{"id":230105,"date":"2025-07-01T19:42:10","date_gmt":"2025-07-01T19:42:10","guid":{"rendered":"https:\/\/www.europesays.com\/uk\/230105\/"},"modified":"2025-07-01T19:42:10","modified_gmt":"2025-07-01T19:42:10","slug":"the-playstation-6-will-probably-be-powered-by-ai","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/uk\/230105\/","title":{"rendered":"The PlayStation 6 Will Probably Be Powered By AI"},"content":{"rendered":"<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It\u2019s hard to look at the current-generation gaming hardware and not feel like we\u2019re in the quiet before the storm. Because while the <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/playstation-5-pro-review\" target=\"_blank\" rel=\"noopener\">PS5 Pro<\/a> just came out last year, and Microsoft just had a <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/microsoft-confirms-first-party-next-generation-xbox-consoles-announces-deal-with-amd-and-promises-full-backwards-compatibility-with-your-existing-xbox-library\" target=\"_blank\" rel=\"noopener\">vague tease of its next consoles<\/a>, it still feels like we\u2019re sitting at the end of a generation. But there\u2019s a light at the end of the tunnel. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">We got a chance to sit down with Mark Cerny, lead architect for the PS5 and PS5 Pro, and Jack Huynh, AMD\u2019s SVP for Computing and Graphics, to talk about graphics tech. While they wouldn\u2019t go so far as confirming the PS6 is on the way, they\u2019re definitely thinking about it. Either way, we can\u2019t talk about graphics technology in consoles without acknowledging where things are for <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/best-graphics-card\" target=\"_blank\" rel=\"noopener\">graphics cards<\/a> \u2013 because a lot has changed since the PS5 came out back in 2020, thanks to AI. <\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2025\/01\/22\/rtx-5090-2-1737583245865.jpg\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" alt=\"null\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/07\/rtx-5090-2-1737583245865.jpg\" data-cy=\"progressive-image\" class=\"jsx-2920405963 progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387 loading\"\/><\/a>A Disappointing Graphics Generation?<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It\u2019s an interesting time to think about future graphics technology. We\u2019re fresh off of both Nvidia Blackwell and AMD RDNA 4 cards hitting the market earlier this year, and while both of these graphics architectures are very powerful, raw performance improvements have been lackluster. For instance, even though the <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/nvidia-geforce-rtx-5090-founders-edition-review\" target=\"_blank\" rel=\"noopener\">Nvidia RTX 5090<\/a> now consumes up to 580W, up from 450W from the <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/nvidia-geforce-rtx-4090-founders-edition-review\" target=\"_blank\" rel=\"noopener\">RTX 4090<\/a>, my testing only showed an improvement of around 10-25% in most games. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">That\u2019s definitely better, but not the substantial GPU performance improvement we\u2019ve come to expect every couple of years. AMD fared a little better, with the <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/amd-radeon-rx-9070-xt-review\" target=\"_blank\" rel=\"noopener\">RX 9070 XT<\/a> being about 17% faster than the<a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/amd-radeon-rx-7900-xt-review\" target=\"_blank\" rel=\"noopener\"> RX 7900 XT<\/a>, but at a lower price \u2013 though that lower price didn\u2019t last long before retailers jacked it up. I\u2019ve talked to both AMD and Nvidia about this, and both manufacturers tell me the same thing: It\u2019s getting harder to shrink the manufacturing process and add more transistors, so software is the way to improve performance. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Both GPU manufacturers are leaning heavily into their software suites. With the RTX 5090, Nvidia launched its <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/dlss-4-explained-everything-you-need-to-know-about-nvidias-latest-ai-upscaling-tech\" target=\"_blank\" rel=\"noopener\">DLSS 4<\/a> software suite, which was headlined by the controversial Multi-Frame Generation, or MFG. Likewise, AMD debuted the RX 9070 XT with FSR 4, which implemented AI-powered upscaling for the first time in an AMD GPU, along with improved frame generation. Love it or hate it, frame generation is now a standard feature for graphics hardware. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It\u2019s not hard to see the appeal, after all. With the click of a button, you can get your graphics card to introduce AI-generated frames to provide a higher frame rate, and who doesn\u2019t want more frames? Like most things, though, there\u2019s a catch. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Frame Generation essentially works by holding a frame in the render queue while an interpolated frame is inserted between the \u201creal\u201d frames. This can introduce visual artifacts, but the bigger problem is that it necessarily adds latency. These are both huge issues, but they can both be improved by having a higher starting frame rate. As such, I wouldn\u2019t recommend enabling frame generation unless you\u2019re already getting 45-60fps before frame generation. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It\u2019s easy to take that advice and run with it if you\u2019re installing one of these GPUs into a gaming PC, but the next generation of consoles will likely be running on GPUs that will support frame generation, and gamers will likely have much less control over what features they\u2019re going to use.<\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2024\/09\/10\/screenshot-970-1725980911783.png\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" alt=\"null\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/07\/screenshot-970-1725980911783.png\" data-cy=\"progressive-image\" class=\"jsx-2920405963 progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387 loading\"\/><\/a>AI In Gaming Is Only Just Beginning<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The PS5 Pro has already broken the seal on implementing AI in console hardware. That mid-generation console introduced PSSR, or Playstation Spectral Super Resolution, Sony\u2019s version of AI-powered upscaling. That was just the beginning, though. Cerny has already come out and said that <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/sony-is-working-on-the-future-of-game-graphics-for-everyone\" target=\"_blank\" rel=\"noopener\">PSSR was the beginning of what would become Project Amethyst \u2013 a partnership with AMD<\/a> to make game graphics better for everyone, which would of course include Microsoft. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">You see, PSSR could only do so much on the limited hardware of the PS5 Pro. Because it needed to maintain compatibility with current-generation PS5 games, the GPU is still largely using RDNA 2 \u2013 though custom RDNA hardware was added to assist with AI performance. Still, most of the work of PSSR is still done locally on the shader core rather than being handed off to a Tensor unit or other sort of AI accelerator. That won\u2019t be the case on the next generation of consoles. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">According to Cerny, AMD and Sony have co-developed a new algorithm for AI-based upscaling, which is reportedly what the upcoming FSR Redstone, <a href=\"https:\/\/in.ign.com\/tech\/231392\/news\/computex-2025-amd-announces-fsr-redstone-a-machine-learning-powered-update-for-fsr-4-and-more\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">announced at Computex 2025<\/a>, is at least partially based on. We haven\u2019t seen this new algorithm in person, but it sure sounds like when DLSS 4 changed Nvidia\u2019s AI upscaling algorithm to a Transformer Model, instead of a CNN (Convolutional Neural Network). This new co-developed algorithm is intended to make upscaled games look sharper than they do now, and Team Green&#8217;s Transformer model is actually pretty good at what it does. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">What\u2019s more, AMD\u2019s Jack Huynh let slip that the \u201cmachine learning acceleration hardware [we\u2019re] co-engineering on RDNA 5, our next generation, is a direct outcome of the collaboration we\u2019re doing.\u201d We didn\u2019t even know the next AMD GPU generation would be called RDNA 5 until now, let alone that Sony\u2019s collaboration helped to engineer it. Neither Cerny or Huynh would confirm that RDNA 5 \u201cor whatever it will be called\u201d would be what\u2019s actually powering the next-generation PlayStation, but why wouldn\u2019t it at this point? <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Even if the PS6 is built on RDNA 4, it\u2019s going to have access to the same AI accelerator cores that allow the RX 9070 XT to use AI upscaling. But Sony isn\u2019t interested in limiting developers to just upscaling. Cerny himself said that \u201cthis will support ChatGPT, if that\u2019s what the developers want,\u201d even if that\u2019s not what Sony is actually focusing on. Instead, Sony Interactive Entertainment (SIE) is focused on making graphics technology better, but of course that would include frame generation. <\/p>\n<p><a href=\"https:\/\/assets-prd.ignimgs.com\/2023\/08\/25\/amd-card-reveal-00-01-53-05-still001-1692977803680.jpg\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" alt=\"null\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/07\/amd-card-reveal-00-01-53-05-still001-1692977803680.jpg\" data-cy=\"progressive-image\" class=\"jsx-2920405963 progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387 loading\"\/><\/a>Frame Gen Is Probably Coming to Next-Generation Consoles<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Right now, AI is inherently controversial, but when it comes to graphics technology it offers a tempting opportunity for platform makers. After all, it allows drastic improvements to image quality without the raw performance that would otherwise be necessary. Instead, you can just render at a lower resolution, and then use AI to speed up rendering. While AI models are computationally intense, it takes much less work to have your GPU upscale an image to a higher resolution than to render all those pixels the old-fashioned way. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Frame generation takes that concept to another level, adding entirely new frames to the render queue. You can argue that these frames are artificial, and you wouldn\u2019t even be wrong, but that doesn\u2019t mean this tech isn\u2019t coming to the PlayStation 6 \u2013 if that is indeed what Sony\u2019s next-generation console is called. But at least it sounds like it won\u2019t be all-encompassing, at least not to start with. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">When we asked Cerny about whether frame generation was coming to the next-gen hardware, despite needing a high frame rate to begin with, he told us that ultimately it comes down to player choice. \u201c[SIE] can support a high frame rate by having a lower resolution render and more aggressive super resolution,\u201d he said. \u201cWe can also support a high frame rate by using frame generation. And once that choice is out there, Sony can learn more about what gamers want.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It\u2019s not the best answer, but it does sound like Sony is going to ultimately leave the option of using frame generation up to the developers. \u201cWe provide tools for developers,\u201d Cerny said.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Neither of the next-generation consoles have been announced yet \u2013 unless you count the <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/nintendo-switch-2-review\" target=\"_blank\" rel=\"noopener\">Switch 2<\/a> \u2013 so we know very little about what they\u2019re going to look like, let alone what AI features they\u2019ll support. But if all of the controversial AI features are coming to consoles, then the console makers are going to need to implement some kind of guardrails to ensure a good experience. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Because, while Nvidia and AMD are shoving software features into a high-end graphics card and letting everyone else figure out what they want to enable, consoles by their very nature are much less customizable. If frame generation is going to be a major PS6 feature, it needs to be optional on the user-side. I\u2019m worried that if developers can just enable it on the back-end, we\u2019re going to get a lot of \u201c60fps\u201d games that feel a lot like 30fps when you sit down to play them. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Jackie Thomas is the Hardware and Buying Guides Editor at IGN and the PC components queen. You can follow her <a href=\"https:\/\/twitter.com\/jackiecobra\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">@Jackiecobra<\/a><\/p>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"It\u2019s hard to look at the current-generation gaming hardware and not feel like we\u2019re in the quiet before&hellip;\n","protected":false},"author":2,"featured_media":230106,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3163],"tags":[323,1942,53,16,15],"class_list":{"0":"post-230105","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-artificial-intelligence","8":"tag-ai","9":"tag-artificial-intelligence","10":"tag-technology","11":"tag-uk","12":"tag-united-kingdom"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@uk\/114779687852486794","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/230105","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/comments?post=230105"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/230105\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media\/230106"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media?parent=230105"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/categories?post=230105"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/tags?post=230105"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}