{"id":274888,"date":"2025-10-03T15:38:12","date_gmt":"2025-10-03T15:38:12","guid":{"rendered":"https:\/\/www.europesays.com\/us\/274888\/"},"modified":"2025-10-03T15:38:12","modified_gmt":"2025-10-03T15:38:12","slug":"arc-raiders-devs-realized-the-game-was-not-fun-so-delayed-it-for-three-years","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/274888\/","title":{"rendered":"Arc Raiders devs realized the game was &#8220;not fun,&#8221; so delayed it for three years"},"content":{"rendered":"\n<p class=\"intro_text\">Nearly four years ago, <strong>Arc Raiders<\/strong> was announced with a bombastic trailer at The Game Awards. It blew everyone away, the developers included. &#8220;I&#8217;d want to play that game,&#8221; Embark CEO Patrick Soderlund recalls thinking at the time, according to a new interview with Edge. The problem was, the actual game felt nothing like that trailer &#8211; fresh eyes and internal tests corroborated this. The PvE action could be fun, sometimes, but not often enough.<\/p>\n<p>&#8220;It took me a long time to understand what we were even trying to do,&#8221; says Aleksandr Grondal, who joined Embark as executive producer at this crossroads. He was meant to &#8220;put a ribbon&#8221; on the <a href=\"https:\/\/www.pcgamesn.com\/best-multiplayer-games\" target=\"_blank\" rel=\"noopener\">multiplayer game<\/a> ahead of the last six months of development, but the reality was very different.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.europesays.com\/us\/wp-content\/uploads\/2025\/10\/sddefault.jpg\" alt=\"YouTube Thumbnail\" width=\"100%\" height=\"309\" loading=\"lazy\"\/><\/p>\n<p>&#8220;There&#8217;s moments of fun, but it doesn&#8217;t consistently gel,&#8221; Grondal thought at the time. These enjoyable moments occurred once every 50 fights, Soderlund concurs. That was simply not good enough for <a href=\"https:\/\/www.pcgamesn.com\/arc-raiders\" target=\"_blank\" rel=\"noopener\">Arc Raiders<\/a> in its current state to be at all viable.<\/p>\n<p>Soderlund took a more pessimistic approach to the state of the game than Grondal, probably because he&#8217;d already spent three years working on the game. &#8220;We loved every aspect of what we were trying to design,&#8221; he says <a href=\"https:\/\/www.edge-magazine-subscription.co.uk\/?gad_source=1&amp;gad_campaignid=21967761304&amp;gbraid=0AAAAA-kej-fLbUteMu7xwzU2nYniCfNMv&amp;gclid=CjwKCAjw6P3GBhBVEiwAJPjmLl_V2_X40Ws3i9hs_EtHpT-PMIDXbWnqN7Zw9J-puqSs2sgS1UNg4RoCJYAQAvD_BwE\" target=\"_blank\" rel=\"noopener\">in the interview<\/a> with Edge. &#8220;But we came to the conclusion, after quite a long time: &#8216;Guys, this game is not fun&#8217;.&#8221;<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-396184\" title=\"arc-raiders-free-to-play\" src=\"https:\/\/www.europesays.com\/us\/wp-content\/uploads\/2025\/10\/arc-raiders-free-to-play.jpg\" alt=\"ARC Raiders preview: Someone wearing a futuristic red and grey space suit\" width=\"1920\" height=\"1080\" loading=\"lazy\"\/><\/p>\n<p>That&#8217;s why Embark pivoted from a PvE game to a PvPvE extraction shooter. The shift was criticized heavily by fans at the time, which Soderlund says he understands, but he believed the decision would &#8220;make sense&#8221; if fans could&#8217;ve seen the older versions of the game.<\/p>\n<p>It&#8217;s also something a lot of Embark&#8217;s founding developers swore they would never do, after leaving EA and DICE due to being &#8220;tired of PvP.&#8221; However, they retreated to the comfort blanket of what they know best, trying to put their own Shadow of the Colossus-style spin on the competitive multiplayer genre. With enormous robots roaming the landscape, the game certainly doesn&#8217;t lack the sense of awe that Fumito Ueda&#8217;s masterpiece embodies.<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-414707\" title=\"arc-raiders-gameplay-trailer\" src=\"https:\/\/www.europesays.com\/us\/wp-content\/uploads\/2025\/10\/arc-raiders-gameplay-trailer.jpg\" alt=\"ARC Raiders gameplay: A player in a grey and blue flight suit, helmet, goggles, and breathing mask enters a cockpit\" width=\"1920\" height=\"1080\" loading=\"lazy\"\/><\/p>\n<p>The decision was justified, as the team got great feedback from the technical test this April. Players are on-board with the new direction for Arc Raiders. It&#8217;s currently the fifth-most wishlisted game on Steam, two places behind shooter competitor Battlefield 6. There&#8217;s a buzz around it, and players are excited to see what Embark has cooked over this six-year development cycle.<\/p>\n<p>If you&#8217;re excited to jump in, make sure your PC meets the <a href=\"https:\/\/www.pcgamesn.com\/arc-raiders\/system-requirements\" target=\"_blank\" rel=\"noopener\">Arc Raiders system requirements<\/a> before spending your cash. If you want something to tide you over until it releases, try some of the <a href=\"https:\/\/www.pcgamesn.com\/10-best-co-op-pc-games\" target=\"_blank\" rel=\"noopener\">best co-op games<\/a> for size.<\/p>\n<p>Are you getting excited for Arc Raiders? Let us know in our <a href=\"https:\/\/discord.gg\/uXSgphH4yH\" target=\"_blank\" rel=\"noopener\">community Discord server<\/a>, where staff and readers fight giant robots on a daily basis.<\/p>\n","protected":false},"excerpt":{"rendered":"Nearly four years ago, Arc Raiders was announced with a bombastic trailer at The Game Awards. It blew&hellip;\n","protected":false},"author":3,"featured_media":274889,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[142265,142266,142267,158,67,132,68],"class_list":{"0":"post-274888","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-arc-raiders","9":"tag-embark-studios","10":"tag-nexon","11":"tag-technology","12":"tag-united-states","13":"tag-unitedstates","14":"tag-us"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/115310985723864082","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/274888","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=274888"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/274888\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/274889"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=274888"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=274888"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=274888"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}