{"id":29096,"date":"2025-07-01T05:57:09","date_gmt":"2025-07-01T05:57:09","guid":{"rendered":"https:\/\/www.europesays.com\/us\/29096\/"},"modified":"2025-07-01T05:57:09","modified_gmt":"2025-07-01T05:57:09","slug":"steam-can-now-show-you-how-much-frame-generation-changes-your-games","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/29096\/","title":{"rendered":"Steam can now show you how much frame generation changes your games"},"content":{"rendered":"<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Valve has added a new performance monitor to Steam that can help you understand why a game may or may not be running smoothly. Not only does it break out a game\u2019s overall frame rate, it can tell you how many of those frames were generated by techniques like Nvidia\u2019s DLSS or AMD\u2019s FSR, <a href=\"https:\/\/steamcommunity.com\/games\/593110\/announcements\/detail\/500576552635859540?utm_source=SteamDB\" target=\"_blank\" rel=\"noopener\">according to a post<\/a>.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The change is included as part of an update to the Steam Client that\u2019s available now, though Valve notes that this \u201cfirst version\u201d focuses on \u201cWindows users and on the most common GPU hardware.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The company says the new performance monitor currently offers up to four different levels of detail: a single FPS value, FPS details, CPU and GPU utilization, and \u201cFPS, CPU, GPU &amp; RAM Full Details.\u201d The more you choose to show, the more of your screen will be taken up by the performance monitor.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Steam previously offered a simple FPS counter, but separating out generated frames from the frames fully rendered by your graphics cores can help you better understand key differences between what you see and how a game feels. \u201cFrame generation can\u2019t help with things like input latency that matter to competitive gamers, but it can make things look visually smoother on today\u2019s high refresh rate monitors,\u201d Valve says <a href=\"https:\/\/help.steampowered.com\/en\/faqs\/view\/3462-CD4C-36BD-5767\" target=\"_blank\" rel=\"noopener\">in a detailed support document<\/a> about the performance monitor. <\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">In practice, what that should mean is that you can see whether your game feels like it\u2019s running at just 30 fps because it actually is running at 30 fps inside the game engine, even though you\u2019re seeing a visually smoother image due to Nvidia and AMD\u2019s added \u201cfake frames.\u201d (It\u2019s a whole debate in the PC gaming community, and it appears Valve isn\u2019t taking sides here.) <\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Valve has already given handheld gamers a taste of these quick insights by building tools <a href=\"https:\/\/github.com\/flightlessmango\/MangoHud\" target=\"_blank\" rel=\"noopener\">like MangoHud <\/a>into the Steam Deck and SteamOS, which similarly let you monitor your CPU, graphics, RAM, and carefully ration out your battery life. But having a way to do so built into desktop Steam will make the insights much more accessible to many more gamers.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Valve says that it has plans to \u201cadd some additional pieces of data to the performance overlay going forward, to detect certain common bad hardware performance scenarios, and to show a larger summary of your game\u2019s performance in the overlay itself when you hit shift-tab.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"Valve has added a new performance monitor to Steam that can help you understand why a game may&hellip;\n","protected":false},"author":3,"featured_media":29097,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[171,393,50,9597,158,67,132,68],"class_list":{"0":"post-29096","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-entertainment","9":"tag-gaming","10":"tag-news","11":"tag-pc-gaming","12":"tag-technology","13":"tag-united-states","14":"tag-unitedstates","15":"tag-us"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/114776443721639916","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/29096","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=29096"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/29096\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/29097"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=29096"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=29096"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=29096"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}