{"id":848326,"date":"2026-03-25T01:53:19","date_gmt":"2026-03-25T01:53:19","guid":{"rendered":"https:\/\/www.europesays.com\/uk\/848326\/"},"modified":"2026-03-25T01:53:19","modified_gmt":"2026-03-25T01:53:19","slug":"xbox-exec-talks-project-helix-and-why-itll-be-easier-than-series-xs-to-develop-for","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/uk\/848326\/","title":{"rendered":"Xbox Exec Talks Project Helix And Why It&#8217;ll Be &#8216;Easier&#8217; Than Series X|S To Develop For"},"content":{"rendered":"<p><a class=\"scanlines\" title=\"Xbox Exec Talks Project Helix And Why It&#039;ll Be &#039;Easier&#039; Than Series X|S To Develop For\" href=\"https:\/\/images.purexbox.com\/d7570144d3b8e\/xbox-exec-talks-project-helix-and-why-itll-be-easier-than-series-xs-to-develop-for.large.jpg\" rel=\"nofollow noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2026\/03\/xbox-exec-talks-project-helix-and-why-itll-be-easier-than-series-xs-to-develop-for.900x.jpg\" width=\"900\" height=\"506\" alt=\"Xbox Exec Talks Project Helix And Why It'll Be 'Easier' Than Series X|S To Develop For\"\/><\/a><\/p>\n<p>There&#8217;s still a lot we don&#8217;t know about <a href=\"https:\/\/www.purexbox.com\/features\/talking-point-what-should-xbox-call-its-project-helix-console\" rel=\"nofollow noopener\" target=\"_blank\">Xbox&#8217;s next-gen Project Helix console<\/a>, but we do know that it&#8217;ll support both console and PC games, and that in theory should make it an easier console to develop for than the Series X and S.<\/p>\n<p>Xbox Portfolio GM Chris Charla (who&#8217;s best-known for his work with the <a href=\"https:\/\/www.purexbox.com\/news\/2026\/03\/we-will-see-more-games-come-to-xbox-quicker-microsoft-exec-talks-plans-for-the-future\" rel=\"nofollow noopener\" target=\"_blank\">ID@Xbox<\/a> program over the years) recently spoke about this in an interview with <a href=\"https:\/\/www.ign.com\/articles\/xbox-portfolio-gm-says-devs-looking-to-release-on-next-gen-xbox-should-be-developing-for-xbox-console-and-pc-today\" rel=\"nofollow noopener\" target=\"_blank\">IGN<\/a>, explaining that it&#8217;ll &#8220;certainly&#8221; be easier for developers to bring their titles to Project Helix in the next generation.<\/p>\n<p>The biggest reason for this, it seems, is that the team wants one Xbox build to work across console, PC and cloud:<\/p>\n<blockquote>\n<p>&#8220;We&#8217;re working hard so developers can make one Xbox build in the future and it&#8217;ll run on their Project Helix console, on PC and on streaming and cloud surfaces like smart TVs and other devices.&#8221;<\/p>\n<\/blockquote>\n<p>He then went on to share advice for developers who want to bring their games to Project Helix, suggesting that if they&#8217;re developing for Xbox consoles, Xbox on PC and <a href=\"https:\/\/www.purexbox.com\/features\/xbox-play-anywhere-is-convincing-people-to-buy-their-multiplatform-games-on-xbox\" rel=\"nofollow noopener\" target=\"_blank\">Xbox Play Anywhere<\/a> right now, they&#8217;re in pole position for bringing games natively to the next Xbox console.<\/p>\n<blockquote>\n<p>&#8220;Someone looking to be ready for next-gen with Xbox should be developing for Xbox console today, developing for Xbox on PC, and supporting Xbox Play Anywhere. That&#8217;ll put you in pole position for the next generation and ensure your Xbox on PC game runs natively on Project Helix. The exact specifics may differ per developer and game.&#8221;<\/p>\n<\/blockquote>\n<p>Charla pointed out that developers who are starting from a Steam build should probably focus on developing for the Xbox PC platform first, and then &#8220;use that as the basis for the Xbox console version&#8221;. He again mentioned this will ensure a &#8220;native&#8221; build on Project Helix, and that more details on taking advantage of the console&#8217;s specific hardware features will follow in the months to come.<\/p>\n<p>Of course, Charla is only talking about native Xbox development here, and in theory Project Helix should be able to run anything that&#8217;s already on Steam or the Epic Games Store, for example. <a href=\"https:\/\/www.purexbox.com\/news\/2026\/03\/we-will-see-more-games-come-to-xbox-quicker-microsoft-exec-talks-plans-for-the-future\" rel=\"nofollow noopener\" target=\"_blank\">In a similar interview recently, ID@Xbox director Guy Richards insisted<\/a> that &#8220;putting your game out across as many different store fronts and platforms increases your opportunities for sales&#8221;, hence why PC devs should still continue to branch out to Xbox.<\/p>\n<p>It&#8217;ll be interesting to see how things work on Project Helix and how many new developers arrive on Xbox as a result!<\/p>\n<p>What are your thoughts on this? Let us know down in the comments section below.<\/p>\n<p class=\"text source\">[source <a class=\"external\" title=\"External Link: https:\/\/www.ign.com\/articles\/xbox-portfolio-gm-says-devs-looking-to-release-on-next-gen-xbox-should-be-developing-for-xbox-console-and-pc-today\" rel=\"noopener nofollow\" href=\"https:\/\/www.ign.com\/articles\/xbox-portfolio-gm-says-devs-looking-to-release-on-next-gen-xbox-should-be-developing-for-xbox-console-and-pc-today\" target=\"_blank\">ign.com<\/a>]<\/p>\n<p class=\"avatar\"><img decoding=\"async\" class=\"img lazy\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2025\/04\/1743477849_879_avatar.jpg\" width=\"80\" height=\"80\" loading=\"lazy\" alt=\"Fraser Gilbert\"\/><\/p>\n<p>Fraser is the News Editor at Pure Xbox, where he spends his time reporting on the biggest stories in the world of Xbox and beyond.<\/p>\n","protected":false},"excerpt":{"rendered":"There&#8217;s still a lot we don&#8217;t know about Xbox&#8217;s next-gen Project Helix console, but we do know that&hellip;\n","protected":false},"author":2,"featured_media":848327,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_share_on_mastodon":"0"},"categories":[7],"tags":[242290,165043,235597,53,16,15,289],"class_list":["post-848326","post","type-post","status-publish","format-standard","has-post-thumbnail","category-technology","tag-new-xbox-console","tag-next-gen","tag-project-helix","tag-technology","tag-uk","tag-united-kingdom","tag-xbox"],"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@uk\/116287321426241748","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/848326","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/comments?post=848326"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/848326\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media\/848327"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media?parent=848326"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/categories?post=848326"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/tags?post=848326"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}