{"id":6126,"date":"2025-04-09T18:03:11","date_gmt":"2025-04-09T18:03:11","guid":{"rendered":"https:\/\/www.europesays.com\/uk\/6126\/"},"modified":"2025-04-09T18:03:11","modified_gmt":"2025-04-09T18:03:11","slug":"the-midnight-walk-hands-on-reveals-artfully-twisted-horrors-coming-to-psvr-2-pc-vr-in-may","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/uk\/6126\/","title":{"rendered":"&#8216;The Midnight Walk&#8217; Hands-on Reveals Artfully Twisted Horrors, Coming to PSVR 2 &#038; PC VR in May"},"content":{"rendered":"<p>The Midnight Walk\u00a0is coming to PSVR 2 and PC VR headsets on May 8th, offering up a twisted adventure featuring a massive number of models built out of clay, scanned and rendered in the game\u2019s environment.<\/p>\n<p>MoonHood, the Sweden-based studio founded by developers behind\u00a0Lost in Random (2021)\u00a0and\u00a0Ghost Giant (2019), sat down with GameSpot\u00a0for a 30-minute preview of\u00a0The Midnight Walk\u2019s\u00a0non-VR mode. You can see the hands-on below:<\/p>\n<\/p>\n<p>In\u00a0The Midnight Walk,\u00a0you step into the shoes of \u2018The Burnt One\u2019, who has an unknown past. Coming out a tunnel, and offered a set of eyes to see better, you move into a world that interestingly mimics the sort of stop-motion animation you\u2019d see in clay.<\/p>\n<p>\u201cSound plays a big role in the game [\u2026] the game is binaural, it has binaural sounds to it,\u201d\u00a0says MoonHood CEO Klaus Lyngeled, as he picks up a pair of ears in-game and places them on his head to hear better.<\/p>\n<p>The studio says it has over 700 physical models back at its shop, which were built in clay,\u00a0papier-m\u00e2ch\u00e9, as well as physical books, and 3D scanned for both the game\u2019s geometry and the characters within it.<\/p>\n<p>In the hands-on, MoonHood shows off a eye-closing feature in the flatscreen version, which heightens your sense of hearing. This was originally ideated for PSVR 2, the studio reveals, owing to the headset\u2019s onboard eye-tracking. To boot, closing your eyes in the PSVR 2 version will also be a key element in defeating some enemies, the studio says.<\/p>\n<p><a href=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/04\/midnight-walk-2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy lazy-hidden size-full wp-image-120047\" data-lazy-type=\"image\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/04\/midnight-walk-2.jpg\" alt=\"\" width=\"1920\" height=\"1080\"  \/><\/a>Image courtesy MoonHood<\/p>\n<p>We also get a look at some light puzzling, using the game\u2019s consumable matches to light candles and open up pathways, as well as narrative elements presented as found audio notes via the \u2018shell-phone\u2019.<\/p>\n<p>As for combat, the studio reveals it\u2019s not about shooting and killing things, but rather distracting and outsmarting enemies using the environment.<\/p>\n<p>While described as a \u201ccozy horror game\u201d there seems to be a few jumpscares waiting for you, although periodic safe areas are meant to let you cool down and take a break.<\/p>\n<p>While we\u2019re still waiting for VR gameplay, you\u2019ll find The Midnight Walk\u00a0over <a href=\"https:\/\/www.playstation.com\/en-us\/games\/the-midnight-walk\/\" target=\"_blank\" rel=\"noopener\">on the PlayStation Store<\/a> for PSVR 2 and <a href=\"https:\/\/store.steampowered.com\/app\/2863640\/The_Midnight_Walk\/\" target=\"_blank\" rel=\"noopener\">Steam<\/a> for PC VR headsets, priced at $40 and releasing on May 8th.<\/p>\n","protected":false},"excerpt":{"rendered":"The Midnight Walk\u00a0is coming to PSVR 2 and PC VR headsets on May 8th, offering up a twisted&hellip;\n","protected":false},"author":2,"featured_media":6127,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3162],"tags":[53,16,15,3243,3244],"class_list":{"0":"post-6126","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality","8":"tag-technology","9":"tag-uk","10":"tag-united-kingdom","11":"tag-virtual-reality","12":"tag-vr"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@uk\/114309326662785344","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/6126","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/comments?post=6126"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/6126\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media\/6127"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media?parent=6126"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/categories?post=6126"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/tags?post=6126"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}