{"id":273898,"date":"2025-10-03T06:46:09","date_gmt":"2025-10-03T06:46:09","guid":{"rendered":"https:\/\/www.europesays.com\/us\/273898\/"},"modified":"2025-10-03T06:46:09","modified_gmt":"2025-10-03T06:46:09","slug":"borderlands-4s-worst-character-sucks-less-after-todays-update","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/273898\/","title":{"rendered":"Borderlands 4&#8217;s Worst Character Sucks Less After Today&#8217;s Update"},"content":{"rendered":"<p>A new update for <a href=\"https:\/\/kotaku.com\/borderlands-4-the-kotaku-review-bugs-pc-performance-ending-gearbox-ps5-2000627149\" rel=\"nofollow noopener\" target=\"_blank\">Borderlands 4<\/a> is available now on all platforms, and after installing it you\u2019ll discover that all of the game\u2019s playable vault hunters are now stronger. But one in particular, Amon, is much, much more powerful after the patch, which is great because many (myself included) considered him to be the worst and weakest of the bunch.<\/p>\n<p>Borderlands 4 launched last month to mostly positive reviews and big numbers on Steam. I really like the game and its chaotic mix of looting and shooting, <a href=\"https:\/\/kotaku.com\/borderlands-4-pc-performance-dlss-frame-gen-pitchford-gearbox-steam-2000625765\" rel=\"nofollow noopener\" target=\"_blank\">even if performance issues have been a problem<\/a> <a href=\"https:\/\/kotaku.com\/borderlands-4-performance-fps-drops-stutter-ps5-pro-xbox-console-restart-gearbox-2000626487\" rel=\"nofollow noopener\" target=\"_blank\">over the last few weeks<\/a>. But performance has <a href=\"https:\/\/kotaku.com\/borderlands-4-fov-slider-consoles-ps5-update-pc-crashing-patch-performance-2000628823\" rel=\"nofollow noopener\" target=\"_blank\">improved steadily with the last few patches,<\/a> and now Gearbox is targeting balance tweaks. But don\u2019t worry, the studio isn\u2019t nerfing anything yet. Instead, the latest patch for the open-world FPS is all about buffing the vault hunters. And Amon, a large space warrior, <a href=\"https:\/\/x.com\/FervorGamingYT\/status\/1971346313968316591\" rel=\"nofollow\">got the most buffs following complaints that he wasn\u2019t much fun to play<\/a> and didn\u2019t feel as exciting during firefights as other characters.<\/p>\n<p><a href=\"https:\/\/borderlands.2k.com\/borderlands-4\/update-notes\/\" rel=\"nofollow noopener\" target=\"_blank\">On October 2, Gearbox pushed out a new patch for Borderlands 4<\/a> that is focused entirely on improving each of the game\u2019s four vault hunters. After the update, Harlowe does more stasis slam damage, Rafa\u2019s APOPHIS Lance skill is deadlier, and the Siren Vex got some buffs to make some of her builds more viable. But it\u2019s Amon who got the most tweaks by far, with the new patch notes listing 60+ buffs. Yowza! And some of these are huge, with one buff to \u201cMassive Forgewave Damage\u201d being listed as a 100-percent increase!<\/p>\n<p>While it might seem drastic, Amon truly needed these buffs. I\u2019ve now played as Rafa, Vex, and Amon in Borderlands 4, and by far the most boring and weakest was the big, tanky Amon. It often felt like I was tossing points into his skill tree without ever feeling the effects. Hopefully, these buffs help his kit feel more exciting and effective to use during combat encounters.<\/p>\n<p>Anyway, here are the full Borderlands 4 patch notes as shared by Gearbox on Thursday:<\/p>\n<p>  Character Balance Adjustments: Harlowe <\/p>\n<p><b>Action Skills \u2013 Zero-Point<\/b><\/p>\n<ul>\n<li>Stasis Slam Damage increased by 30%<\/li>\n<li>Stasis Immune Damage increased by 14.7%<\/li>\n<\/ul>\n<p> Rafa <\/p>\n<p><b>Action Skills \u2013 APOPHIS Lance<\/b><\/p>\n<p><b>Capstones \u2013 People Person<\/b><\/p>\n<ul>\n<li><b>Project: Raiju\u00a0<\/b>Damage now scales by 12% per second, up from 10%<\/li>\n<li><b>Project: Basilisk<\/b>\u00a0Damage increased by 15%<\/li>\n<li><b>Project: Basilisk<\/b>\u00a0Hazard Damage increased by 25%<\/li>\n<li><b>Project: Gorgon<\/b>\u00a0Damage increased by 17%<\/li>\n<\/ul>\n<p><b>Passives \u2013 People Person<\/b><\/p>\n<ul>\n<li><b>El Catr\u00edn<\/b>\n<ul>\n<li>Critical Hit Damage increased to 8% from 7% per point<\/li>\n<li>Bonus Shock Damage increased to 8% from 7% per point<\/li>\n<\/ul>\n<\/li>\n<li><b>Per My Last<\/b>\n<ul>\n<li>Double Damage Chance increased to 6% from 5% per point<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><b>Action Skills \u2013 Arc-Knives<\/b><\/p>\n<ul>\n<li><b>Melee Attack Damage<\/b>\u00a0increased by 12%<\/li>\n<li><b>Dash Damage<\/b>\u00a0increased by 5%<\/li>\n<\/ul>\n<p><b>Passives \u2013 This Year\u2019s Gimmick<\/b><\/p>\n<ul>\n<li><b>Handshake Deal<\/b>\n<ul>\n<li>Melee Damage increased to 9% from 7% per point<\/li>\n<\/ul>\n<\/li>\n<li><b>To the Last<\/b>\n<ul>\n<li><b>Skill Damage<\/b>\u00a0increased to 8% from 6% per point<\/li>\n<\/ul>\n<\/li>\n<li><b>El Paragus<\/b>\n<ul>\n<li>Splash Damage increased to 9% from 7% per point<\/li>\n<\/ul>\n<\/li>\n<li><b>Liquidation<\/b>  <\/li>\n<li><b>Collaborative Ignition<\/b>\n<ul>\n<li>Bonus Damage increased to 8% from 6% per point<\/li>\n<\/ul>\n<\/li>\n<li><b>Sinergia<\/b>\n<ul>\n<li>Duration increased to 14 seconds from 12 seconds<\/li>\n<li>Melee Damage increased to 4% from 3% per point<\/li>\n<\/ul>\n<\/li>\n<li><b>Empuje<\/b>\n<ul>\n<li>Action Skill Duration increased to 7% from 6% per point<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p> Vex <\/p>\n<p><b>Action Skills<\/b>\u00a0<b>\u2013<\/b>\u00a0<b>Incarnate<\/b><\/p>\n<ul>\n<li>Phase Explosion Damage increased by 16.6%<\/li>\n<li>Eldritch Blast Damage increased by 9.5%<\/li>\n<\/ul>\n<p><b>Augments \u2013 Vexcalation<\/b><\/p>\n<ul>\n<li><b>Energy Vampire<\/b>\u00a0Damage increased by 25%<\/li>\n<\/ul>\n<p><b>Capstones \u2013 Vexcalation<\/b><\/p>\n<ul>\n<li><b>Heartpiercer\u00a0<\/b>Damage increased by 22%<\/li>\n<li><b>Desecration<\/b>\u00a0Hazard Damage increased by 50%<\/li>\n<li><b>Desecration<\/b>\u00a0Airborne Burst Damage increased by 48%<\/li>\n<li><b>Geistwave Damage<\/b>\u00a0increased by 41%<\/li>\n<\/ul>\n<p><b>Passives \u2013 Vexcalation<\/b><\/p>\n<ul>\n<li><b>Radiant Attunement<\/b>\u00a0now deals 7% Splash Damage, up from 6% per point<\/li>\n<li><b>Dreadlight\u00a0<\/b>Hazard Damage increased by 100%<\/li>\n<li><b>Ars Arcana<\/b>\u00a0now increases Skill Damage by 9% from 8% per point<\/li>\n<\/ul>\n<p><b>Action Skills \u2013<\/b>\u00a0<b>Phase Phamiliar<\/b><\/p>\n<ul>\n<li>Trouble Health increased by 10%<\/li>\n<li>Trouble Damage increased by 21.9%<\/li>\n<\/ul>\n<p><b>Augments \u2013 Here Comes Trouble<\/b><\/p>\n<ul>\n<li><b>Violent Outburst<\/b>\u00a0Damage increased by 12.5%<\/li>\n<li><b>Vorpal Fang<\/b>\u00a0Damage increased by 34%<\/li>\n<\/ul>\n<p><b>Capstones \u2013 Here Comes Trouble<\/b><\/p>\n<ul>\n<li><b>Trouble Bubble<\/b>\u00a0Damage increased by 33%<\/li>\n<\/ul>\n<p><b>Passives \u2013 Here Comes Trouble<\/b><\/p>\n<ul>\n<li><b>Blood is Magic<\/b>\u00a0now increases Action Skill Damage by 8% from 7% per point<\/li>\n<li><b>Claw and Bang<\/b>\u00a0now increases Melee Damage by 8% from 6% per point<\/li>\n<\/ul>\n<p><b>Passives \u2013 The Fourth Seal<\/b><\/p>\n<ul>\n<li><b>Fell Inscriptions<\/b>\u00a0Melee Damage increased to 7% from 6% per point<\/li>\n<li><b>Recurrence<\/b>\u00a0now increases Melee Damage by 0.2% per stack from 0.16% per point<\/li>\n<li><b>Haruspex Phase<\/b>\u00a0Dagger Damage increased by 11.7%<\/li>\n<\/ul>\n<p> Amon <\/p>\n<p><b>Action Skills \u2013 Scourge<\/b><\/p>\n<ul>\n<li><b>Scourge<\/b>\u00a0has had its Maximum Vengeance increased by 50%, making it able to absorb more damage and deal more damage with Forgewhip when consumed.<\/li>\n<li>Forgewhip Damage has increased by 27%<\/li>\n<\/ul>\n<p><b>Augments \u2013 Vengeance<\/b><\/p>\n<ul>\n<li><b>Blastchill<\/b>\u00a0Damage increased by 45%<\/li>\n<li><b>Molten Rebuke<\/b>\u00a0Damage increased by 86%<\/li>\n<li><b>Eternal Winter<\/b>\u00a0Massive Forgewave Damage increased by 100%<\/li>\n<li><b>Stormlance\u00a0<\/b>Damage increased by 52%<\/li>\n<li><b>Stormlance<\/b>\u00a0Detonation Damage increased by 10%<\/li>\n<\/ul>\n<p><b>Capstones \u2013 Vengeance<\/b><\/p>\n<ul>\n<li><b>Glacial Rapture<\/b>\u00a0Capstone now has a 60 second cooldown, down from 70 seconds<\/li>\n<li><b>Glacial Rapture<\/b>\u00a0Forgewhip Damage increased by 16%<\/li>\n<li><b>Glacial Rapture<\/b>\u00a0Fissure Damage increased by 41%<\/li>\n<li><b>Wrathfall Damage<\/b>\u00a0increased by 46%<\/li>\n<\/ul>\n<p><b>Passives \u2013 Vengeance<\/b><\/p>\n<ul>\n<li><b>Scorched Kairos<\/b>\u00a0now increases Ordnance Damage by 6%, up from 5% per point<\/li>\n<li><b>Battleborn<\/b>\u00a0now increases Gun Damage by 4%, up from 3% per point<\/li>\n<li><b>Scar Tissue<\/b>\u00a0now increases Maximum Health and Rep Kit healing by 9%, up from 8% per point<\/li>\n<li><b>Eternal<\/b>\u00a0now increases Action Skill Duration by 5%, up from 4% per point<\/li>\n<li><b>Worldbreaker<\/b>\u00a0Damage increased by 50%<\/li>\n<li><b>Winter\u2019s Kiss<\/b>\u00a0now increases Damage Dealt by 10%, up from 8% per point<\/li>\n<li><b>Strike The Anvil<\/b>\u00a0now deals 15% of the Damage Dealt, up from 12% per point<\/li>\n<\/ul>\n<p><b>Action Skills \u2013 Crucible<\/b><\/p>\n<ul>\n<li>Forgeaxe Damage increased by 12%<\/li>\n<li>Double-Edge\u2019s Twinned Forge Axe Damage increased by 10%<\/li>\n<\/ul>\n<p><b>Augments \u2013 Cybernetics<\/b><\/p>\n<ul>\n<li><b>Axe and Stones<\/b>\u00a0Action Skill Cooldown restoration increased to 40% from 33%<\/li>\n<li><b>Axe and Stones<\/b>\u00a0Action Skill Ordnance restoration increased to 40% from 33%<\/li>\n<li><b>Endless War<\/b>\u00a0Gun Damage Taken increased to 20% from 15% per Prime stack<\/li>\n<li><b>Hour of the Hammer<\/b>\u00a0Forgehammer Damage increased by 14%<\/li>\n<li><b>Blade Tempest<\/b>\u00a0Forgesword damage increased by 13%<\/li>\n<li><b>Blade Tempest<\/b>\u00a0Forgesword Detonation damage increased by 4%<\/li>\n<\/ul>\n<p><b>Capstones \u2013 Cybernetics<\/b><\/p>\n<ul>\n<li><b>Snowmaul<\/b>\u00a0Damage increased by 38%<\/li>\n<li><b>Storm Surge<\/b>\u00a0impact damage increased by 10%<\/li>\n<li><b>Storm Surge<\/b>\u00a0Forgestorm damage increased by 60%<\/li>\n<li><b>Conflangarang<\/b>\u00a0Capstone\u2019s Fire Trail Damage increased by 100%<\/li>\n<\/ul>\n<p><b>Passives \u2013 Cybernetics<\/b><\/p>\n<ul>\n<li><b>Gathering Storm<\/b>\u00a0now increases Elemental Damage by 3% per stack, up from 2% per point<\/li>\n<li><b>Executioner<\/b>\u00a0now increases Critical Hit Damage by 4%, up from 3% per point<\/li>\n<li><b>Destruction Engine<\/b>\u00a0now increases Forge Skill Damage by 6%, up from 5% per point<\/li>\n<li><b>Destruction Engine<\/b>\u00a0now increases Detonation Damage by 8%, up from 6% per point<\/li>\n<li><b>Tempered Pyre<\/b>\u00a0Forge Axe Damage increased by 19%<\/li>\n<li><b>Tempered Ice<\/b>\u00a0Forge Hammer Damage increased by 18%<\/li>\n<li><b>Masterwork<\/b>\u00a0now increases Forgedrone\u2019s Damage by 10%, from 7% per point<\/li>\n<li><b>Masterwork<\/b>\u00a0now increases Forgedrone\u2019s Duration by 8%, from 5% per point<\/li>\n<li><b>Tempered Lightning<\/b>\u00a0Forge Sword Damage increased by 13%<\/li>\n<li><b>Lightning Rod<\/b>\u00a0Elemental Bolt now deals 40% of the Damage Dealt, up from 30% per point<\/li>\n<li><b>Escalation<\/b>\u00a0now increases Forgedrone\u2019s Attack Speed and Movement Speed by 5%, up from 3%, per point<\/li>\n<li><b>Honed Point<\/b>\u00a0now increases Forgedrone\u2019s Critical Hit Chance by 5%, up from 4% per point<\/li>\n<li><b>Heat Exchange<\/b>\u00a0now increases Cryo and Incendiary Damage by 8%, up from 7% per point<\/li>\n<\/ul>\n<p><b>Action Skills \u2013 Onslaughter<\/b><\/p>\n<ul>\n<li>Onslaughter Shield Regeneration increased to 15% per second, from 10%<\/li>\n<li>Onslaughter Rocket Punch Damage increased by 78%<\/li>\n<li>Molten Slam now has a 60 second cooldown, from 80 seconds<\/li>\n<li>Molten Slam Damage increased by 50%<\/li>\n<\/ul>\n<p><b>Augments \u2013 Calamity<\/b><\/p>\n<ul>\n<li><b>Fellfrost<\/b>\u00a0Damage increased by 71%<\/li>\n<li><b>Fulminating Fist<\/b>\u00a0damage increased by 69%<\/li>\n<\/ul>\n<p><b>Capstones \u2013 Calamity<\/b><\/p>\n<ul>\n<li><b>Hoarcleave<\/b>\u00a0now has a 55 second cooldown, from 65 seconds<\/li>\n<li><b>Hoarcleave<\/b>\u00a0damage increased by 11%<\/li>\n<li><b>Hoarcleave<\/b>\u00a0Detonation damage increased by 18%<\/li>\n<li><b>Molten Roil<\/b>\u00a0now has a 70 second cooldown, from 80 seconds<\/li>\n<li><b>Stormcutter<\/b>\u00a0now has a 65 second cooldown, from 75 seconds<\/li>\n<li><b>Stormcutter<\/b>\u00a0Damage increased by 65%<\/li>\n<\/ul>\n<p><b>Passives \u2013 Calamity<\/b><\/p>\n<ul>\n<li><b>Heavy Plate<\/b>\u00a0now increases Maximum Shield Capacity by 7%, up from 6% per point<\/li>\n<li><b>Wield The Storm<\/b>\u00a0now increases Status Effect Damage and Status Effect Duration by 7%, from 6% per point<\/li>\n<li><b>Tritanium Knuckles<\/b>\u00a0now increases Melee Damage by 8%, up from 7% per point<\/li>\n<li><b>Tritanium Knuckles<\/b>\u00a0now increased Skill Damage by 4%, up from 3% per point<\/li>\n<li><b>Harbinger<\/b>\u00a0now increases Melee Damage by 2% per stack, up from 1% per point<\/li>\n<li><b>Mortal Flare<\/b>\u00a0Damage increased by 22%<\/li>\n<li><b>Judgment<\/b>\u00a0now increases Melee damage by 10%, up from 8% per point<\/li>\n<\/ul>\n<p> Additional Change: <\/p>\n<ul>\n<li>Added auto-clearing of\u00a0Borderlands 4\u00a0stale shaders on version update, preventing performance degradation on some PCs.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"A new update for Borderlands 4 is available now on all platforms, and after installing it you\u2019ll discover&hellip;\n","protected":false},"author":3,"featured_media":273899,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[141847,105378,125550,141848,158,67,132,68],"class_list":{"0":"post-273898","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-amon","9":"tag-borderlands-4","10":"tag-gearbox","11":"tag-patch-notes","12":"tag-technology","13":"tag-united-states","14":"tag-unitedstates","15":"tag-us"},"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/273898","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=273898"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/273898\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/273899"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=273898"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=273898"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=273898"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}