{"id":451882,"date":"2025-12-16T22:54:12","date_gmt":"2025-12-16T22:54:12","guid":{"rendered":"https:\/\/www.europesays.com\/us\/451882\/"},"modified":"2025-12-16T22:54:12","modified_gmt":"2025-12-16T22:54:12","slug":"zero-caliber-is-out-now-on-playstation-vr2","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/451882\/","title":{"rendered":"Zero Caliber Is Out Now On PlayStation VR2"},"content":{"rendered":"<p> Zero Caliber is now available on PlayStation VR2.<\/p>\n<p>Originally released in early access in 2018, <a href=\"https:\/\/www.uploadvr.com\/zero-caliber-reloaded-review\/\" target=\"_blank\" rel=\"noopener\">Zero Caliber<\/a> by XREAL Games is one of VR&#8217;s older FPS hits that have since appeared on most major VR platforms. This comes with a campaign that supports single player and up to four-player co-op, PvP game modes, and a Zombies mode. Having originally targeted a December 12 launch, it&#8217;s now arrived on PlayStation VR2 following a <a href=\"https:\/\/x.com\/XREALGames\/status\/1998816384650801187?s=20&amp;ref=uploadvr.com\">brief delay<\/a>.<\/p>\n<p>We&#8217;ve yet to go hands-on with this new edition, so we&#8217;re unsure whether this features any PlayStation VR2-specific enhancements at launch. In a social media reply, the studio <a href=\"https:\/\/x.com\/XREALGames\/status\/2000624602448343136?s=20&amp;ref=uploadvr.com\">confirmed<\/a> that adaptive triggers support would arrive \u201ceither in a day-1 or week-1 patch.\u201d We&#8217;ve contacted the studio asking for further details, and we&#8217;ll update this article if we learn more.<\/p>\n<p>It&#8217;s the first time we&#8217;ve seen the Zero Caliber series reach PlayStation, and you may recall a <a href=\"https:\/\/www.uploadvr.com\/zero-caliber-psvr-port\/\" target=\"_blank\" rel=\"noopener\">port<\/a> was planned for the original PlayStation VR. The studio later <a href=\"https:\/\/www.uploadvr.com\/zero-caliber-psvr-port-quest\/\" target=\"_blank\" rel=\"noopener\">confirmed<\/a> this was based on the Quest edition, <a href=\"https:\/\/www.uploadvr.com\/zero-caliber-reloaded-update-march-2023\/\" rel=\"noreferrer noopener\" target=\"_blank\">Reloaded<\/a>, citing \u201chardware limitations\u201d as to why it couldn&#8217;t port the PC VR version. This ultimately never materialized, and today&#8217;s release is based on the PC VR edition.<\/p>\n<p>As for what&#8217;s next, XREAL Games previously advised it&#8217;s <a href=\"https:\/\/x.com\/XREALGames\/status\/1920147475882471546?ref=uploadvr.com\">planning<\/a> to bring the sequel, <a href=\"https:\/\/www.uploadvr.com\/zero-caliber-2-review\/\" target=\"_blank\" rel=\"noopener\">Zero Caliber 2<\/a>, to Sony&#8217;s headset following October&#8217;s <a href=\"https:\/\/www.uploadvr.com\/zero-caliber-2-remastered-impressions-steam-pc-vr\/\" rel=\"noreferrer noopener\" target=\"_blank\">PC VR remastered launch<\/a>. However, a specific release window is currently unknown. Elsewhere, the studio released a new Zero Caliber 2 <a href=\"https:\/\/www.meta.com\/en-gb\/experiences\/app\/developer-post\/1918386292409290\/?ref=uploadvr.com\" target=\"_blank\" rel=\"noopener\">quality of life update<\/a> on Quest with new weapons, and a <a href=\"https:\/\/x.com\/XREALGames\/status\/2000600345244836034?s=20&amp;ref=uploadvr.com\">Steam update<\/a> for Remastered is also arriving soon.<\/p>\n<p>Zero Caliber is out now on <a href=\"https:\/\/store.playstation.com\/en-gb\/concept\/10015554?ref=uploadvr.com\" rel=\"noreferrer noopener\" target=\"_blank\">PlayStation VR2<\/a> and <a href=\"https:\/\/store.steampowered.com\/app\/877200\/Zero_Caliber_VR\/?ref=uploadvr.com\" target=\"_blank\" rel=\"noopener\">PC VR<\/a>, while Zero Caliber: Reloaded is on <a href=\"https:\/\/www.meta.com\/experiences\/zero-caliber-reloaded\/3591949650852844\/?ref=uploadvr.com\" target=\"_blank\" rel=\"noopener\">Quest<\/a> and <a href=\"https:\/\/store-global.picoxr.com\/global\/detail\/1\/2827?ref=uploadvr.com\" target=\"_blank\" rel=\"noopener\">Pico<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"Zero Caliber is now available on PlayStation VR2. Originally released in early access in 2018, Zero Caliber by&hellip;\n","protected":false},"author":3,"featured_media":451883,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[158,67,132,68,729,730],"class_list":{"0":"post-451882","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-virtual-reality","8":"tag-technology","9":"tag-united-states","10":"tag-unitedstates","11":"tag-us","12":"tag-virtual-reality","13":"tag-vr"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/115731710791951650","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/451882","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=451882"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/451882\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/451883"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=451882"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=451882"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=451882"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}