{"id":597162,"date":"2026-02-17T21:06:12","date_gmt":"2026-02-17T21:06:12","guid":{"rendered":"https:\/\/www.europesays.com\/us\/597162\/"},"modified":"2026-02-17T21:06:12","modified_gmt":"2026-02-17T21:06:12","slug":"its-time-to-admit-working-in-vr-has-been-one-big-failure","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/597162\/","title":{"rendered":"It\u2019s Time to Admit Working in VR Has Been One Big Failure"},"content":{"rendered":"<p>As I sit here and type these words, I can\u2019t help but think of the <a href=\"https:\/\/gizmodo.com\/meta-quest-pro-headset-ar-vr-metaverse-connect-1849643669\" rel=\"nofollow noopener\" target=\"_blank\">Meta Quest Pro<\/a>. According to Meta, I was supposed to be doing all of what I\u2019m doing right now in a VR headset, not on a tired old laptop. That was the vision that Mark Zuckerberg outlined way back in 2022, and as you may already be aware, it has not come to pass.<\/p>\n<p>Instead of revolutionizing work, the Quest Pro, Meta\u2019s work-focused VR headset, saw its <a href=\"https:\/\/gizmodo.com\/meta-quest-pro-2-price-drop-htc-vive-xr-elite-vr-headse-1850184569\" rel=\"nofollow noopener\" target=\"_blank\">$1,500 price slashed down by $500<\/a> a few months after launch, and then finally discontinued in January of 2025. To add even more insult to that work-related injury, Meta officially <a href=\"https:\/\/forwork.meta.com\/horizon-workrooms\/\" rel=\"nofollow noopener\" target=\"_blank\">wound down Horizon Workrooms<\/a> for good on Monday. Horizon Workrooms, in case you need a refresher, was the company\u2019s metaverse for work, which was apparently so awesome to work in that Meta\u2019s <a href=\"https:\/\/www.theverge.com\/2022\/10\/6\/23391895\/meta-facebook-horizon-worlds-vr-social-network-too-buggy-leaked-memo\" rel=\"nofollow noopener\" target=\"_blank\">own employees never really bothered to use it.<\/a> In some ways, the closure of Horizon Workrooms is just yet another indictment of the Quest Pro and everything it tried to do for the future of exchanging labor for monetary gain.<\/p>\n<p>And while the Quest Pro is the most obvious monument to a failed work-focused VR experiment out there, it\u2019s far from the only one. It\u2019s safe to say that four years after the Meta Quest Pro\u2019s release, working in VR is still not working out.<\/p>\n<p>Take the <a href=\"https:\/\/gizmodo.com\/apple-vision-pro-m5-review-the-crown-of-the-dorks-2000675079\" rel=\"nofollow noopener\" target=\"_blank\">Vision Pro<\/a>, for example. Apple\u2019s mixed reality headset is a lot of things. It\u2019s a premium screen for watching movies, it\u2019s an immersive FaceTime machine, and it plays some games, although not nearly enough considering that gaming is <a href=\"https:\/\/gizmodo.com\/meta-just-absolutely-gutted-the-best-part-of-quest-vr-headsets-2000710320\" rel=\"nofollow noopener\" target=\"_blank\">still the best part of VR<\/a>. But don\u2019t you dare call the Vision Pro an XR headset\u2014Apple\u2019s machine is a\u00a0spatial computer.\u00a0In addition to doing all the stuff you\u2019d expect from an XR headset, Apple\u2019s machine is something you\u2019re supposed to use as a substitute for a <a href=\"https:\/\/gizmodo.com\/apple-macbook-pro-14-2024-review-like-an-old-friend-who-wont-leave-you-alone-2000521098\" rel=\"nofollow noopener\" target=\"_blank\">MacBook<\/a> in a lot of ways.<\/p>\n<p>In addition to watching movies or playing games, Apple originally marketed its headset as a productivity tool\u2014something you could use for 3D rendering or remote assistance. Beyond that, though, it also envisioned the Vision Pro as a tool for more everyday white-collar work, pitching its \u201cspatial computer\u201d as a great way to multitask with big-ass virtual windows. The Vision Pro isn\u2019t just a headset; it\u2019s supposed to be a little bit of MacBook, iPhone, and iPad all on your face.<\/p>\n<p>The thing is, in some metrics, the Vision Pro is a success in that regard. It\u00a0does\u00a0adeptly handle multitasking, and combined with the Vision Pro\u2019s hand- and eye-tracking input system, the headset makes a windowed XR experience feel easier than you\u2019d expect. It also comes with features that could be useful for work, like <a href=\"https:\/\/gizmodo.com\/okay-apple-vision-pros-spatial-personas-dont-look-like-trash-anymore-2000614401\" rel=\"nofollow noopener\" target=\"_blank\">Personas<\/a>, Apple\u2019s digital avatars that are surprisingly not wonky. The thing is, those successes actually highlight working in VR\u2019s monumental failure. Apple may have made the ultimate headset for working, and no one seems to care.<\/p>\n<p> <img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-2000619143\" src=\"https:\/\/www.europesays.com\/us\/wp-content\/uploads\/2025\/12\/Meta-Quest-3S-XBOX-5.jpg\" alt=\"Meta Quest 3s Xbox 5\" width=\"1920\" height=\"1280\"  \/>\u00a9 Adriano Contreras \/ Gizmodo <\/p>\n<p>Sure, price is still a major factor in work-focused VR\/XR hardware. When Meta\u2019s Quest Pro was released in 2022, people gasped at the $1,500 price tag, only to nearly scream a couple of years later when the Vision Pro debuted at a still-shocking $3,500. Those prices are going to automatically alienate a major portion of the potential audience. Then again, Apple has made a name for selling gadgets at a premium that most people would expect to be a dealbreaker. So, why is the Vision Pro different? For one, it\u2019s a headset.<\/p>\n<p>As someone who\u2019s strapped quite a few headsets to his face, I can say for certain that the most obvious downside of headsets is likely the biggest reason why working in VR has been a bust\u2014headsets absolutely suck to wear for long periods. If you\u2019ve ever tried to use one for an extended period, you know what I\u2019m talking about. They weigh on your face and your nose, they\u2019re hot, and the battery life is sub-optimal at best. There are a lot of cool things you can do with a computer strapped to your eyeballs, but there are a lot of downsides to trying to make that work, too.<\/p>\n<p>Beyond the hardware, there are also significant shortcomings with software. The Vision Pro might have useful features like the ability to run iPad apps and mirror or extend your MacBook screen, but input methods are less than ideal. One thing people do a lot while they work is type, and that\u2019s something that XR companies have just begun to improve on a software level.<\/p>\n<p>I recently tested out Meta\u2019s experimental <a href=\"https:\/\/gizmodo.com\/metas-quest-3-has-the-first-vr-keyboard-that-doesnt-totally-suck-2000717467\" rel=\"nofollow noopener\" target=\"_blank\">Surface Keyboard feature in the Quest 3<\/a>, and it\u2019s a marked improvement on typing in VR, though not something you\u2019d want to use all the time. Previous typing methods are nothing short of painful, though, both in the Quest and the Vision Pro. Luckily, you can use the Quest 3 and the Vision Pro with all sorts of different Bluetooth keyboards, though passthrough with Vision Pro, which lets you see the keyboard on your desk while donning the headset, only works with Apple\u2019s own Magic Keyboards. But something about using most wireless keyboards that you can\u2019t see just doesn\u2019t feel as seamless as Apple and Meta have made the Vision Pro or Quest out to be.<\/p>\n<p>That\u2019s all to say nothing of battery life, too. Unless you work for about two hours a day (if so, can you give me a recommendation at your job?), then you\u2019re going to have to keep your headset plugged in or take it off to charge incrementally throughout the day. In either case, it adds to the overall burden of using a headset for long periods while you\u2019re supposed to be meeting deadlines or smashing KPIs, or whatever it is you do to pay your rent on time.<\/p>\n<p>In some ways, you have to work to enjoy VR. Because of those constraints I mentioned, and plenty more, the experience of using headsets is not what most would consider easy, and if there\u2019s one thing that people do not want work to be, it\u2019s harder. Headsets, however good or bad they are at doing the things that companies like Meta and Apple make them for, just aren\u2019t the ideal form factor for serious business yet. Maybe that will change as things get lighter, less expensive, and maybe even more powerful, but I\u2019m skeptical. If I were to bet, I\u2019d be blogging about the future of work in VR from the same device I always use\u2014a tired old laptop.<\/p>\n","protected":false},"excerpt":{"rendered":"As I sit here and type these words, I can\u2019t help but think of the Meta Quest Pro.&hellip;\n","protected":false},"author":3,"featured_media":535426,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_share_on_mastodon":"0"},"categories":[20],"tags":[340,158,67,132,68,729,24447,730],"class_list":["post-597162","post","type-post","status-publish","format-standard","has-post-thumbnail","category-virtual-reality","tag-meta","tag-technology","tag-united-states","tag-unitedstates","tag-us","tag-virtual-reality","tag-vision-pro","tag-vr"],"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/116088011866382126","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/597162","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=597162"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/597162\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/535426"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=597162"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=597162"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=597162"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}