{"id":355107,"date":"2025-11-04T13:51:11","date_gmt":"2025-11-04T13:51:11","guid":{"rendered":"https:\/\/www.europesays.com\/us\/355107\/"},"modified":"2025-11-04T13:51:11","modified_gmt":"2025-11-04T13:51:11","slug":"how-a-bunch-of-hackers-freed-the-kinect-from-the-xbox","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/355107\/","title":{"rendered":"How a bunch of hackers freed the Kinect from the Xbox"},"content":{"rendered":"<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _17nnmdy6 _17nnmdy5 _1xwtict1\">In 2010, when Microsoft unveiled the Kinect, it pitched the camera as a revolutionary new gaming device. Swing an imaginary lightsaber and that would be translated onscreen. Throw a football and it would be caught on your TV. Fifteen years later, we know the Kinect as an expensive failure. Microsoft overestimated the demand for playing games with your body. But the Kinect did still turn out to be revolutionary \u2014 just not for gaming.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Now, we understand the Kinect is <a href=\"https:\/\/www.theguardian.com\/games\/2025\/mar\/03\/ghost-hunting-pornography-and-interactive-art-the-weird-afterlife-of-xbox-kinect\" rel=\"nofollow noopener\" target=\"_blank\">anything but a gaming device<\/a>. It became <a href=\"https:\/\/www.bbc.co.uk\/news\/technology-12559231\" rel=\"nofollow noopener\" target=\"_blank\">a robotics game changer<\/a>, <a href=\"https:\/\/abcnews.go.com\/Technology\/kinect-sex-game-offers-interactive-porn\/story?id=12413950\" rel=\"nofollow noopener\" target=\"_blank\">enjoyed a brief dalliance with pornography<\/a>, and is now <a href=\"https:\/\/www.theverge.com\/games\/638490\/microsoft-kinect-ghost-hunting\" rel=\"nofollow noopener\" target=\"_blank\">upsold as a ghost hunting toy<\/a>. None of which would have been possible had a community of hackers not come together to fashion open source drivers for the Kinect, freeing it from the limitations of being locked to the Xbox 360 and opening new frontiers of experimentation, creative expression, and commercial advancement.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cTechnically, nothing the Kinect did was entirely new,\u201d says Memo Akten, <a href=\"https:\/\/www.memo.tv\/\" rel=\"nofollow noopener\" target=\"_blank\">an artist working with code, data, and AI<\/a> and an assistant professor at the University of California, San Diego. The small camera projected a grid of infrared dots and read deformities in that pattern to discern depth. In an early example of machine learning, it recognized human limbs and gestures. \u201cThose capabilities existed in research and industrial systems for many years,\u201d he adds. Those systems cost in the region of $5,000 to $12,000. Here was Microsoft selling a variation of the technology for $150.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cWhat had previously required very expensive equipment and\/or complex multi-camera setups with manual alignments, calibration, and correspondence was now available off the shelf,\u201d Akten continues.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Kyle Machulis, CEO of Nonpolynomial and founder of <a href=\"http:\/\/buttplug.io\" rel=\"nofollow noopener\" target=\"_blank\">buttplug.io<\/a> \u2014 an open source project for controlling sex toys \u2014 was working on $250,000 mapping systems not dissimilar to the Kinect in 2010. He quickly recognized the peripheral as an opportunity to \u201cdemocratize that technology.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">He recalls heading out on November 4th to pick up a Kinect to reverse engineer. An hour later, New York-based DIY electronics producer Adafruit announced OpenKinect: <a href=\"https:\/\/blog.adafruit.com\/2010\/11\/04\/the-open-kinect-project-the-ok-prize-get-1000-bounty-for-kinect-for-xbox-360-open-source-drivers\/\" rel=\"nofollow noopener\" target=\"_blank\">a bounty of $1,000<\/a> \u2014 a prize that it would raise to $3,000 \u2014 for whomever offered evidence of the Kinect working on any operating system.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cImagine being able to use this off the shelf camera for Xbox for Mac, Linux, Win, embedded systems, robotics, etc.,\u201d Adafruit wrote in its announcement. \u201cWe know Microsoft isn\u2019t developing this device for FIRST Robotics, but we could! Let\u2019s reverse engineer this together, get the RGB and distance out of it and make cool stuff!\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Doing so was not a simple case of taking the Kinect apart or plugging it in. Though it could connect to a PC via USB, the way they communicated was unknown and the only way to get at it was to watch the Kinect and Xbox 360 speaking to one another. \u201cSince the Kinect didn\u2019t have PC drivers, we needed this piece of hardware called a USB sniffer,\u201d Machulis tells The Verge. A colloquial term for a protocol analyzer, a USB sniffer is a tool that could record the data passed between the Kinect and Xbox 360. In 2010, that cost $1,200 and, Machulis says, \u201cI really didn\u2019t want to buy it.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Some information could be gleaned by simply connecting the Kinect to the PC, but it was mostly unhelpful \u2014 power consumption, packet sizes, and confirming the Kinect is, in fact, a camera. Hackers could start sending random packets and possibly work something out, but it was just as liable to brick the Kinect completely.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Hackers and reverse engineers around the world were raring to go. But it appeared that whoever got their hands on a sniffer would win the bounty almost by default. That race wasn\u2019t just for the money, however, but also the cachet of being the first to hack such a high-profile device. With the community stalled over the massive expense \u2014 almost half the bounty \u2014 it opened the door for someone outside the community to potentially snatch the glory away.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">To keep the contest equitable \u2014 and, perhaps, to try and maintain the bounty\u2019s and the company\u2019s momentum in the press, Adafruit took on that expense, ordering a sniffer to then release the logs to the community. But while everyone waited for the device to ship to Brooklyn, it appeared the worst had already happened and someone had beaten them to the punch.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cAlexP\u201d released a video the next day <a href=\"http:\/\/www.youtube.com\/watch?v=DkODbZwGinQ\" rel=\"nofollow noopener\" target=\"_blank\">demonstrating control of the Kinect\u2019s motor<\/a> on PC. It prompted <a href=\"https:\/\/www.cnet.com\/culture\/bounty-offered-for-open-source-kinect-driver\/\" rel=\"nofollow noopener\" target=\"_blank\">a panicked response<\/a> from Microsoft denying the Kinect could be hacked while threatening to explore legal options. Microsoft quickly U-turned when it became clear no one was trying to hack consumers\u2019 cameras. But as the community reeled from potential litigation, AlexP returned with a second video. This time, <a href=\"https:\/\/www.youtube.com\/watch?v=18vSblw5SNk\" rel=\"nofollow noopener\" target=\"_blank\">he showed off depth and RGB images on PC<\/a>. The contest was over before it had begun.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">AlexP didn\u2019t claim the bounty, however. Instead, his company, Code Laboratories, opened a $10,000 \u201cfund,\u201d upon payment of which Code Laboratories would release the source code to the open source community. For some in the OpenKinect community, this wasn\u2019t so far removed from what Adafruit \u2014 which was already benefitting from significant press \u2014 was doing. Even if Adafruit was looking to open source the Kinect drivers and Code Laboratories to sell the drivers as it had with the PlayStation Eye before. For others, it was tantamount to a ransom, withholding code that could make the Kinect more accessible and unleashing its potential easier. \u201cBut that was great motivation for the community to just be like: Let\u2019s take $10,000 away from you, actually,\u201d Machulis says.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">A competitive edge shouldn\u2019t be surprising in a contest for a bounty. According to Machulis, however, there was more to it. \u201cThat\u2019s the thing about reverse engineering; It\u2019s who gets their name on it first and loudest.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _17nnmdy6 _17nnmdy5 _1xwtict1\">On the evening of November 9th, Adafruit finally uploaded the logs collected by its sniffer, and the community began to pore over them. They were searching for the protocols that controlled the Kinect, exploring packets that might turn on a light, enable a camera, or operate the motor. It was incremental, tedious, and exhausting work.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">As US hackers dropped off in the early hours, the clock ticked over to the Kinect\u2019s European release date. Like his American peers, 20-year-old Hector \u201cmarcan\u201d Martin purchased a Kinect and, armed with Adafruit\u2019s logs, went through packet by packet to divine the Kinect\u2019s protocols.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">When the US woke, it did so to the fruits of his dogged examination: <a href=\"https:\/\/blog.adafruit.com\/2010\/11\/10\/we-have-a-winner-open-kinect-drivers-released-winner-will-use-3k-for-more-hacking-plus-an-additional-2k-goes-to-the-eff\/\" rel=\"nofollow noopener\" target=\"_blank\">a video of Martin demonstrating RGB and depth on Linux<\/a>. It had taken six days for OpenKinect to hack the Kinect from its release \u2014 really, once the logs became available, it had taken Martin less than 24 hours.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">That was far from the end, however. \u201cHector certainly did most of the hard, technical work in terms of getting the initial packets set up,\u201d Machulis says. \u201cThen everyone realized this shit is gonna get big.\u201d The bounty claimed, the community set its sights on more drivers.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _17nnmdy6 _17nnmdy5 _1xwtict1\">Theo Watson spent three weeks at his computer working on OpenKinect \u2014 every day, 10 hours a day. The Kinect revolutionized how <a href=\"https:\/\/www.design-io.com\/\" rel=\"nofollow noopener\" target=\"_blank\">Design I\/O<\/a>, which Watson co-founded, developed interactive installations, and he <a href=\"https:\/\/www.design-io.com\/projects\/connectedworlds\" rel=\"nofollow noopener\" target=\"_blank\">still uses it today<\/a>. In 2010, however, he was 30 years old, recently transplanted to the US, isolating limb data from infrared cameras.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cI saw that time off as an R&amp;D investment,\u201d he says, a way to open more efficient avenues to bigger and better interactive experiences. \u201cI really wanted to be the first person to get the Kinect running on a Mac.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The OpenKinect community had coalesced around a remote nucleus of reverse engineers from different countries, generations, and demographic groups. There was drama, frayed nerves, but also a common goal, as Watson discovered while trawling through the process of running the Kinect on OSX.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cI think it really helped because it felt like you were part of a team effort,\u201d he says. \u201cIf people were running into problems, it\u2019s like having a collective brain. The Kinect basically needs everything to be perfect. If you\u2019re off by one little thing, you don\u2019t get anything. Then, suddenly, someone notices something and it works.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Driven by the community, with a bit of help from Martin, Watson had the Kinect talking to Mac by November 12th. More drivers and code filled the community\u2019s GitHub, and hacking efforts wound down. \u201cThere\u2019s only so much to extract and then you have to be able to do something with that data,\u201d Machulis says. \u201cThose are two fairly different skillsets.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Instead, people like Akten stepped in. The first open source drivers, libfreenect, didn\u2019t include body tracking \u2014 Microsoft released its own skeletal SDK in 2011, its hand forced by OpenKinect \u2014 only granting access to raw depth data. \u201cWe could still do a lot with that,\u201d Akten says. \u201cFor one thing, we had the 3D data, which allowed all kinds of creative, playful interpretations.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The community chat flooded with experiments, many Akten\u2019s. He explored <a href=\"https:\/\/go.skimresources.com\/?id=1025X1701640&amp;xs=1&amp;url=https%3A%2F%2Fvimeo.com%2F16818988\" rel=\"sponsored nofollow noopener\" target=\"_blank\">drawing in 3D space<\/a>, later moving on to develop <a href=\"https:\/\/go.skimresources.com\/?id=1025X1701640&amp;xs=1&amp;url=https%3A%2F%2Fvimeo.com%2F122166652\" rel=\"sponsored nofollow noopener\" target=\"_blank\">machine learning algorithms to detect poses<\/a>, and even <a href=\"https:\/\/go.skimresources.com\/?id=1025X1701640&amp;xs=1&amp;url=https%3A%2F%2Fvimeo.com%2F55125701\" rel=\"sponsored nofollow noopener\" target=\"_blank\">controlling drones<\/a>. The Kinect was open, bringing with it a host of explorations of how to exploit it creatively. Suddenly, an affordable way for robots to <a href=\"https:\/\/www.tandfonline.com\/doi\/full\/10.1080\/01691864.2014.944212\" rel=\"nofollow noopener\" target=\"_blank\">detect obstacles and map environments in real time became available<\/a>, <a href=\"https:\/\/news.microsoft.com\/europe\/2014\/01\/13\/exploring-medical-uses-of-kinect-technology\/\" rel=\"nofollow noopener\" target=\"_blank\">surgeons explored examining scans contactless<\/a>, rapid <a href=\"https:\/\/www.wired.com\/story\/skanect\/\" rel=\"nofollow noopener\" target=\"_blank\">3D models of rooms and objects<\/a> became a real possibility, <a href=\"https:\/\/news.microsoft.com\/source\/2012\/03\/06\/teachers-are-using-kinect-for-xbox-360-to-engage-students-and-bring-learning-to-life\/\" rel=\"nofollow noopener\" target=\"_blank\">teachers used the Kinect as an interactive learning device<\/a>, and, if you really wanted, <a href=\"https:\/\/www.metafetish.com\/2010\/11\/28\/kinect-sex\/\" rel=\"nofollow noopener\" target=\"_blank\">someone could now control a sex toy<\/a> over a video call.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _17nnmdy6 _17nnmdy5 _1xwtict1\">\u201cThis thing on the front camera,\u201d Watson says, pointing to the black bar at the top of his iPhone\u2019s screen, \u201cthat, I think, is a miniature Kinect.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">He\u2019s almost wistful. <a href=\"https:\/\/www.theverge.com\/2013\/11\/24\/5141416\/apple-confirms-primesense-acquisition\" rel=\"nofollow noopener\" target=\"_blank\">Apple purchased PrimeSense<\/a>, the Israeli company behind the Kinect\u2019s sensor technology, in 2013. \u201cI was so disappointed,\u201d he says, \u201cbecause I just knew that was the end of the Kinect technology.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">The sale prompted Microsoft to explore a new system for <a href=\"https:\/\/www.theverge.com\/2013\/5\/21\/4353232\/kinect-xbox-one-hands-on\" rel=\"nofollow noopener\" target=\"_blank\">its next Kinect<\/a> \u2014 OpenKinect went and hacked that one too \u2014 discontinuing Kinect for Windows shortly after its release in 2014 and <a href=\"https:\/\/www.theverge.com\/2017\/10\/25\/16542870\/microsoft-kinect-dead-stop-manufacturing\" rel=\"nofollow noopener\" target=\"_blank\">shutting down manufacturing for the Kinect in 2017<\/a> as sales diminished and it focused on the Kinect 2 and development of the third-generation <a href=\"https:\/\/www.theverge.com\/2019\/2\/25\/18239860\/microsoft-kinect-azure-dk-hands-on-mwc-2019\" rel=\"nofollow noopener\" target=\"_blank\">Kinect Azure<\/a>. Yet, <a href=\"https:\/\/www.theverge.com\/circuitbreaker\/2017\/9\/17\/16315510\/iphone-x-notch-kinect-apple-primesense-microsoft\" rel=\"nofollow noopener\" target=\"_blank\">the technology has lived on<\/a>, incorporated into countless Apple devices as part of its <a href=\"https:\/\/www.theguardian.com\/technology\/2013\/nov\/25\/why-did-apple-buy-primesense-for-a-key-technology-itll-deploy-within-a-year\" rel=\"nofollow noopener\" target=\"_blank\">facial recognition and 3D mapping<\/a> to the point of being ubiquitous.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">That sense of loss extends, in part, to the internet from which OpenKinect emerged. \u201cIt was way more punk rock!\u201d Watson laughs. \u201cNo one had really established the rules.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">In 2010, the internet was unruly; it had yet to coalesce around the hubs it has today. Piracy was in its heyday, pre-AlexNet \u2014 a major neural network architecture that paved the way for modern AI models like Stable Diffusion \u2014 with GitHub, now an online staple, having released only three years before (the same year as Tumblr and <a href=\"https:\/\/www.theverge.com\/2014\/9\/9\/6125849\/iphone-history-pictures\" rel=\"nofollow noopener\" target=\"_blank\">the iPhone\u2019s reveal<\/a>). \u201cWe were only four or five years into the maker movement,\u201d Machulis says. \u201cThe idea of a product like this that has taken a massive amount of R&amp;D cost to be put out and hacked this quickly \u2014 it was basically unheard of.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Now, with better tools, it\u2019s far more common. Which is part of why we don\u2019t hear about it as much as before \u2014 that, and not being attached to, as Machulis puts it, a \u201cshining sun\u201d of a product. \u201cIt is in general easier to make some of this stuff,\u201d Machulis continues. \u201cThere\u2019s way more communities online, there\u2019s more content creators talking about this stuff.\u201d The kind of effort surrounding opening the Kinect has now lost some of its buccaneering flavor, some of its sense of counterculture, simply by virtue of becoming more mainstream and, in many ways, more frequent. \u201cI don\u2019t think anything fizzled out,\u201d Machulis adds. \u201cI think it just got quieter and spread out.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Still, there is a sense that how we approach technology has changed irreparably. \u201cI think technology has become more of a product now and less something that you get involved with. That\u2019s kind of sad,\u201d Watson adds. \u201cI kind of fear that the current generation is growing up just thinking the internet is inflexible. It is the way it is and nothing will ever change. We were constantly surrounded by that change. And it really made things feel more free and more open.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Rather, similar communities to OpenKinect may feel invisible without a subject as high-profile as the Kinect. As the economic bubble inflating around AI grows more opaque as corporate interests scramble to make the technology a profit-turning industry, hackers have turned their attention to open sourcing its models. Aligned to a sprawling technology constantly in the public eye, it may well be that AI grants us our next big communal reverse engineering effort to echo OpenKinect. This is especially curious given the Kinect gave many of us our first interactions with AI, and it is AI that is finally interrupting the Kinect\u2019s spirited afterlife.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cWhen the original Kinect came out, it took what might have been 100 hours of me writing computer vision code with a standard black-and-white infrared camera and gave me something that would shave that time off our development for a project and give better-quality results,\u201d Watson says. \u201cAI with code is doing a similar thing; they just take away the painful aspects of the work and let us focus on the creative part.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Now, 15 years after hackers opened the Kinect to computer vision creatives, AI can do everything it did better, faster, and using standard RGB cameras. Watson shows The Verge a video of AI\u2019s real-time tracking, its superior occlusion of limbs and digits blitzing across the screen as members of a K-pop group weave around one another, each marked by a colored skeleton on the screen \u2014 all pulled from an ordinary camera. \u201cAI is made to make decisions about many things very quickly, and we need a decision about every pixel in an image,\u201d Machulis says. \u201cSince we can tell so much just from images now we may not need all the extra hardware, with methods like gaussian splatting we\u2019re already seeing that ability to, what looks like, create information from thin air.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">\u201cNext time we chat, we might have gone back to infrared cameras,\u201d Watson says, before adding: \u201cAI might kill the Kinect.\u201d<\/p>\n<p><strong>Follow topics and authors<\/strong> from this story to see more like this in your personalized homepage feed and to receive email updates.<\/p>\n<ul class=\"tly2fw3\">\n<li id=\"follow-author-article_footer-dmcyOmF1dGhvclByb2ZpbGU6MTgxMTk=\">Geoffrey BuntingCloseGeoffrey Bunting\n<p class=\"fv263x1\">Posts from this author will be added to your daily email digest and your homepage feed.<\/p>\n<p>FollowFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/authors\/geoffrey-bunting\" rel=\"nofollow noopener\" target=\"_blank\">See All by Geoffrey Bunting<\/a><\/p>\n<\/li>\n<li>GamingCloseGaming\n<p class=\"fv263x1\">Posts from this topic will be added to your daily email digest and your homepage feed.<\/p>\n<p>FollowFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/games\" rel=\"nofollow noopener\" target=\"_blank\">See All Gaming<\/a><\/p>\n<\/li>\n<li>TechCloseTech\n<p class=\"fv263x1\">Posts from this topic will be added to your daily email digest and your homepage feed.<\/p>\n<p>FollowFollow<\/p>\n<p class=\"fv263x4\"><a class=\"fv263x5\" href=\"https:\/\/www.theverge.com\/tech\" rel=\"nofollow noopener\" target=\"_blank\">See All Tech<\/a><\/p>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"In 2010, when Microsoft unveiled the Kinect, it pitched the camera as a revolutionary new gaming device. 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