{"id":363281,"date":"2025-11-07T23:51:11","date_gmt":"2025-11-07T23:51:11","guid":{"rendered":"https:\/\/www.europesays.com\/us\/363281\/"},"modified":"2025-11-07T23:51:11","modified_gmt":"2025-11-07T23:51:11","slug":"halo-infinites-next-major-update-will-be-its-last-so-halo-studios-can-focus-on-multiple-halo-titles-in-development","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/363281\/","title":{"rendered":"Halo Infinite&#8217;s Next Major Update Will Be Its Last So Halo Studios Can Focus on &#8216;Multiple Halo Titles in Development&#8217;"},"content":{"rendered":"<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Microsoft has announced plans to put <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/halo-infinite\" rel=\"nofollow noopener\" target=\"_blank\">Halo Infinite<\/a> into maintenance mode later this month so developer Halo Studios can focus on working on multiple new Halo games.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In a <a href=\"https:\/\/www.halowaypoint.com\/news\/operation-infinite-preview\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">blog post<\/a>, Halo Studios said Operation: Infinite, due out November 18, is the last major update currently planned for the Xbox and PC first-person shooter, but insisted it will support players with challenges, ranked rewards, and community events throughout next year and beyond. Operation: Infinite\u2019s free, 100-tier Operation Pass and 100-tier Premium Pass have no planned expiration date.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">One of the new Halo games Halo Studios is working on is <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/halo-campaign-evolved\" rel=\"nofollow noopener\" target=\"_blank\">Halo: Campaign Evolved<\/a>, which is due out at some point in 2026 across PC, Xbox, and PlayStation 5. Halo Studios did not say what the other upcoming Halo games are.<\/p>\n<p>Halo Games in Chronological Order<img alt=\"Xbox\u2019s flagship shooter is an intergalactic sci-fi saga with narrative foundations that date back billions of years. Despite that far-reaching history, the actual Halo games largely take place within a single decade during the tail end and aftermath of the Human-Covenant War.\" decoding=\"async\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cAs we look back on four years of evolution and updates in Halo Infinite, we\u2019d like to thank our community for your steadfast support,\u201d Halo Studios said. \u201cWithout your feedback and enthusiasm, Halo Infinite multiplayer would not be the special place it is today: a robust arena for slaying and playing, with something for every Spartan.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cWith multiple Halo titles in development, we\u2019ll need our whole team&#8217;s combined focus to deliver new experiences with the same passion and care that our community has given us. While we remain committed to supporting Halo Infinite on the road ahead, Operation: Infinite is the last major content update currently planned.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Halo Studios, once called 343 Industries, leaves Halo Infinite behind four years after its delayed launch across Xbox One, Xbox Series X and S, and PC in December 2021. Microsoft had intended for it to be an Xbox Series X and S launch title and come out a year earlier, but pushed it back following negative feedback to a hotly anticipated gameplay reveal in July 2020.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Halo Infinite went through significant changes in the years following its release, including the rebranding of its developer, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/future-halo-games-moving-to-unreal-engine-as-developer-343-industries-officially-changes-its-name\" rel=\"nofollow noopener\" target=\"_blank\">343 Industries, to Halo Studios<\/a>, and <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/xbox-hit-by-layoffs-on-anniversary-of-activision-blizzard-announcement\" rel=\"nofollow noopener\" target=\"_blank\">multiple rounds of layoffs<\/a>. This came after <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/halo-infinite-steam-player-count-doubles-following-season-5-launch\" rel=\"nofollow noopener\" target=\"_blank\">player numbers for Halo Infinite dropped off dramatically after launch<\/a> as fans expressed frustration over a lack of content, poor progression systems, and aggressive monetization. <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/halo-infinite-battle-royale-was-real-and-could-have-been-a-game-changer-dev-says\" rel=\"nofollow noopener\" target=\"_blank\">A &#8220;game changer&#8221; battle royale mode was scrapped<\/a>. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Gamers are already pointing out that Halo Infinite hasn\u2019t even managed to reach the halfway point of Microsoft\u2019s well-documented 10-year plan for the game (it wasn\u2019t called Halo: Infinite for nothing). In July 2020, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/halo-infinite-2-wont-be-happening-says-343-industries\" rel=\"nofollow noopener\" target=\"_blank\">IGN spoke with now former Halo Infinite Studio Head Chris Lee<\/a>, who described Halo Infinite as \u201cthe start of our platform for the future.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cWe want Infinite to grow over time, versus going to those numbered titles and having all that segmentation that we had before,\u201d he continued. \u201cIt\u2019s really about creating Halo Infinite as the start of the next 10 years for Halo and then building that as we go with our fans and community.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">While continued updates have significantly improved the experience, Halo Infinite never quite managed to realize its potential. The focus now is on Halo: Campaign Evolved, although this, too, has suffered a bumpy ride since it was announced, with <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/i-made-it-right-and-they-are-breaking-it-for-no-reason-one-of-the-key-members-of-the-original-halo-dev-team-doesnt-sound-thrilled-with-microsofts-halo-campaign-evolved\" rel=\"nofollow noopener\" target=\"_blank\">one of the key members of the original Halo development team at Bungie expressing concern about some of the changes made<\/a>.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/p>\n","protected":false},"excerpt":{"rendered":"Microsoft has announced plans to put Halo Infinite into maintenance mode later this month so developer Halo Studios&hellip;\n","protected":false},"author":3,"featured_media":363282,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[158,67,132,68],"class_list":{"0":"post-363281","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-technology","9":"tag-united-states","10":"tag-unitedstates","11":"tag-us"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/115511105003899094","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/363281","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=363281"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/363281\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/363282"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=363281"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=363281"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=363281"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}