt":{"rendered":"Captured on Nintendo Switch (Handheld\/Undocked) If you&#8217;re a point-and-click fan \u2014 particularly of the &#8217;90s LucasArts-y variety \u2014&hellip;\n","protected":false},"author":2,"featured_media":136977,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[23787,59829,6082,615,53,16,15],"class_list":{"0":"post-136976","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-adventure","9":"tag-old-skies","10":"tag-reviews","11":"tag-switch-eshop","12":"tag-technology","13":"tag-uk","14":"tag-united-kingdom"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@uk\/114582041832378718","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/136976","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/comments?post=136976"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/136976\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media\/136977"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media?parent=136976"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/categories?post=136976"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/tags?post=136976"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}