{"id":459077,"date":"2025-12-20T02:30:13","date_gmt":"2025-12-20T02:30:13","guid":{"rendered":"https:\/\/www.europesays.com\/us\/459077\/"},"modified":"2025-12-20T02:30:13","modified_gmt":"2025-12-20T02:30:13","slug":"did-a-publishers-slip-up-reveal-smaller-switch-2-cartridges","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/459077\/","title":{"rendered":"Did a publisher\u2019s slip-up reveal smaller Switch 2 cartridges?"},"content":{"rendered":"<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">On Friday, retro and arcade game publisher ININ Games surprisingly announced it\u2019s been able to \u201crecalculate production\u201d on offering a physical version of R-Type Dimensions III for the Switch 2 because \u201cTwo days ago Nintendo announced two new smaller cartridge sizes for Nintendo Switch 2.\u201d Physical games on the Switch 2 have been something of a contentious topic; full physical games are reportedly expensive for developers, while game-key cards don\u2019t actually have the game on the cart.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">But later in the day, ININ removed that line from its post and published <a href=\"https:\/\/x.com\/ININ_Games\/status\/2002062795857174721\" rel=\"nofollow\">a significant correction<\/a>: \u201cThere has been no official announcement or confirmation from Nintendo concerning cartridge storage capacities. Any references to specific storage sizes should not be interpreted as official information from Nintendo.\u201d However, it will still be able to offer the physical Switch 2 version of R-Type Dimensions III, though by tacking on \u20ac10 to the retail price.<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Nintendo didn\u2019t immediately reply to a request for comment. Solid information about why more developers don\u2019t offer games fully on-cartridge is hard to find, though it may come down to cost. In May, a Brazilian Nintendo journalist <a href=\"https:\/\/x.com\/necrolipe\/status\/1921315639563608384?s=19\" rel=\"nofollow\">reported that<\/a>, based on leaks from Arc System Works, Nintendo only offered two types of physical games for developers: a 64GB cartridge and the <a href=\"https:\/\/www.theverge.com\/nintendo\/643635\/nintendo-switch-2-game-key-cards-explained\" rel=\"nofollow noopener\" target=\"_blank\">game-key card<\/a>. The YouTube channel Physical Paradise has <a href=\"https:\/\/youtu.be\/x1wCUjEwklg?si=PhTU7qqhdB_t7nFT&amp;t=274\" rel=\"nofollow noopener\" target=\"_blank\">also reported that<\/a> the cost of a physical cartridge is \u201cabout\u201d $16, \u201cwhich is quite expensive.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">Niko Partners analyst Daniel Ahmad, replying to ININ Games\u2019 initial announcement about the new cartridge sizes, <a href=\"https:\/\/x.com\/ZhugeEX\/status\/2002066817704194487\" rel=\"nofollow\">said on X that<\/a> \u201ccost was always the primary factor between key cards vs full cart releases.\u201d<\/p>\n<p class=\"duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1ymtmqpi _17nnmdy1 _17nnmdy0 _1xwtict1\">It\u2019s unclear exactly how much more affordable additional cartridge capacity sizes could be or why the company might offer them to developers now. New York University games professor Joost van Dreunen tells me it could be because of the <a href=\"https:\/\/www.theverge.com\/news\/839353\/pc-ram-shortage-pricing-spike-news\" rel=\"nofollow noopener\" target=\"_blank\">rising cost of memory<\/a>; his two cents is that this \u201cis in anticipation of memory going up in cost soon, allowing Nintendo to charge a more reasonable price especially for third-party games.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"On Friday, retro and arcade game publisher ININ Games surprisingly announced it\u2019s been able to \u201crecalculate production\u201d on&hellip;\n","protected":false},"author":3,"featured_media":459078,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[171,393,50,394,158,67,132,68],"class_list":{"0":"post-459077","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-entertainment","9":"tag-gaming","10":"tag-news","11":"tag-nintendo","12":"tag-technology","13":"tag-united-states","14":"tag-unitedstates","15":"tag-us"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/115749547365531597","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/459077","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=459077"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/459077\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/459078"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=459077"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=459077"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=459077"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}