{"id":5485,"date":"2025-04-09T09:18:12","date_gmt":"2025-04-09T09:18:12","guid":{"rendered":"https:\/\/www.europesays.com\/uk\/5485\/"},"modified":"2025-04-09T09:18:12","modified_gmt":"2025-04-09T09:18:12","slug":"psretrox-creator-clarifies-ps2-decompilation-project-not-in-active-development","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/uk\/5485\/","title":{"rendered":"PSRetroX Creator Clarifies PS2 Decompilation Project Not In &#8220;Active Development&#8221;"},"content":{"rendered":"<p><a class=\"scanlines\" title=\"PS2\" href=\"https:\/\/images.timeextension.com\/7d85608e193ff\/ps2.large.jpg\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\"   src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/04\/ps2.900x.jpg\" width=\"900\" height=\"499\" alt=\"PS2\"\/><\/a> Image: Damien McFerran \/ Time Extension<\/p>\n<p><strong>Update [Tue 8th Apr, 2025 15:15 BST]:<\/strong> Following our article yesterday, the creator of PSRetroX has come out to clarify that the project has been paused for several months and is &#8220;not currently under active development&#8221;.<\/p>\n<p>A new message has been added to the GitHub page to clarify this, inviting people &#8220;to explore and use the code freely, with no restrictions&#8221;:<\/p>\n<blockquote>\n<p>&#8220;Due to recent attention and viral spread, I want to clarify that this project has been paused for several months. It was started as a personal and experimental exploration into low-level C++, and it is not currently under active development. Feel free to explore and use the code freely, with no restrictions.&#8221;<\/p>\n<\/blockquote>\n<blockquote><\/blockquote>\n<p><strong>Original Article [Mon 7th Apr, 2025 16:30 BST]:<\/strong> If you&#8217;ve ever dreamed of playing your favourite PS2 games natively on PC (complete with quality-of-life improvements), then we have some promising news to share.<\/p>\n<p>A brand new project is <a class=\"external\" href=\"https:\/\/github.com\/njoaco\/psretrox\" target=\"_blank\" rel=\"noopener\">currently in its early stages over on GitHub<\/a>, which aims to make the process of reverse engineering and recompiling PlayStation 2 games significantly easier.<\/p>\n<p><a class=\"external\" href=\"https:\/\/github.com\/njoaco\/psretrox\" target=\"_blank\" rel=\"noopener\">PSRetrox<\/a> was officially announced four months ago by its creator \u2014 an Argentinian systems engineering student called Joaqu\u00edn Lucas Nieto (njoacodev) \u2014 on LinkedIn. However, it only recently came to our attention thanks to <a class=\"external\" href=\"https:\/\/bsky.app\/profile\/vinimedeiros.bsky.social\/post\/3lm3oruhk6c2p\" target=\"_blank\" rel=\"noopener\">a social media post from the Brazilian developer behind the <strong>Duke Nukem Forever Enhanced<\/strong> mod<strong>,<\/strong> Vin\u00edcius Medeiros<\/a>, who stumbled across the project while browsing through GitHub.<\/p>\n<blockquote class=\"bluesky-embed\" data-bluesky-uri=\"at:\/\/did:plc:xa3jsvgpry2dmtr2b7gw7dhx\/app.bsky.feed.post\/3lm3oruhk6c2p\" data-bluesky-cid=\"bafyreiajudzyetwiw2uvpsymhfyg4nepdwfzgiqcq5g5z5k5ifg3337wby\">\n<p lang=\"en\">Navigating on Github I found a cool project (still in early stages) that&#8217;s building a tool that&#8217;ll allow the creation of PC versions of PS2 games, similar to the Nintendo 64 and Xbox 360 recompilations<\/p>\n<p>\u2014 <a href=\"https:\/\/bsky.app\/profile\/did:plc:xa3jsvgpry2dmtr2b7gw7dhx?ref_src=embed\" target=\"_blank\" rel=\"noopener\">Vin\u00edcius Medeiros (@vinimedeiros.bsky.social)<\/a> <a href=\"https:\/\/bsky.app\/profile\/did:plc:xa3jsvgpry2dmtr2b7gw7dhx\/post\/3lm3oruhk6c2p?ref_src=embed\" target=\"_blank\" rel=\"noopener\">2025-04-05T19:41:15.685Z<\/a><\/p><\/blockquote>\n<p>It follows in the wake of similar projects for the other consoles, like Mr. Wise Guys&#8217; <a class=\"external\" href=\"https:\/\/github.com\/N64Recomp\/N64Recomp\" target=\"_blank\" rel=\"noopener\">N64Recomp<\/a> and Hedge-Dev&#8217;s <a class=\"external\" href=\"https:\/\/github.com\/hedge-dev\/XenonRecomp\" target=\"_blank\" rel=\"noopener\">XenonRecomp<\/a>, and is described on the platform as &#8220;a C++ application designed to reverse engineer PlayStation 2 games&#8221;.<\/p>\n<p>According to the GitHub description, the &#8220;primary goal of the project&#8221; is to &#8220;extract and process game files, enabling native PC ports of PS2 games&#8221;, with the application containing a bunch of built-in tools for decompiling and decoding game assets (including 3D model data and audio files), as well as porting &#8220;PS2 recompiled .C files to PC.&#8221;<\/p>\n<p>It is currently at only 8% completion, according to the developer, but is definitely a project we&#8217;ll be keeping an eye on in the future, so be sure to stay tuned for updates.<\/p>\n<p class=\"text source\">[source <a class=\"external\" title=\"External Link: https:\/\/github.com\/njoaco\/psretrox\" rel=\"noopener\" href=\"https:\/\/github.com\/njoaco\/psretrox\" target=\"_blank\">github.com<\/a>, via <a class=\"external\" title=\"External Link: https:\/\/bsky.app\/profile\/vinimedeiros.bsky.social\/post\/3lm3oruhk6c2p\" rel=\"noopener\" href=\"https:\/\/bsky.app\/profile\/vinimedeiros.bsky.social\/post\/3lm3oruhk6c2p\" target=\"_blank\">bsky.app<\/a>]<\/p>\n<p class=\"image\"><a title=\"Previous Article: Polymega&#039;s New System Update Adds Support For &quot;Future Hardware&quot;\" data-event-category=\"Suggestions\" data-event-action=\"Article Previous\" class=\"scanlines\" data-event-label=\"Image\" href=\"https:\/\/www.timeextension.com\/news\/2025\/04\/polymegas-new-system-update-adds-support-for-future-hardware\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/04\/1744190291_318_300x150.jpg\" width=\"300\" height=\"150\" loading=\"lazy\" alt=\"Previous Article: Polymega's New System Update Adds Support For &quot;Future Hardware&quot;\"\/><\/a><\/p>\n<p class=\"button\"><a title=\"Previous Article: Polymega&#039;s New System Update Adds Support For &quot;Future Hardware&quot;\" data-event-category=\"Suggestions\" data-event-action=\"Article Previous\" data-event-label=\"Arrow\" href=\"https:\/\/www.timeextension.com\/news\/2025\/04\/polymegas-new-system-update-adds-support-for-future-hardware\" target=\"_blank\" rel=\"noopener\"> Prev<\/a><\/p>\n<p class=\"image\"><a title=\"Next Article: Magician&#039;s Apprentice Is A Forgotten Game For A Console That Never Existed\" data-event-category=\"Suggestions\" data-event-action=\"Article Next\" class=\"scanlines\" data-event-label=\"Image\" href=\"https:\/\/www.timeextension.com\/news\/2025\/04\/magicians-apprentice-is-a-forgotten-game-for-a-console-that-never-existed\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/04\/1744190291_319_300x150.jpg\" width=\"300\" height=\"150\" loading=\"lazy\" alt=\"Next Article: Magician's Apprentice Is A Forgotten Game For A Console That Never Existed\"\/><\/a><\/p>\n<p class=\"button\"><a title=\"Next Article: Magician&#039;s Apprentice Is A Forgotten Game For A Console That Never Existed\" data-event-category=\"Suggestions\" data-event-action=\"Article Next\" data-event-label=\"Arrow\" href=\"https:\/\/www.timeextension.com\/news\/2025\/04\/magicians-apprentice-is-a-forgotten-game-for-a-console-that-never-existed\" target=\"_blank\" rel=\"noopener\">Next <\/a><\/p>\n<p class=\"avatar\"><img decoding=\"async\" class=\"img lazy\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/04\/1743735496_134_avatar.jpg\" width=\"80\" height=\"80\" loading=\"lazy\" alt=\"Jack Yarwood\"\/><\/p>\n<p>Hailing from Manchester, Jack has a particular fondness for point-and-click adventure games. In the past, he\u2019s written about lost games from studios like Sony Manchester, Genepool Software, and DMA Design, and has made a habit of debunking video game rumours.<\/p>\n","protected":false},"excerpt":{"rendered":"Image: Damien McFerran \/ Time Extension Update [Tue 8th Apr, 2025 15:15 BST]: Following our article yesterday, the&hellip;\n","protected":false},"author":2,"featured_media":5486,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[12,546,2974,53,240,16,15],"class_list":{"0":"post-5485","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-news","9":"tag-pc","10":"tag-ps2","11":"tag-technology","12":"tag-time-extension","13":"tag-uk","14":"tag-united-kingdom"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@uk\/114307262333541940","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/5485","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/comments?post=5485"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/5485\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media\/5486"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media?parent=5485"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/categories?post=5485"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/tags?post=5485"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}