{"id":787332,"date":"2026-05-10T21:14:12","date_gmt":"2026-05-10T21:14:12","guid":{"rendered":"https:\/\/www.europesays.com\/us\/787332\/"},"modified":"2026-05-10T21:14:12","modified_gmt":"2026-05-10T21:14:12","slug":"playstation-emulator-devs-beg-people-to-stop-spamming-ai-code","status":"publish","type":"post","link":"https:\/\/www.europesays.com\/us\/787332\/","title":{"rendered":"PlayStation Emulator Devs Beg People To Stop Spamming AI Code"},"content":{"rendered":"<p>The team behind RPCS3, the open-source PlayStation 3 emulator, took to X today to very kindly and civilly request that users \u201cstop submitting AI slop code pull requests\u201d to its GitHub page. Then they immediately proceeded to tell the AI-brain-rotted tech bros attempting to justify their vibe-coding nonsense to kick rocks in the replies, which is somewhat less civil but far more entertaining to read.<\/p>\n<p>RPCS3 has been around since 2011, and it\u2019s remained the go-to PS3 emulator of choice for the majority of users since. If you have ever used it, you don\u2019t need me to tell you that RPCS3 is an extremely impressive piece of software. In the past few years, the team has managed to make 70% of the PlayStation 3\u2019s library fully playable, bolstered in part by the many users who contribute to its GitHub page.<\/p>\n<blockquote class=\"twitter-tweet\" data-width=\"500\" data-dnt=\"true\">\n<p lang=\"en\" dir=\"ltr\">Please stop submitting AI slop code pull requests to RPCS3. We will start banning those who do without disclosing.<\/p>\n<p>There are plenty of resources online to learn how to debug and code instead of generating slop that you don&#8217;t understand and that doesn&#8217;t work.<\/p>\n<p>\u2014 RPCS3 (@rpcs3) <a href=\"https:\/\/twitter.com\/rpcs3\/status\/2053248922974605431?ref_src=twsrc%5Etfw\" rel=\"nofollow noopener\" target=\"_blank\">May 9, 2026<\/a><\/p>\n<\/blockquote>\n<p>Which neatly brings us to where we are today, because the folks running RPCS3 have clearly had enough of the useless, AI-coded crap that\u2019s been clogging up its GitHub page. \u201cPlease stop submitting AI slop code pull requests to RPCS3. We will start banning those who do without disclosing,\u201d stated RPCS3 in a post on <a href=\"https:\/\/x.com\/rpcs3\/status\/2053248922974605431?s=20\" rel=\"nofollow\">X<\/a>. \u201cThere are plenty of resources online to learn how to debug and code instead of generating slop that you don\u2019t understand and that doesn\u2019t work.\u201d<\/p>\n<p>Relatively nice way to ask. Their subsequent replies? Less so, but definitely justified. My favorite one was when someone asked how the team was certain they weren\u2019t rejecting human-written code, to which RPCS3 <a href=\"https:\/\/x.com\/rpcs3\/status\/2053287528627929517?s=20\" rel=\"nofollow\">replied<\/a>: \u201cYou can\u2019t possibly handwrite the type of shit AI slop we have been seeing.\u201d<\/p>\n<p>Sadly, this isn\u2019t the first time we\u2019ve heard about devs on GitHub getting bombarded with AI-slop pull requests, and it certainly be the last. Back in February, R\u00e9mi Verschelde, the project manager of Godot Engine, stated that the Godot GitHub page <a href=\"https:\/\/kotaku.com\/godot-ai-github-code-indie-unity-2000669746\" rel=\"nofollow noopener\" target=\"_blank\">had become so overrun with AI-generated PRs<\/a> that he was considering hiring more maintainers solely to \u201cdeal with the slop.\u201d<\/p>\n<p>                          <script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"The team behind RPCS3, the open-source PlayStation 3 emulator, took to X today to very kindly and civilly&hellip;\n","protected":false},"author":3,"featured_media":664599,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[691,49492,738,44358,3767,158,67,132,68],"class_list":{"0":"post-787332","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-artificial-intelligence","8":"tag-ai","9":"tag-ai-slop","10":"tag-artificial-intelligence","11":"tag-emulation","12":"tag-playstation","13":"tag-technology","14":"tag-united-states","15":"tag-unitedstates","16":"tag-us"},"share_on_mastodon":{"url":"https:\/\/pubeurope.com\/@us\/116552352802497850","error":""},"_links":{"self":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/787332","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/comments?post=787332"}],"version-history":[{"count":0,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/posts\/787332\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media\/664599"}],"wp:attachment":[{"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/media?parent=787332"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/categories?post=787332"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.europesays.com\/us\/wp-json\/wp\/v2\/tags?post=787332"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}