{"id":142232,"date":"2025-08-13T11:17:14","date_gmt":"2025-08-13T11:17:14","guid":{"rendered":"https:\/\/www.europesays.com\/us\/142232\/"},"modified":"2025-08-13T11:17:14","modified_gmt":"2025-08-13T11:17:14","slug":"meta-reveals-future-tech-of-vr-headsets","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/142232\/","title":{"rendered":"Meta Reveals Future Tech Of VR Headsets"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/www.europesays.com\/us\/wp-content\/uploads\/2025\/08\/1755083834_921_960x0.jpg\" alt=\"Meta prototype VR headsets.\" data-height=\"800\" data-width=\"1200\" style=\"position:absolute;top:0\"\/><\/p>\n<p>Meta prototype VR headsets<\/p>\n<p>Meta<\/p>\n<p>Meta has offered a glimpse of two of its prototype VR headsets, which offer clues as to what we could feature in a future Meta Quest 4 \u2014 and its successors.<\/p>\n<p>Ahead of the SIGGRAPH 2025 graphics conference, Meta posted a <a class=\"color-link\" href=\"https:\/\/www.meta.com\/en-gb\/blog\/reality-labs-research-tiramisu-boba-3-siggraph-2025-ultrawide-fov-hyperrealistic-vr\/\" target=\"_blank\" rel=\"nofollow noopener noreferrer\" data-ga-track=\"ExternalLink:https:\/\/www.meta.com\/en-gb\/blog\/reality-labs-research-tiramisu-boba-3-siggraph-2025-ultrawide-fov-hyperrealistic-vr\/\" aria-label=\"blog\">blog<\/a> that details a couple of current VR headset prototypes. They go by the codenames Tiramisu and Boba 3.<\/p>\n<p>Each digs deep into a critical area of the VR experience, field of view and the sheer detail of the VR image.<\/p>\n<p>Meta Tiramisu VR<\/p>\n<p>Tiramisu deals in the latter, which <a class=\"color-link\" href=\"https:\/\/www.forbes.com\/sites\/andrewwilliams\/2025\/05\/08\/meta-quest-gets-a-horizon-rebrand\/\" data-ga-track=\"InternalLink:https:\/\/www.forbes.com\/sites\/andrewwilliams\/2025\/05\/08\/meta-quest-gets-a-horizon-rebrand\/\" target=\"_self\" aria-label=\"Meta\" rel=\"noopener\">Meta<\/a> says marks \u201ca new milestone for realism in VR.\u201d The prototype headset has 3.6x the pixel density of the <a class=\"color-link\" href=\"https:\/\/www.forbes.com\/sites\/andrewwilliams\/2025\/04\/30\/meta-quest-3-and-3s-finally-get-important-mixed-reality-upgrade\/\" data-ga-track=\"InternalLink:https:\/\/www.forbes.com\/sites\/andrewwilliams\/2025\/04\/30\/meta-quest-3-and-3s-finally-get-important-mixed-reality-upgrade\/\" target=\"_self\" aria-label=\"Meta Quest 3\" rel=\"noopener\">Meta Quest 3<\/a>, 16x the brightness (1,400 nits) and three times the contrast.<\/p>\n<p>It uses micro OLED panels and glass lenses, rather than the usual plastic, to maximize optical sharpness, and has image density far in excess of even the <a class=\"color-link\" href=\"https:\/\/www.forbes.com\/sites\/davidphelan\/2024\/08\/16\/apple-vision-pro-long-term-review-why-now-is-a-great-time-to-jump-on-board\/\" data-ga-track=\"InternalLink:https:\/\/www.forbes.com\/sites\/davidphelan\/2024\/08\/16\/apple-vision-pro-long-term-review-why-now-is-a-great-time-to-jump-on-board\/\" target=\"_self\" aria-label=\"Apple Vision Pro\" rel=\"noopener\">Apple Vision Pro<\/a>. That headset provides 34 pixels per degree, compared to 90 pixels per degree in Meta\u2019s Tiramisu.<\/p>\n<p>While the technology sounds fantastic, there are major compromises. This prototype\u2019s field of view is just 33 degrees by 33 degrees, compared to 110 horizontal by 96 degrees vertical in the Quest 3.<\/p>\n<p>This means the image will only take up a relatively small chunk of the wearer\u2019s vision. Meta also says that despite this, the Tiramisu prototype is \u201cis bulkier and heavier than today\u2019s consumer VR headsets.\u201d<\/p>\n<p>Meta\u2019s goal here is a concept any VR fan should find exciting, though.<\/p>\n<p>\u201cOur mission is to create a virtual display that is almost indistinguishable from being in a place physically, allowing for social presence using a compact and comfortable VR headset,\u201d says Reality Labs Research\u2019s Optics, Photonics, and Light Systems team\u2019s Ying \u201cMelissa\u201d Geng.<\/p>\n<p>Meta Boba 3 VR headset<\/p>\n<p>Meta\u2019s other VR prototype, Boba 3, digs into developing field of view rather than image sharpness, and may be something we see in consumer VR before Tiramisu\u2019s amazing visual acuity. It offers a field of view of 180 degrees (horizontal) by 120 degrees (vertical).<\/p>\n<p>The goal is to so completely dominate the wearer\u2019s field of view that it eradicates the porthole effect of today\u2019s VR headsets. Meta explains that this project has been in the works for a long time but now uses currently mass produced components, and this latest iteration has 4K by 4K resolution.<\/p>\n<p>That gives it slightly higher contextual resolution than the Meta Quest 3, despite the massive field of view. But while it sounds like Meta could produce a headset based on the Boba 3 without too much trouble, this isn\u2019t going to be the blueprint for something like a mainstream-friendly Meta Quest 4 just yet.<\/p>\n<p>\u201cIt\u2019s something that we wanted to send out into the world as soon as possible, but it\u2019s not for everyone,\u201d says Meta Optical Scientist Yang Zhao. &#8220;It\u2019s not going to easily hit a mass-market price point. And it requires a top-of-the-line GPU and PC system.\u201d<\/p>\n<p>What Meta actually puts into its next mainstream VR headset is yet to be seen. But a combination of the visual fidelity of Tiramisu and the immersive field of view of Boba 3 gives VR fans plenty to daydream about. Both Tiramisu and Boba 3 are currently being shown at the SIGGRAPH 2025 conference, which ends on August 14.<\/p>\n","protected":false},"excerpt":{"rendered":"Meta prototype VR headsets Meta Meta has offered a glimpse of two of its prototype VR headsets, which&hellip;\n","protected":false},"author":3,"featured_media":142233,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[84599,84596,340,4305,84597,158,84598,67,132,68,729,730],"class_list":{"0":"post-142232","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality","8":"tag-boba-3","9":"tag-headset","10":"tag-meta","11":"tag-meta-quest-3","12":"tag-reality-labs","13":"tag-technology","14":"tag-tiramisu","15":"tag-united-states","16":"tag-unitedstates","17":"tag-us","18":"tag-virtual-reality","19":"tag-vr"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/115021181673547627","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/142232","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=142232"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/142232\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/142233"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=142232"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=142232"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=142232"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}