{"id":523031,"date":"2025-10-23T20:38:16","date_gmt":"2025-10-23T20:38:16","guid":{"rendered":"https:\/\/www.europesays.com\/uk\/523031\/"},"modified":"2025-10-23T20:38:16","modified_gmt":"2025-10-23T20:38:16","slug":"full-metal-schoolgirl-review-ps5","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/uk\/523031\/","title":{"rendered":"Full Metal Schoolgirl Review (PS5)"},"content":{"rendered":"<p><a class=\"scanlines\" title=\"Full Metal Schoolgirl Review - Screenshot 1 of 6\" href=\"https:\/\/images.pushsquare.com\/screenshots\/159738\/large.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/10\/1761251891_287_900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Full Metal Schoolgirl Review - Screenshot 1 of 6\"\/><\/a><\/p>\n<p>For a game about robotic students raging against a sinister regime, <a href=\"https:\/\/www.pushsquare.com\/games\/ps5\/full_metal_schoolgirl\" target=\"_blank\" rel=\"noopener\">Full Metal Schoolgirl<\/a> is weirdly relatable.<\/p>\n<p>The onset of AI has brought life to a horde of automaton employees known as the Working Dead, tasked by a tyrannical corporation to behave as corporate slaves.<\/p>\n<p>With a single organisation controlling Tokyo\u2019s economy, it\u2019s up to you \u2013 one of two selectable cyber cadets equipped with chainsaw arms \u2013 to climb the corporate ladder and bring justice to its shady CEO. The only problem is it\u2019s going to take a few attempts.<\/p>\n<p>This effort from long-running Japanese developer Yuke\u2019s is effectively <a href=\"https:\/\/www.pushsquare.com\/games\/ps5\/returnal\" target=\"_blank\" rel=\"noopener\">Returnal<\/a> for weeaboos, with a thick anime aesthetic bringing character to its familiar roguelite underpinnings.<\/p>\n<p>Each floor of the fictional firm\u2019s headquarters represents a randomly generated challenge, with combat gauntlets punctuating your progress along the way.<\/p>\n<p><a class=\"scanlines\" title=\"Full Metal Schoolgirl Review - Screenshot 2 of 6\" href=\"https:\/\/images.pushsquare.com\/screenshots\/159742\/large.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/10\/1761251892_807_900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Full Metal Schoolgirl Review - Screenshot 2 of 6\"\/><\/a><\/p>\n<p>The gameplay blends third-person shooting with melee character action to mostly satisfying effect, although we found the default controls to be less snappy than we\u2019d like and had to tinker with the camera acceleration settings to find the feel we wanted.<\/p>\n<p>Once we\u2019d pumped up the response of the DualSense\u2019s sticks, we quite enjoyed the combat blend; firing from the hip feels fluid as you close the distance on your foes, before finishing them off with a series of crunchy melee strikes.<\/p>\n<p>Different weapons obviously have unique parameters: axes are slow and cumbersome but pack a punch, while blades are frenetic but deal less damage. As you progress, you\u2019ll find rare and even legendary loot with game changing parameters.<\/p>\n<p>And as with any roguelite game, some of your runs will be reserved to luck. There will be occasions where you just happen upon every instrument of destruction you need, and deal devastating damage as a result. On other attempts, you\u2019ll have to make do with what you\u2019ve got.<\/p>\n<p><a class=\"scanlines\" title=\"Full Metal Schoolgirl Review - Screenshot 3 of 6\" href=\"https:\/\/images.pushsquare.com\/screenshots\/159741\/large.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/10\/1761251893_900_900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Full Metal Schoolgirl Review - Screenshot 3 of 6\"\/><\/a><\/p>\n<p>There is an element of frustration, including some hazards and enemy types that made us want to toss our 30th Anniversary controller at the wall. Those flying robots that drop explosive barrels on the floor? Nightmare!<\/p>\n<p>But the beauty of the game, like any great roguelite, is that each run contributes to your overall progress.<\/p>\n<p>For every enemy you kill, you\u2019ll vacuum up resources which can be spent on permanent upgrades, like health, damage, and even respawns.<\/p>\n<p>The outing does waste your time a little bit early on as it\u2019ll inexplicably deduct from the income you\u2019ve accumulated, but once you\u2019ve invested into reducing this, the frustration fades.<\/p>\n<p>And as you make your way up the tower, you\u2019ll encounter fresh environments and foes. That corporate aesthetic remains throughout and can get samey, but the art team has put some work in to ensure later floors feel fresh.<\/p>\n<p><a class=\"scanlines\" title=\"Full Metal Schoolgirl Review - Screenshot 4 of 6\" href=\"https:\/\/images.pushsquare.com\/screenshots\/159745\/large.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/10\/1761251894_321_900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Full Metal Schoolgirl Review - Screenshot 4 of 6\"\/><\/a><\/p>\n<p>As you reach milestone floors, you\u2019ll encounter bosses which bring an additional challenge. You can eventually bypass some bosses using elevator keys, though on a couple of occasions we found we were forced to replay large stretches, which grated.<\/p>\n<p>It\u2019s in these moments that the release is at its most repetitive, and while it is a game very much designed for switching off your brain, runs can be long (sometimes up to an hour or more), so it can be demoralising when you die.<\/p>\n<p>At least you\u2019re always making progress with the aforementioned augments, which are installed by a pervy doctor who appears to enjoy reaching up your skirt more than is appropriate.<\/p>\n<p>One thing we should also add is that each run is presented as though it\u2019s a livestream, with chat prompts popping up on the left side of the screen.<\/p>\n<p><a class=\"scanlines\" title=\"Full Metal Schoolgirl Review - Screenshot 5 of 6\" href=\"https:\/\/images.pushsquare.com\/screenshots\/159743\/large.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/10\/1761251895_841_900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Full Metal Schoolgirl Review - Screenshot 5 of 6\"\/><\/a><\/p>\n<p>In some rooms you\u2019ll get Cash Chat requests to complete it in a certain way, and doing so will net you additional money, which you can then reinvest into upgrades.<\/p>\n<p>We did find as we progressed further that we were racing to the staircase to get to the next floor as fast as possible, but some of the dialogue encourages you to do that, so while there is incentive to take your time and hunt for the better loot, it can also pay to just keep pushing forward.<\/p>\n<p>While we like the gameplay overall we do think it lacks that extra little refinement to push it closer towards arcade perfection.<\/p>\n<p>For example, some animation transitions when you come out of a sprint don\u2019t feel as tight as they could, and that detracts ever so slightly from its feel.<\/p>\n<p><a class=\"scanlines\" title=\"Full Metal Schoolgirl Review - Screenshot 6 of 6\" href=\"https:\/\/images.pushsquare.com\/screenshots\/159744\/large.jpg\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/10\/1761251896_486_900x.jpg\" width=\"900\" height=\"506\" loading=\"lazy\" alt=\"Full Metal Schoolgirl Review - Screenshot 6 of 6\"\/><\/a><\/p>\n<p>But these are relatively minor nitpicks and symptomatic of the game\u2019s relatively low-budget approach; while this costs more than your average indie game at $49.99\/\u00a339.99, it\u2019s also considerably cheaper than your typical AAA title too.<\/p>\n<p>Conclusion<\/p>\n<p>Roguelites are all about repetition, and Full Metal Schoolgirl has that \u201cone more go\u201d factor that makes the genre so darn compelling.<\/p>\n<p>Its tongue in cheek premise resonates in these wild times, and its gameplay \u2013 with a bit of tinkering \u2013 blends character action with third-person shooting in a fresh and interesting way.<\/p>\n<p>You just need to be prepared for a bit of frustration and a pinch of jank: this isn\u2019t a straight-A student by any stretch, but its robotic heart\u2019s in the right place.<\/p>\n","protected":false},"excerpt":{"rendered":"For a game about robotic students raging against a sinister regime, Full Metal Schoolgirl is weirdly relatable. The&hellip;\n","protected":false},"author":2,"featured_media":523032,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[10281,169898,169896,154,55,6082,169897,53,16,15],"class_list":{"0":"post-523031","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-action","9":"tag-d3-publisher","10":"tag-full-metal-schoolgirl","11":"tag-playstation-5","12":"tag-ps5","13":"tag-reviews","14":"tag-roguelikelite","15":"tag-technology","16":"tag-uk","17":"tag-united-kingdom"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@uk\/115425412811441024","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/523031","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/comments?post=523031"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/523031\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media\/523032"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media?parent=523031"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/categories?post=523031"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/tags?post=523031"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}