{"id":509335,"date":"2026-01-11T21:23:11","date_gmt":"2026-01-11T21:23:11","guid":{"rendered":"https:\/\/www.europesays.com\/us\/509335\/"},"modified":"2026-01-11T21:23:11","modified_gmt":"2026-01-11T21:23:11","slug":"former-assassins-creed-director-says-the-future-of-game-design-lies-in-smaller-teams","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/509335\/","title":{"rendered":"Former Assassin&#8217;s Creed director says the future of game design &#8220;lies in smaller teams&#8221;"},"content":{"rendered":"<p>Former Assassin&#8217;s Creed director Alexandre Amancio has shared his thoughts about AAA development, suggesting we need &#8220;smaller teams&#8221; and admitting that big-budget developers cannot &#8220;solve a problem by throwing people at it&#8221;.<\/p>\n<p>In an interview with our sister site <a href=\"https:\/\/www.gamesindustry.biz\/former-assassins-creed-director-alexandre-amancio-explains-how-to-fix-aaa-development\" target=\"_blank\" rel=\"noopener\">GamesIndustry.biz<\/a>, Amancio &#8211; who currently works at FunPlus &#8211; talked frankly about his time at Ubisoft, suggesting it&#8217;s not &#8220;tenable&#8221; to keep making bigger and bigger games with more and more people.<\/p>\n<p>Assassin&#8217;s Creed Shadows &#8211; 9 Things To Do First.<a class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=Vapp30JgzeU\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/p>\n<p>&#8220;There&#8217;s this theory that says that whenever humans create something that surpasses a hundred people, it completely changes the dynamic of it. As soon as you surpass that, the ratio of management to people working on the game explodes. You start having a very management-heavy structure: You need to have people to coordinate the people coordinating,&#8221; he said.<\/p>\n<p>&#8220;Something that a lot of AAA studios mistakenly do, or certainly did in the past, is think that you can solve a problem by throwing people at it. But adding people to a problem stagnates the people that were already being efficient on it. It just creates a lot of variable noise.<\/p>\n<p>&#8220;So I think the future lies in smaller teams.&#8221;<\/p>\n<p>Amancio then reflected on how the film industry has &#8220;coalesced&#8221; into smaller, core teams, where each crew is &#8220;built for that project, it&#8217;s a temporary crew&#8221;, but gaming is different from films as in projects change and evolve over time, whilst in the film industry, &#8220;you have a script, it&#8217;s solid, and then you just go and shoot it&#8221;.<\/p>\n<p>&#8220;Since its inception, I think that the gaming industry has treated itself as being part of the software industry, but it is kind of a weird hybrid,&#8221; he added. &#8220;I think the future lies in taking that learning from the film industry, where you have core teams that are complimented with either outsourcing or with co-dev for specific needs. You get the right crew for the right project at the right time.&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/netflix-assassins-creed-adaptation-cast\" target=\"_blank\" rel=\"noopener\">Don&#8217;t forget that Netflix has an Assassin&#8217;s Creed adaptation on the way<\/a>. It recently announced two more of the actors cast, although we don&#8217;t yet know what character they will portray.<\/p>\n","protected":false},"excerpt":{"rendered":"Former Assassin&#8217;s Creed director Alexandre Amancio has shared his thoughts about AAA development, suggesting we need &#8220;smaller teams&#8221;&hellip;\n","protected":false},"author":3,"featured_media":509336,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[158,67,132,68],"class_list":{"0":"post-509335","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-technology","8":"tag-technology","9":"tag-united-states","10":"tag-unitedstates","11":"tag-us"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/115878573307471712","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/509335","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=509335"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/509335\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/509336"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=509335"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=509335"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=509335"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}