{"id":473545,"date":"2025-12-26T20:51:20","date_gmt":"2025-12-26T20:51:20","guid":{"rendered":"https:\/\/www.europesays.com\/us\/473545\/"},"modified":"2025-12-26T20:51:20","modified_gmt":"2025-12-26T20:51:20","slug":"level-5-ceo-responds-to-viral-post-about-companys-use-of-ai","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/473545\/","title":{"rendered":"Level-5 CEO responds to viral post about company\u2019s use of AI"},"content":{"rendered":"<p><a href=\"https:\/\/mynintendonews.com\/2024\/09\/05\/level-5-apparently-announcing-2-new-games-at-this-months-level-5-visions-event\/\" target=\"_blank\" rel=\"noopener\">Level-5<\/a> CEO Akihiro Hino has written a <a href=\"https:\/\/x.com\/AkihiroHino\/status\/2004439840868421650\">lengthy message<\/a> on social network X about a viral post that has been doing the rounds on the platform. Hino said that a lot of developers are currently using AI for efficiency and not just Level-5, they simply just don\u2019t publicise it. Level-5 isn\u2019t using AI for 90% of their code as the viral post suggests with Hino saying it is a fallacy. He went on to say that if AI is viewed as an evil tool by the general public and is ostracised then it could hinder technological advancements in video game design and development. He concluded by saying that AI has the potential to shift big budget game development from 5-10 years to 2 years. Here\u2019s a rough translation:<\/p>\n<p>\u201cI came across an incident where a certain game developer had an award revoked because they used AI, and from there, people started digging up the fact that Level-5 had previously announced they were using AI to improve development efficiency\u2014causing a lot of debate. I\u2019d like to speak briefly on this.<\/p>\n<p>First of all, at this point in time, I believe many game developers are already integrating AI into their workflows to improve efficiency. The only difference is whether or not they publicly announce it. That said, the claim that \u201cLevel-5 lets AI write 80\u201390% of its programming code\u201d is a major misunderstanding. The truth is: there is an unreleased title themed around AI, and\u00a0for that particular title, a programmer intentionally talked about letting AI write the code. That example was mentioned in the context of \u201cmaybe that kind of era is coming,\u201d and the idea blew up on its own.<\/p>\n<p>On the contrary, if we\u00a0really\u00a0were able to create a game with 80\u201390% of the code written by AI, we\u2019d be so far ahead that AI researchers would be begging to collaborate with us. We\u2019re not at that level yet. However\u2014it\u2019s also true that AI\u00a0issaving us a significant amount of development time, to the point where it could overturn established norms in game production. Instead of AAA games taking 5\u201310 years to develop, a future where we can play one every two years might actually become possible.<\/p>\n<p>AI is sometimes treated like it\u2019s synonymous with plagiarism. But think about knives\u2014 they can be used to cook, and they can be used as weapons. Computers can be used to make games, and also to commit cybercrime. AI, depending on how it\u2019s used, might create plagiarized content\u2014but when used properly, it has the power to\u00a0enrich the creative world.<\/p>\n<p>During my lifetime, I want to see games evolve further. I want to witness\u2014and create\u2014dreamlike games that surpass today\u2019s AAA standards. If we allow society to form an image that \u201cusing AI is evil,\u201d digital technology could fall far behind. I hope both creators and consumers can understand that \u201cAI is a tool\u2014used by humans to create works.\u201d<\/p>\n<p>With continuous technological innovation, I sincerely hope the game industry will continue to advance.\u201d<\/p>\n<p>\t\t\tLike this:<\/p>\n<p>Like Loading&#8230;<\/p>\n<p><a class=\"sd-link-color\"\/><\/p>\n<p>\n\tRelated<\/p>\n","protected":false},"excerpt":{"rendered":"Level-5 CEO Akihiro Hino has written a lengthy message on social network X about a viral post that&hellip;\n","protected":false},"author":3,"featured_media":473546,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[691,738,158,67,132,68],"class_list":{"0":"post-473545","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-artificial-intelligence","8":"tag-ai","9":"tag-artificial-intelligence","10":"tag-technology","11":"tag-united-states","12":"tag-unitedstates","13":"tag-us"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/115787850271296291","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/473545","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=473545"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/473545\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/473546"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=473545"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=473545"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=473545"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}