{"id":145568,"date":"2025-08-14T16:57:10","date_gmt":"2025-08-14T16:57:10","guid":{"rendered":"https:\/\/www.europesays.com\/us\/145568\/"},"modified":"2025-08-14T16:57:10","modified_gmt":"2025-08-14T16:57:10","slug":"is-streaming-about-to-have-a-wordle-moment","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/145568\/","title":{"rendered":"Is streaming about to have a Wordle moment?"},"content":{"rendered":"<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">It\u2019s game time for streaming services: a growing number of streamers are betting on casual games as a way to keep viewers hooked when they\u2019ve run out of things to watch.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Toronto-based Zone-ify added <a href=\"https:\/\/zone.tv\/zone%c2%b7ify-becomes-first-avod-platform-to-launch-free-gaming-through-tv-remote-controls\/\" target=\"_blank\" rel=\"noopener\">free casual games<\/a> to its ad-supported streaming service in June. Last month, close to 70 casual games <a href=\"https:\/\/www.globenewswire.com\/news-release\/2025\/07\/31\/3125310\/0\/en\/Future-Today-Levels-Up-Content-Strategy-with-Launch-of-Interactive-Game-Experiences.html\" target=\"_blank\" rel=\"noopener\">arrived on Happykids and Fawesome<\/a>, two ad-supported streaming services run by streaming startup Future Today. And later this year, Netflix is expected to expand its own gaming efforts with what company executives have called party games \u2014 casual titles that could turn movie night into game night.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">It\u2019s not the first time that companies have tried to blur the lines between gaming and leanback entertainment. But while prior efforts were largely focused on turning streaming devices into would-be game consoles, this new push focuses much more on casual gaming. Think Connect 4, not Counterstrike.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Casual games have been a huge hit on mobile, where breakout hits like Candy Crush and Wordle, the uber-popular word game <a href=\"https:\/\/www.theverge.com\/2022\/1\/31\/22911274\/wordle-new-york-times-free-word-game-acquisition\" target=\"_blank\" rel=\"noopener\">the New York Times acquired<\/a> in 2022, have turned hundreds of millions of people who would never describe themselves as gamers into habitual players. Can the same happen in the living room? And what does it take for streaming services to have their Worlde moment and launch a title that gets tens of millions of people to play every day?<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">For this week\u2019s edition of Lowpass, I chatted with Zone-ify\u2019s chief content officer John Orlando and Volley CEO Max Child to find out. I also spent a little too much time playing casual games on my TV \u2026<\/p>\n<p>From Angry Birds to Bandersnatch<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">When I first heard about streamers adding casual games, I thought: here we go again.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Over the years, there have been many attempts to turn streaming into more than just passive entertainment. Roku, for instance, struck a partnership <a href=\"https:\/\/angrybirds.fandom.com\/wiki\/Roku\" target=\"_blank\" rel=\"noopener\">in 2011<\/a> to bring Angry Birds to its platform. At the time, Roku even released a limited-edition Angry Birds-themed streaming device.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Amazon released its first Fire TV device with an <a href=\"https:\/\/www.techradar.com\/news\/television\/amazon-fire-tv-is-amazon-s-streaming-box-1239265?src=rss&amp;attr=all\" target=\"_blank\" rel=\"noopener\">optional game controller<\/a> in 2014. And when Nvidia entered the streaming device market with the Nvidia Shield in 2015, it initially didn\u2019t even include a remote control in the box, with the company betting that the device would appeal to gamers first and foremost.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">None of those efforts succeeded, for obvious reasons: hardcore gamers want powerful hardware and AAA titles, something that streaming devices simply couldn\u2019t offer. And people who buy a Roku do so primarily to watch TV, not to play mobile games in their living room.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Netflix\u2019s first attempt to expand beyond leanback viewing with interactive titles like Black Mirror: Bandersnatch failed, as well, in part because the titles lacked the stickiness and replayability of video games. \u201cAs a novelty, it\u2019s incredibly fun to do those interactive things,\u201d Orlando tells me. \u201cBut it\u2019s not something that you want to do all the time.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cGaming is different,\u201d Orlando says. \u201cYou\u2019re going to keep playing for hours, and you\u2019ll want to come back.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Chances are you\u2019ve never heard of Orlando\u2019s <a href=\"http:\/\/zoneify.tv\" target=\"_blank\" rel=\"noopener\">Zone-ify<\/a> service, which looks a bit like Tubi did 10 years ago: a few high-profile titles and lots of older catalog content you\u2019ll likely find elsewhere, as well.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">At this point, the company\u2019s game library matches that vibe, with a bunch of knock-off versions of popular games like Connect 4 and Candy Crush, all of which can be played with a remote control. And yet, I quickly found myself sucked in, solving level after level in a game called Crazy Lot, which looks a lot like <a href=\"https:\/\/en.wikipedia.org\/wiki\/Rush_Hour_(puzzle)\" target=\"_blank\" rel=\"noopener\">Rush Hour<\/a>.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">To add games to streaming, Zone-ify partnered with <a href=\"https:\/\/es3.ca\/\" target=\"_blank\" rel=\"noopener\">ES3<\/a>, a company that has been building interactive advertising experiences for major media companies. However, this was the first time that a service used ES3\u2019s tech for gaming inside a free streaming app. \u201cI was shocked that there wasn\u2019t another ad-supported video service that was doing it,\u201d Orlando says.<\/p>\n<p>Phones become dedicated second screens<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Zone-ify didn\u2019t remain the only ad-supported service with casual games for very long. In late July, Future Today announced that it was adding puzzles, word games, and things like pool and air hockey to its Happykids and Fawesome apps on Roku devices. And some time later this year, Netflix is expected to launch a first crop of party games.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cWe want to reimagine what social engaging experiences can unfold in the living room,\u201d said Jeet Shroff, Netflix\u2019s vice president of game technology, at a Netflix Game Developers Conference event <a href=\"https:\/\/www.lowpass.cc\/p\/netflix-gaming-party-games-strategy\" target=\"_blank\" rel=\"noopener\">earlier this year<\/a>.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Netflix\u2019s party games are an extension of the company\u2019s massive push into gaming, which also includes dozens of mobile games and cloud gaming to bring AAA titles to the TV. Netflix did scale back some of its more ambitious indie gaming efforts and <a href=\"https:\/\/www.theverge.com\/2024\/10\/22\/24276700\/netflix-gaming-studio-closure-blue\" target=\"_blank\" rel=\"noopener\">closed down<\/a> an in-house game studio last year. However, the company is still heavily invested in gaming as a whole, with its gaming head Alain Tascan telling reporters at the GDC event that Netflix was on its way to become the Netflix of gaming.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">As part of those efforts, Netflix has <a href=\"https:\/\/www.theverge.com\/2023\/8\/8\/23824509\/netflix-game-controller-tv-gaming-ios-app\" target=\"_blank\" rel=\"noopener\">built its own mobile game controller app<\/a>. In the context of party games, that controller is poised to become a dedicated second screen, complete with prompts and clues that could make things like multiplayer quizzes more fun. \u201cYou have information that perhaps is only available to you,\u201d Shroff said. \u201cThere\u2019s all this amazing social gameplay that can unfold.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Incorporating phones into TV-based game play works surprisingly well, according to Child, whose company <a href=\"https:\/\/www.volleygames.com\/\" target=\"_blank\" rel=\"noopener\">Volley<\/a> has been building voice-centric multiplayer games for smart TVs. \u201cWe were worried about the friction of having people go get their phones,\u201d Child says. But in a world where people cling to their mobile devices all day, that worry turned out to be unfounded. \u201cWe found that people are happy to use their phone,\u201d he says.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Volley makes use of phones to extend voice input to multiple players (few people own a TV with built-in far field microphones, and sharing a single voice remote can be awkward during a fast-paced game). For some games, they also offer dedicated controls: the company\u2019s <a href=\"https:\/\/www.volleygames.com\/skills\/jeopardy?screen=tv\" target=\"_blank\" rel=\"noopener\">Jeopardy<\/a> adaptation turns your smart phone into a buzzer, making the game feel a lot more like the real thing. \u201cIt really replicates that actual experience of being on the game show,\u201d Child says.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Volley\u2019s experience with games like Jeopardy seems to validate some of Netflix\u2019s ideas. \u201cThe live multiplayer family game night experience is really compelling,\u201d Child says. \u201cYou have kids playing with their parents, playing with their grandparents.\u201d And once they start, they keep playing. \u201cOur average session is well over an hour,\u201d he says.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">However, Child also cautions that bringing games to the TV can\u2019t be a one-and-done kind of affair. Even for casual games, players want regular updates \u2014 something that may require streamers to treat games much like the rest of their content. \u201cIf a streaming service had only one show you wanted to watch, once you finished that show, you wouldn\u2019t come back,\u201d he says.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">This is <a href=\"https:\/\/www.lowpass.cc\/\" target=\"_blank\" rel=\"noopener\">Lowpass by Janko Roettgers<\/a>, a column on the ever-evolving intersection of tech and entertainment, syndicated just for The Verge subscribers once a week.<\/p>\n<p><a class=\"duet--article--comments-link b1p9679\" href=\"http:\/\/www.theverge.com\/lowpass-newsletter\/758917\/streaming-gaming-netflix#comments\" target=\"_blank\" rel=\"noopener\"><\/a><strong>Follow topics and authors<\/strong> from this story to see more like this in your personalized homepage feed and to receive email 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a&hellip;\n","protected":false},"author":3,"featured_media":145569,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[21228,393,86202,6584,158,67,132,68],"class_list":{"0":"post-145568","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-column","9":"tag-gaming","10":"tag-lowpass","11":"tag-streaming","12":"tag-technology","13":"tag-united-states","14":"tag-unitedstates","15":"tag-us"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/115028180759817254","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/145568","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=145568"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/145568\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/145569"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=145568"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=145568"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=145568"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}