{"id":218297,"date":"2025-09-11T13:51:13","date_gmt":"2025-09-11T13:51:13","guid":{"rendered":"https:\/\/www.europesays.com\/us\/218297\/"},"modified":"2025-09-11T13:51:13","modified_gmt":"2025-09-11T13:51:13","slug":"borderlands-4-turns-off-your-brain-and-turns-on-the-fun","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/218297\/","title":{"rendered":"Borderlands 4 turns off your brain and turns on the fun"},"content":{"rendered":"<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">I love me a stupid-ass action movie. Something where the plot is thin while the muscles and accents on all the henchmen are thick as hell. Think Broken Arrow or Eraser \u2014 movies that were artistically and sometimes commercially terrible but nevertheless thrilling watches that you forgot about almost immediately after leaving the theater.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Borderlands 4 is the video game equivalent of that movie. Is it artistically creative? No. Profound in its narrative? Nope. Innovative in its gameplay? Not really. Fun? Absolutely. And honestly, that\u2019s all you really need out of a Borderlands game.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">If you\u2019re new to the Borderlands series, it\u2019s a looter shooter that allows solo play or up to four-player co-op. In every game, you play a vault hunter \u2014 adventurers who travel to dangerous planets seeking mythical vaults that promise great power and treasure. For B4, that formula\u2019s been changed up a little bit. You\u2019re still a vault hunter searching for the vault on the planet Kairos, but you\u2019re way more interested in settling a score with the planet\u2019s immortal dictator: The Timekeeper.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">To take him down, you can choose one of the game\u2019s four vault hunters, each with their own special abilities. There\u2019s Amon the Forgeknight, who swings a big ax. Rafa the Exo-soldier deals damage with huge shoulder-mounted machine gun turrets and energy blades. Vex the Siren uses magic to project a ghostly and deadly body double, while Harlowe the Gravitar kills things with science by way of her big-ass gravity gun.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The Borderlands series has always had cool-ass player characters, but I\u2019m a simple girl; I see a Black woman like Harlowe, I pick her. But it speaks to the incredible talent of the Gearbox character designers that I actually hesitated before landing on her.<\/p>\n<p><a class=\"kqz8fh1\" href=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/09\/ss_dcc7ff4b62f3884bcad3e7a1f40b1f9a78cd8b38.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100\" data-pswp-height=\"2160\" data-pswp-width=\"3840\" target=\"_blank\" rel=\"noreferrer noopener\"><img alt=\"Screenshot from Borderlands 4 featuring a close up of Harlowe, a Black woman shooting futuristic looking guns.\" data-chromatic=\"ignore\" loading=\"lazy\" decoding=\"async\" data-nimg=\"fill\" class=\"x271pn0\" style=\"position:absolute;height:100%;width:100%;left:0;top:0;right:0;bottom:0;color:transparent;background-size:cover;background-position:50% 50%;background-repeat:no-repeat;background-image:url(&quot;data:image\/svg+xml;charset=utf-8,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' %3E%3Cfilter id='b' color-interpolation-filters='sRGB'%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3CfeColorMatrix values='1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 100 -1' result='s'\/%3E%3CfeFlood x='0' y='0' width='100%25' height='100%25'\/%3E%3CfeComposite operator='out' in='s'\/%3E%3CfeComposite in2='SourceGraphic'\/%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3C\/filter%3E%3Cimage width='100%25' height='100%25' x='0' y='0' preserveAspectRatio='none' style='filter: url(%23b);' href='data:image\/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mN8+R8AAtcB6oaHtZcAAAAASUVORK5CYII='\/%3E%3C\/svg%3E&quot;)\"   src=\"https:\/\/www.europesays.com\/us\/wp-content\/uploads\/2025\/09\/ss_dcc7ff4b62f3884bcad3e7a1f40b1f9a78cd8b38.jpg\"\/><\/a><\/p>\n<p>I am really grateful that games have started incorporating characters that look almost exactly like me. Unrelatedly, know any good copyright infringement lawyers? Image: Gearbox Software<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">No dumb action movie would be complete or even fun without quips, one-liners, and gags, and Borderlands 4 is no different. Early on, Claptrap, a small but mouthy robot who serves as the game\u2019s central quest giver, told me that crazed gang members kept splatting off the walls of a nearby cliff. I had no reaction when I found a body, cartoonishly posed with its legs sticking straight up out of the ground \u2014 that\u2019s the kind of sight gag I expect in Borderlands. But I had a genuine guffaw when I looked up to see a smear of blood that looked just like the messes bugs leave behind on my windshield.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The series\u2019 earlier entries have suffered for their heavy application of humor (remember Claptrap\u2019s <a href=\"https:\/\/youtu.be\/npUrebaZyB4?si=LTgV8LZzGyxVIOnx\" target=\"_blank\" rel=\"noopener\">\u201cI\u2019m dancin\u2019! I\u2019m dancin\u2019!\u201d<\/a>), but thankfully B4 exercises restraint with its silliness such that it doesn\u2019t feel oppressive.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">In interviews, Gearbox CEO Randy Pitchford touted that the game contains over \u201c<a href=\"https:\/\/www.pcgamer.com\/games\/fps\/borderlands-4-has-like-so-many-guns-30-billion-guns-so-many-they-had-to-put-em-on-a-wall-of-guns-like-the-matrix-say-devs\/\" target=\"_blank\" rel=\"noopener\">30 billion guns<\/a>.\u201d While no one\u2019s ever gonna be able to test that, I do very much enjoy Borderlands\u2019 guns and shooting action. My personal problem with shooters is that they\u2019re often so fiddly, requiring near-perfect accuracy and awareness of one\u2019s surroundings to survive an encounter. In firefights I panic, shooting off at the hip and spinning around in circles to see what\u2019s killing me. It\u2019s not great; I often don\u2019t survive.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">But in Borderlands, I was not penalized for being a spray-and-pray-er. My supply of ammo and my health was functionally inexhaustible. No matter how many bullets I took or shot, I just kept going, kinda like Keanu Reeves in John Wick or Daniel Radcliffe in Guns Akimbo.<\/p>\n<p><a class=\"kqz8fh1\" href=\"https:\/\/platform.theverge.com\/wp-content\/uploads\/sites\/2\/2025\/09\/ss_c060cefe57946268eec12d02ccbac8ae6eea50ab.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100\" data-pswp-height=\"2160\" data-pswp-width=\"3840\" target=\"_blank\" rel=\"noreferrer noopener\"><img alt=\"Screenshot from Borderlands 4 featuring the game\u2019s four player characters facing off against a giant monster.\" data-chromatic=\"ignore\" loading=\"lazy\" decoding=\"async\" data-nimg=\"fill\" class=\"x271pn0\" style=\"position:absolute;height:100%;width:100%;left:0;top:0;right:0;bottom:0;color:transparent;background-size:cover;background-position:50% 50%;background-repeat:no-repeat;background-image:url(&quot;data:image\/svg+xml;charset=utf-8,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' %3E%3Cfilter id='b' color-interpolation-filters='sRGB'%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3CfeColorMatrix values='1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 100 -1' result='s'\/%3E%3CfeFlood x='0' y='0' width='100%25' height='100%25'\/%3E%3CfeComposite operator='out' in='s'\/%3E%3CfeComposite in2='SourceGraphic'\/%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3C\/filter%3E%3Cimage width='100%25' height='100%25' x='0' y='0' preserveAspectRatio='none' style='filter: url(%23b);' href='data:image\/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mN8+R8AAtcB6oaHtZcAAAAASUVORK5CYII='\/%3E%3C\/svg%3E&quot;)\"   src=\"https:\/\/www.europesays.com\/us\/wp-content\/uploads\/2025\/09\/ss_c060cefe57946268eec12d02ccbac8ae6eea50ab.jpg\"\/><\/a><\/p>\n<p>This is all you need from a Borderlands game. Image: Gearbox Software<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">I also dearly love that the guns themselves have personalities as determined by their manufacturer. When I pick up a Jakobs gun I know I\u2019m gonna get an old-timey piece done up with quaint American cowboy flair. When a Tediore gun runs out of ammo, I don\u2019t reload it; I get to throw it to deal an extra bit of \u201cfuck you\u201d damage.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">I haven\u2019t played much of Borderlands 4, about 10 hours, some of which was divided across the different characters to get a feel for their play style. I haven\u2019t felt much of what\u2019s supposed to distinguish B4 from its predecessors, aside from the more subtle humor. In older games, transitioning between areas meant spending time on a loading screen. That\u2019s mostly gone, but it\u2019s not a significant change. I also have a grappling hook and a glider, which add a neat wrinkle to exploration, but again, they don\u2019t make the game feel different or better. They feel like things that have been put there because that\u2019s what we expect in our big AAA games now.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">But spamming unholy amounts of bullets like a stormtrooper at a shooting range, that\u2019s what I come to Borderlands for. That hasn\u2019t changed, and the game is better for it. I know it doesn\u2019t sound like a compliment when I say Borderlands 4 is a dumb action movie. But sometimes it\u2019s enough that you know exactly what you\u2019re gonna get with a game, no fuss, no muss, no bullshit. Sometimes I just wanna make things go boom, and Borderlands 4 makes things go boom real good.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Borderlands 4 will be released on PC, PlayStation 5, and Xbox Series X \/ S on September 12th. It\u2019s coming to Nintendo Switch 2 on October 3rd.<\/p>\n<p><a class=\"duet--article--comments-link b1p9679\" href=\"http:\/\/www.theverge.com\/games\/776148\/borderlands-4-review-coop-looter-shooter-gearbox#comments\" target=\"_blank\" rel=\"noopener\">0 Comments<\/a><strong>Follow topics and authors<\/strong> from this story to see more like this in your personalized homepage feed and to receive email updates.<\/p>\n<ul class=\"tly2fw3\">\n<li id=\"follow-author-article_footer-dmcyOmF1dGhvclByb2ZpbGU6MTAy\">Ash ParrishClose<img alt=\"Ash Parrish\" data-chromatic=\"ignore\" loading=\"lazy\" decoding=\"async\" data-nimg=\"fill\" class=\"_1bw37385 x271pn0\" style=\"position:absolute;height:100%;width:100%;left:0;top:0;right:0;bottom:0;color:transparent;background-size:cover;background-position:50% 50%;background-repeat:no-repeat;background-image:url(&quot;data:image\/svg+xml;charset=utf-8,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' %3E%3Cfilter id='b' color-interpolation-filters='sRGB'%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3CfeColorMatrix values='1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 100 -1' result='s'\/%3E%3CfeFlood x='0' y='0' width='100%25' height='100%25'\/%3E%3CfeComposite operator='out' in='s'\/%3E%3CfeComposite in2='SourceGraphic'\/%3E%3CfeGaussianBlur stdDeviation='20'\/%3E%3C\/filter%3E%3Cimage width='100%25' height='100%25' x='0' y='0' preserveAspectRatio='none' style='filter: url(%23b);' href='data:image\/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mN8+R8AAtcB6oaHtZcAAAAASUVORK5CYII='\/%3E%3C\/svg%3E&quot;)\"   src=\"https:\/\/www.europesays.com\/us\/wp-content\/uploads\/2025\/09\/1.0.jpg\"\/>Ash Parrish\n<p class=\"fv263x1\">Posts from this author will be added to your daily email digest and your homepage feed.<\/p>\n<p>PlusFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/authors\/ash-parrish\" target=\"_blank\" rel=\"noopener\">See All by Ash Parrish<\/a><\/p>\n<\/li>\n<li>AnalysisCloseAnalysis\n<p class=\"fv263x1\">Posts from this topic will be added to your daily email digest and your homepage feed.<\/p>\n<p>PlusFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/analysis\" target=\"_blank\" rel=\"noopener\">See All Analysis<\/a><\/p>\n<\/li>\n<li>EntertainmentCloseEntertainment\n<p class=\"fv263x1\">Posts from this topic will be added to your daily email digest and your homepage feed.<\/p>\n<p>PlusFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/entertainment\" target=\"_blank\" rel=\"noopener\">See All Entertainment<\/a><\/p>\n<\/li>\n<li>Games ReviewCloseGames Review\n<p class=\"fv263x1\">Posts from this topic will be added to your daily email digest and your homepage feed.<\/p>\n<p>PlusFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/games-review\" target=\"_blank\" rel=\"noopener\">See All Games Review<\/a><\/p>\n<\/li>\n<li>GamingCloseGaming\n<p class=\"fv263x1\">Posts from this topic will be added to your daily email digest and your homepage feed.<\/p>\n<p>PlusFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/games\" target=\"_blank\" rel=\"noopener\">See All Gaming<\/a><\/p>\n<\/li>\n<li>PC GamingClosePC Gaming\n<p class=\"fv263x1\">Posts from this topic will be added to your daily email digest and your homepage feed.<\/p>\n<p>PlusFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/pc-gaming\" target=\"_blank\" rel=\"noopener\">See All PC Gaming<\/a><\/p>\n<\/li>\n<li>ReportCloseReport\n<p class=\"fv263x1\">Posts from this topic will be added to your daily email digest and your homepage feed.<\/p>\n<p>PlusFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/report\" target=\"_blank\" rel=\"noopener\">See All Report<\/a><\/p>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"I love me a stupid-ass action movie. Something where the plot is thin while the muscles and accents&hellip;\n","protected":false},"author":3,"featured_media":218298,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[529,171,49367,393,9597,1630,158,67,132,68],"class_list":{"0":"post-218297","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-analysis","9":"tag-entertainment","10":"tag-games-review","11":"tag-gaming","12":"tag-pc-gaming","13":"tag-report","14":"tag-technology","15":"tag-united-states","16":"tag-unitedstates","17":"tag-us"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/115185994254562629","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/218297","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=218297"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/218297\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/218298"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=218297"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=218297"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=218297"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}