{"id":127173,"date":"2025-08-07T19:55:09","date_gmt":"2025-08-07T19:55:09","guid":{"rendered":"https:\/\/www.europesays.com\/us\/127173\/"},"modified":"2025-08-07T19:55:09","modified_gmt":"2025-08-07T19:55:09","slug":"metas-prototype-headsets-show-off-the-future-of-mixed-reality","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/127173\/","title":{"rendered":"Meta\u2019s prototype headsets show off the future of mixed reality"},"content":{"rendered":"<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Meta\u2019s consumer VR headsets are already <a href=\"https:\/\/www.theverge.com\/23906313\/meta-quest-3-review-vr-mixed-reality-headset\" target=\"_blank\" rel=\"noopener\">among<\/a> <a href=\"https:\/\/www.theverge.com\/24340948\/meta-quest-3s-vr-headset-review\" target=\"_blank\" rel=\"noopener\">the best<\/a> you can get for their price points, but at a conference next week, the company is showing off some impressive-sounding research prototypes that could be a peek at what its headsets might be capable of in the future.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">One headset, called \u201cTiramisu,\u201d brings a \u201cnew milestone for realism in VR,\u201d Meta says <a href=\"https:\/\/www.meta.com\/blog\/reality-labs-research-tiramisu-boba-3-siggraph-2025-ultrawide-fov-hyperrealistic-vr\/\" target=\"_blank\" rel=\"noopener\">in a blog post<\/a><strong>.<\/strong> Tiramisu has \u201chigh contrast \u2014 roughly 3x that of Meta Quest 3 \u2014 combined with an angular resolution of 90 pixels per degree (PPD) \u2014 3.6x that of Quest 3 \u2014 and brightness up to 1,400 nits \u2014 14x that of Quest 3.\u201d There are apparently some trade-offs, including that it\u2019s \u201cbulkier and heavier\u201d than consumer headsets available today and has a limited field of view (FOV), but it\u2019s \u201cthe closest we\u2019ve come to a visual experience that passes the visual Turing test yet.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Two other headsets, the \u201cBoba 3\u201d and the \u201cBoba 3 VR,\u201d instead have a very wide FOV. While the Quest 3 has a horizontal FOV of 110 degrees and a vertical FOV of 96 degrees, the Boba 3 headsets have a horizontal FOV of 180 degrees and vertical FOV of 120 degrees. That horizontal FOV brings the headsets much closer to the FOV of the human visual system, which Meta says is \u201croughly\u201d 200 degrees.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The Boba 3 headsets, which leverage \u201cdisplays in mass production and similar lens technologies to those found in Quest 3,\u201d have a display resolution per eye of 4K by 4K. That\u2019s higher than the 3K by 3K display resolution per eye of last year\u2019s Boba 2 prototype and the 2K by 1K display resolution per eye of the previous Boba 1 prototype.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The prototype headsets will be shown at next week\u2019s SIGGRAPH 2025 conference, and I recommend checking out Meta\u2019s blog post to see videos of them in action. While Meta says they are \u201cpurely research prototypes, with novel technologies that may never make their way into a consumer product,\u201d you can see how they might eventually lead to headsets that can offer much more immersive VR experiences.<\/p>\n","protected":false},"excerpt":{"rendered":"Meta\u2019s consumer VR headsets are already among the best you can get for their price points, but at&hellip;\n","protected":false},"author":3,"featured_media":127174,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[340,50,242,158,67,132,68,729,730],"class_list":{"0":"post-127173","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality","8":"tag-meta","9":"tag-news","10":"tag-tech","11":"tag-technology","12":"tag-united-states","13":"tag-unitedstates","14":"tag-us","15":"tag-virtual-reality","16":"tag-vr"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/114989244655205788","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/127173","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=127173"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/127173\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/127174"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=127173"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=127173"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=127173"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}