{"id":925226,"date":"2026-04-29T01:02:19","date_gmt":"2026-04-29T01:02:19","guid":{"rendered":"https:\/\/www.europesays.com\/uk\/925226\/"},"modified":"2026-04-29T01:02:19","modified_gmt":"2026-04-29T01:02:19","slug":"ps5-game-expiry-drm-potentially-explained-sony-still-yet-to-comment","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/uk\/925226\/","title":{"rendered":"PS5 Game Expiry DRM Potentially Explained, Sony Still Yet to Comment"},"content":{"rendered":"<p><a class=\"scanlines\" title=\"PS4 Game Expiry Timer Sparks DRM Concerns, Here&#039;s What We Know So Far 1\" href=\"https:\/\/images.pushsquare.com\/7517b4af87c36\/ps4-game-expiry-timer-sparks-drm-concerns-heres-what-we-know-so-far-1.large.jpg\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.europesays.com\/uk\/wp-content\/uploads\/2026\/04\/ps4-game-expiry-timer-sparks-drm-concerns-heres-what-we-know-so-far-1.900x.jpg\" width=\"900\" height=\"506\" alt=\"PS4 Game Expiry Timer Sparks DRM Concerns, Here's What We Know So Far 1\"\/><\/a><\/p>\n<p><strong>Update #4 [Wed 29th Apr 2026, 12am]:<\/strong> A credible theory shared by user Andshrew on <a href=\"https:\/\/www.resetera.com\/threads\/sonys-digital-drm-issue-of-mandatory-activation-every-30-days-reason-potentially-found.1501771\/post-154305715\" target=\"_blank\" rel=\"noopener\">ResetEra<\/a> is beginning to circulate potentially making sense of Sony\u2019s alleged DRM issue.<\/p>\n<p>It\u2019s worth noting that while the research seems logical, and has been corroborated by preservation account <a href=\"https:\/\/x.com\/DoesItPlay1\/status\/2049164857845440657\">Does It Play<\/a>, we\u2019re still waiting on an official statement from the manufacturer. So don\u2019t take any of this as confirmation.<\/p>\n<p>But here\u2019s the theory: it\u2019s a type of temporary DRM designed to combat a potential loophole being exploited by some consumers.<\/p>\n<p>According to Andshrew\u2019s research, purchasing a digital game issues a temporary 30 day offline license usage.<\/p>\n<p>This license transitions to a permanent license when you connect to the PSN 14 days after making your purchase. From that point onwards, your game will be permanently playable offline.<\/p>\n<p>The idea is that this <a href=\"https:\/\/www.playstation.com\/en-gb\/support\/store\/ps-store-refund-request\/?\" target=\"_blank\" rel=\"noopener\">exceeds Sony\u2019s two week refund window<\/a>. The manufacturer issues refunds on digital software that\u2019s been purchased but never booted.<\/p>\n<p>It\u2019s therefore speculated that some people have been downloading games, immediately taking their consoles offline, requesting a refund, and then retaining ownership of the software. This new licensing system, it\u2019s argued, is designed to combat that.<\/p>\n<p>It certainly explains a lot, like why some people have seen the 30 day expiry timer suddenly disappear.<\/p>\n<p>But we can\u2019t help but wonder how many people were actually taking advantage of this loophole, and if it\u2019s truly worth all of the hassle to Sony.<\/p>\n<p>Assuming this is the case, then it should be fairly easy to prove over the coming weeks. But what would be more straightforward is if the manufacturer came out and made a comment.<\/p>\n<p>So, to summarise: newly purchased digital games have a 30 day offline license attached. If you connect to the PSN at any point after the 14th day of purchase, the license will become permanent and you\u2019ll be able to play your game offline in perpetuity.<\/p>\n<p><strong>Update #3 [Tue 28th Apr 2026, 12:30pm]:<\/strong><\/p>\n<p>We\u2019re deep into Tuesday now and still no comment from Sony on its reported DRM issues.<\/p>\n<p>We now have confirmation that the 30 day expiry timer is affecting software purchased within the past few weeks on both the PS5 and PS4. But we still don\u2019t know if it\u2019s intentional or an error.<\/p>\n<p>However, a slew of statements from customer support have <a href=\"https:\/\/x.com\/CultureCrave\/status\/2048898650508845080\">started circulating on social media<\/a>.<\/p>\n<blockquote class=\"twitter-tweet\" align=\"center\"><p>Any PlayStation game purchased digitally after March&#8217;s sytem update will reportedly now require an internet connection once every 30 days to validate the license \ud83c\udfae<\/p>\n<p>If the console stays offline longer than that, the games will not launch until you reconnect<\/p>\n<p>(via\u2026 <a href=\"https:\/\/t.co\/yN6ZPzEN3L\">pic.twitter.com\/yN6ZPzEN3L<\/a><\/p>\n<p>\u2014 Culture Crave \ud83c\udf7f (@CultureCrave) <a href=\"https:\/\/twitter.com\/CultureCrave\/status\/2048898650508845080?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">April 27, 2026<\/a><\/p><\/blockquote>\n<p>Some of these appear to imply that the 30 day check-in is intentional and was incorporated after the March 2026 update. Others are less conclusive.<\/p>\n<p>As always, we\u2019d recommend approaching statements from customer support like this with a degree of scepticism. While the information does appear clear cut, some of these so-called agents are chat bots; others simply aren\u2019t equipped to field topics like this.<\/p>\n<p>Once again, we\u2019ll push for a statement from the platform holder and will update when we hear back.<\/p>\n<p><strong>Update #2 [Tue 28th Apr 2026, 12am]:<\/strong><\/p>\n<p>There had been confusion about whether the PS5 was affected by Sony\u2019s alleged new DRM, which requires you to connect to the Internet every 30 days in order to verify your game licenses.<\/p>\n<p>That\u2019s because, unlike the PS4, there\u2019s no disclaimer in the Game Information which states when your software will expire.<\/p>\n<p>But <a href=\"https:\/\/www.youtube.com\/watch?v=dR_MPkTlrN8\" target=\"_blank\" rel=\"noopener\">Spawn Wave<\/a> has put together a brilliant video, confirming this issue also applies to the PS5.<\/p>\n<\/p>\n<p>In it, he tests four games: <a href=\"https:\/\/www.pushsquare.com\/games\/ps5\/saint_slayer_spear_of_sacrilege\" target=\"_blank\" rel=\"noopener\">Saint Slayer<\/a> (purchased digitally today), <a href=\"https:\/\/www.pushsquare.com\/games\/ps5\/vampire_crawlers\" target=\"_blank\" rel=\"noopener\">Vampire Crawlers<\/a> (purchased digitally today), <a href=\"https:\/\/www.pushsquare.com\/games\/ps5\/crimson_desert\" target=\"_blank\" rel=\"noopener\">Crimson Desert<\/a> (purchased digitally around a month ago), and <a href=\"https:\/\/www.pushsquare.com\/games\/ps5\/pragmata\" target=\"_blank\" rel=\"noopener\">Pragmata<\/a> (purchased physically).<\/p>\n<p>All four games boot normally when the console is connected to the Internet. They also boot just fine when taken offline.<\/p>\n<p>But in order to confuse the console\u2019s time verifier, he removes the CMOS battery from his PS5 Pro. In these conditions, Saint Slayer and Vampire Crawlers no longer load at all. Crimson Desert does boot (despite showing a lock symbol), while Pragmata works as usual.<\/p>\n<p>The error message that displays is as follows: \u201cCan\u2019t use this content. Can\u2019t connect to the server to verify your license. Wait a while, then try again.\u201d<\/p>\n<p>All four games operate as usual when he reconnects to the Internet.<\/p>\n<p>There are multiple concerns here, with the most worrying being that Sony has implemented a new form of DRM. We\u2019ve contacted the company and are still waiting for a response.<\/p>\n<p>At best, this is a bug which will need to be fixed because if it remains like this there\u2019s a very real worry about preservation. In the current scenario, if your CMOS battery were to fail and Sony had taken its servers offline, your purchases would be rendered worthless.<\/p>\n<p>It\u2019s worth reiterating here that there\u2019s no evidence whatsoever of your licenses being revoked if you fail the check-in; this is also only affecting newly purchased games.<\/p>\n<p>However, there\u2019s enough evidence mounting now to demand a comment from the company.<\/p>\n<p><strong>Update #1 [Mon 27th Apr 2026, 1:15pm]:<\/strong><\/p>\n<p>It\u2019s early on Monday afternoon as we update this article, but we\u2019re still waiting for comment from Sony on the PS5 and PS4\u2019s alleged DRM issue.<\/p>\n<p>We outlined all of the problems earlier in the weekend, and the story has barely moved since then. We have contacted Sony for comment and we\u2019ve yet to receive word back.<\/p>\n<p>But a new video from <a href=\"https:\/\/www.youtube.com\/watch?v=rXszEM9JO00\" target=\"_blank\" rel=\"noopener\">Modded Warfare<\/a> does provide a pretty good summary of the problem.<\/p>\n<p>As noted previously, this issue only appears to affect newly purchased PS4 software for now. There\u2019s still uncertainty around whether PS5 is impacted as well.<\/p>\n<p>As he shows in the video, newly purchased software requires a PSN handshake every 30 days in order to be verified. When he takes the CMOS battery out of his console, those games get locked and are no longer playable.<\/p>\n<p>The timer does restart if you connect your console to the Internet, but this obviously raises huge preservation concerns should Sony ever take its servers offline in the future.<\/p>\n<p>It\u2019s still unclear whether this is an unintended bug or a new form of DRM, and we\u2019re not going to know for certain until the platform holder comments.<\/p>\n<p>We\u2019ll continue to push the company for a statement and will update when we get word back.<\/p>\n<p><strong>Original Story:<\/strong> There\u2019s been <a href=\"https:\/\/x.com\/manfightdragon\/status\/2047928888907669530\">huge concern<\/a> among PS5 and PS4 owners today regarding an alleged form of DRM introduced by Sony which appears to suggest owned software will expire within a period of 30 days.<\/p>\n<p>However, it\u2019s important to caution that the reporting thus far is inconsistent, there\u2019s been no comment from the company itself, and there have even been some suggestions of the issue already being resolved.<\/p>\n<p>Here\u2019s what we know so far:<\/p>\n<ul>\n<li>Some newly purchased PS4 games have started to display a validity period of 30 days.<\/li>\n<li>Based on our testing, the issue only appears to be affecting PS4 games purchased within the last few weeks.<\/li>\n<li>We\u2019ve been unable to replicate the disclaimer on a PS5, although some on social media claim they\u2019ve seen the message there as well.<\/li>\n<\/ul>\n<p>Some reporting suggests this timer resets if you connect to the Internet after it expires; we\u2019ve been unable to confirm this for ourselves.<\/p>\n<blockquote class=\"twitter-tweet\" align=\"center\"><p>Hugely terrible DRM has now been rolled out to all PS4 and PS5 digital games. Every digital game you buy now requires an online check-in every 30 days. If you buy a digital game and don&#8217;t connect your console to the internet for 30 days, your license will be removed. <a href=\"https:\/\/t.co\/23gU16CIkx\">pic.twitter.com\/23gU16CIkx<\/a>\u2014 Lance McDonald (@manfightdragon) <a href=\"https:\/\/twitter.com\/manfightdragon\/status\/2047928888907669530?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">April 25, 2026<\/a><\/p><\/blockquote>\n<p>Other uncorroborated reporting claims your license <a href=\"https:\/\/x.com\/manfightdragon\/status\/2047928888907669530\">will be entirely revoked<\/a> if you don\u2019t connect your console to the Internet before the expiration date; again, we\u2019ve been unable to confirm this is the case. (Although it sounds like grounds for a lawsuit if true.)<\/p>\n<p>The Issue First Emerged in Late March<\/p>\n<p>Reporting on this <a href=\"https:\/\/www.reddit.com\/r\/playstation\/comments\/1s7g337\/valid_period_end_date_question\/\" target=\"_blank\" rel=\"noopener\">started to circulate<\/a> as far back as late March, although it\u2019s only picked up significant social media attention today.<\/p>\n<p>It\u2019s worth pointing out that <a href=\"https:\/\/www.pushsquare.com\/news\/2022\/04\/classic-games-including-ps1-curiously-expiring-on-ps3-ps-vita\" target=\"_blank\" rel=\"noopener\">a very similar issue occurred<\/a> with the PS3 and PS Vita back in 2022, which was resolved.<\/p>\n<blockquote class=\"twitter-tweet\" align=\"center\"><p>One thing I\u2019m still wondering for myself, is whether or not the timer goes away once the 30 days are up, or if it just resets back to the start. I\u2019ll have to actually wait 30 days to see what happens tho.\u2014 Destruction Games\u3021DoesItPlay (@desgamesyt) <a href=\"https:\/\/twitter.com\/desgamesyt\/status\/2048075443094560848?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">April 25, 2026<\/a><\/p><\/blockquote>\n<p>One <a href=\"https:\/\/x.com\/desgamesyt\/status\/2048050660336341198\">X<\/a> (or <a href=\"https:\/\/x.com\/desgamesyt\/status\/2048050660336341198\">Twitter<\/a>) account dedicated to game preservation, <a href=\"https:\/\/x.com\/desgamesyt\/status\/2048050660336341198\">Destruction Games<\/a>, claims that if the CMOS battery in your console dies or is removed, any games showing the validity window will no longer boot.<\/p>\n<p>You may recall there was a big hullabaloo around this in 2021, which <a href=\"https:\/\/www.pushsquare.com\/news\/2021\/09\/sony_fixes_ps4_internal_clock_battery_issue_with_firmware_update_9_00\" target=\"_blank\" rel=\"noopener\">Sony actually fixed<\/a>.<\/p>\n<p>The CMOS battery effectively exists to retain date and time information, which allows the console to authenticate Trophy unlocks. Like any battery, it has a shelf life and will eventually stop working.<\/p>\n<p>But while it\u2019s an easy component to replace, an earlier version of the PS4 firmware required the console to connect to the PSN to verify the date and time upon being replaced.<\/p>\n<p>Many were concerned that in the faraway future, if the PSN should ever be taken offline, this handshake would become impossible, rendering all software unplayable.<\/p>\n<p>Sony actually patched this in v9.00, so it\u2019s interesting to see a new issue rear its ugly head some five years later.<\/p>\n<p>It Could Be a Bug<\/p>\n<p>One thing worth reporting is that some users on <a href=\"https:\/\/www.reddit.com\/r\/playstation\/comments\/1s7swoq\/valid_start_valid_end_date_on_a_purchased_game\/\" target=\"_blank\" rel=\"noopener\">Reddit<\/a> claim the validity period was present on their games up until recently, and has since been removed.<\/p>\n<blockquote class=\"twitter-tweet\" align=\"center\"><p>Received word from an anonymous insider. The Sony DRM issue is unintentional. From what we gathered, Sony accidentally broke something while fixing an exploit. They&#8217;ve known about the confusing UI for a while, but didn&#8217;t see it as urgent. Hoping for a clarifying statement now.\u2014 Does it play? (@DoesItPlay1) <a href=\"https:\/\/twitter.com\/DoesItPlay1\/status\/2048023064193966588?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">April 25, 2026<\/a><\/p><\/blockquote>\n<p><a href=\"https:\/\/x.com\/DoesItPlay1\/status\/2048023064193966588\">Does It Play<\/a>, meanwhile \u2013 an account dedicated to testing whether software will run offline \u2013 claims to have heard from an \u201canonymous insider\u201d that the issue is \u201cunintentional\u201d.<\/p>\n<p>The account writes: \u201cFrom what we gathered, Sony accidentally broke something while fixing an exploit. They&#8217;ve known about the confusing UI for a while, but didn&#8217;t see it as urgent.\u201d<\/p>\n<p>Wait for More Information from Sony<\/p>\n<p>Our view on this is that it\u2019s very likely an error.<\/p>\n<p>While we certainly understand the cynicism and concern around this, the reporting is far too inconsistent for this to be working as intended. As we\u2019ve outlined in this article, some are seeing the error and others aren\u2019t. It also only appears to be occurring with newly purchased software specifically on the PS4.<\/p>\n<p>We\u2019ll be the first to criticise the platform holder if this does turn out to be a new type of DRM, but with no communication from the company and a lot of misinformation flooding social media, we\u2019d urge everyone to stay calm until more details emerge.<\/p>\n<p>In the meantime, we\u2019ll contact Sony for comment and update if and when we hear back.<\/p>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"Update #4 [Wed 29th Apr 2026, 12am]: A credible theory shared by user Andshrew on ResetEra is beginning&hellip;\n","protected":false},"author":2,"featured_media":918447,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[222969,59,55,341,53,16,15],"class_list":{"0":"post-925226","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-drm","9":"tag-ps4","10":"tag-ps5","11":"tag-sony","12":"tag-technology","13":"tag-uk","14":"tag-united-kingdom"},"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/925226","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/comments?post=925226"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/posts\/925226\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media\/918447"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/media?parent=925226"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/categories?post=925226"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/uk\/wp-json\/wp\/v2\/tags?post=925226"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}