Early Data Suggests Unspectacular Start for Halo on PS5 1 Image: Push Square

How is Halo: Campaign Evolved doing on its PS5 debut?

Fine – and we certainly need a lot more data to know for sure – but likely unspectacularly, all things considered.

While the game is currently second on the PS Store best-sellers list in the US, it’s a bit lower in European countries like the UK, where it currently sits in sixth.

This is consistent with Steam data, which shows almost 60% of the purchases thus far are from the US. It speaks to Xbox’s increasingly American-centric target market.

We don’t have specific sales numbers for the game just yet, but Circana’s Mat Piscatella has revealed that on launch day (28th July) it ranked 29th on the PS5 for daily active users in the US. Around 1% of all PS5 players that day loaded the game.

On the same day, the remake was 4th on Xbox (accounting for 8% of players) and 14th on Steam (accounting for 2% of players).

It’s worth noting that the game is included with Xbox Game Pass on Microsoft’s machine, so that will undoubtedly be boosting the numbers there. You’d also expect Xbox fans to have a stronger connection with Halo overall.

According to Circana’s Player Engagement Tracker, on July 28th Halo: Campaign Evolved ranked 4th in US DAU on Xbox platforms (8% of total Xbox players on that date launched the game), while placing 14th on Steam (2% of actives) and 29th on PlayStation (1% of actives).

Mat Piscatella (@matpiscatella.bsky.social) 2026-07-29T15:59:09.082Z

It should be said, Piscatella’s data only accounts for the title’s official launch day. It’s possible some may have picked up the Early Access version last week and already finished the 10-ish hour campaign.

So none of this means the game has been a flop by any stretch, and I still think there’s a good chance it may end up selling best on PS5, for a number of reasons ranging from novelty through to the fact it’s not included in a subscription.

But I do wonder whether this shooter needs to sell remarkably well on PlayStation to justify future ports.

Microsoft can’t seem to make up its mind about whether it wants to release games on the PS5 or not, and it’s going to need to see big sales numbers to justify future projects.

We’ll learn more about how Halo has done on PS5 in the coming months, but this early data doesn’t look particularly remarkable to my eyes.

[source bsky.app]

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Sammy Barker

As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.